This is a sub-page of Proto:Pac-Man World 2 (Game Boy Advance).
| To do:
- Palette differences.
- More level differences.
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Pac Village
- Professor Pac-Man is not standing in front of the archway.
- In the opening area, the player can walk off the left and right edges of the screen. Doing so will result in Pac-Man losing a life.
- The Pac-Man like minigame is unfinished and ghosts will permanently disappear. The pointers also track the wrong ghosts.
- The background is not moving.
The Bear Basics
The background is completely different.
Proto |
Final |
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The first ledge is made of a gray hay-like material. The final changed this to grassy material.
Proto |
Final |
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The prototype has a rock between the first two pillars, though interacting with it doesn't seem to do anything.
Proto |
Final |
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There is a very glitchy RGB enemy behind the banana-locked crate, who is not present in the final.
Tree Tops
- This is the first level with a scrolling background, repeated over and over again.
Boss
- A preliminary version of the Forest Boss can be fought.
- The graphics for the boss were unfinished, and has temporary text that says "PLEASE REDRAW ME".
Come for the Golden Fruit, Pac-Man?
Spooky wanted me to think of a good cut-down if you ever got to me.
- His introduction and defeat dialogue is implemented.