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Proto:Glover 2/February 8th, 1999
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This is a sub-page of Proto:Glover 2.
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This build of Glover 2 has a filename of Piko 08-02-1999.z64.
General Differences
- Glover will now perform an uppercut attack when pressing B.
- Pointing has been moved to R.
- There is still no music, only sound effects.
- The flower fields found in the hub world can now be walked through.
- The game still lacks a boot screen.
- The player begins outside above water near the bridge via a checkpoint from Glover. The blue cauldron is still present.
Graphical Differences
- Many textures and some models have been changed for this build. Bizarrely, many models which had textures previously do not in this later build.
January 29 | February 8 |
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- The UI has been updated, it now includes hearts and a potion count.
- Some objects are still missing textures.
Map Differences
Some aspects of the outdoor hub world have changed in this build.
- There are eight potions drops (four each of blue and yellow) floating near the fountain.
- There are two different versions of the 1-up gloves: the sparkling one grants a 1-up, while the non-sparkling one functions as an empty health container.
- The bridge has a different design and textures compared to the previous build:
January 29 | February 8 |
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- Still no enemies in the hub world.
- The tall grass patches are not present.
- The cornfield is still inaccessible.
- Some objects are still floating.
- The surrounding mountains appear much more blocky than the previous build.
- The shed door can now be broken using a boulder.