Proto:Live Wire! (Windows)
This page details one or more prototype versions of Live Wire! (Windows).
It is unknown when exactly this Demo version was released, but the executable is dated July 8th, 1998. The final game was released on April 10th, 1999.
Contents
General
The game pretty much starts in the level Oceanic 1 directly. Regardless of whether you rank first, you play Spooky 1 and Space 1 next. Launch settings, the menus, in-game settings and the multiplayer modes are entirely absent. Pressing Escape closes the demo with two nag screens.
HUD
Demo | Final |
---|---|
- The demo version has a map display in the top right, beneath the health bar. It probably was removed since it is really useless (you can never tell where everyone actually is since the alignment changes whenever you change direction). The effects container was moved to the top right to replace it.
- The font, the head icons and the health bar are stroked in the final version.
- The score is six digits in the demo, but eight digits in the final version.
- A heart icon was added to the health bar.
- The ranking in the bottom right tells how much % of territory each player owns, rather than showing a mere ranking.
Item Containers
The item containers have been refined.
Demo | Final |
---|---|
Loading Screens
All the loading screens have been remade and are more visually appealing.
Demo | Final |
---|---|
Test Image
This image, which is named TEST.bmp, is present in the game files under \DATA\IMAGES\INTAFACE.
Sound Differences
There is no sound effect when taking damage.
The death sound is different:
Demo | Final |
---|---|
Miscellaneous Differences
- The speedup effect makes players move crazy fast.