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Proto:Ghostbusters (NES)
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This page details one or more prototype versions of Ghostbusters (NES).
This prototype is documented on Hidden Palace.
A sample cartridge of the game's Japanese version appeared on Yahoo! Japan Auctions in May 2014, and was acquired and dumped by Nintendo Player.
Copyright Screen
Prototype | Final |
---|---|
An additional comma is present in "ACTIVISION INC." that was removed in the final release.
Game Over Screen
Prototype | Final |
---|---|
Some different wording here:
- One less exclamation point on "BAD LUCK !!!"
- "CITY OF NEW YORK" is not properly centered
- The third paragraph was completely rewritten to specifically mention Gozer.
Other Changes
- The boss battle with Gozer is considerably more forgiving, allowing you to take 7 hits instead of 3 as it is in the final game.
- The ending is broken just like the final version, Game Genie Code PAOKULAA will fix the ending in the prototype.
- The ending text, once fixed, matches the final Japanese version, and is just as "Grate".
- The credits scroll, once fixed, matches the final Japanese and US versions.
- The scrolling "りり" glitch text does not appear in the broken ending, so the screen remains black the whole time.
The Ghostbusters series
| |
---|---|
Arcade | The Real Ghostbusters |
NES | Ghostbusters (Prototype) • Ghostbusters II • New Ghostbusters II (US Prototype) |
Sega Master System | Ghostbusters |
Genesis | Ghostbusters |
Game Boy | Ghostbusters II • The Real Ghostbusters |
Game Boy Advance | Extreme Ghostbusters: Code Ecto-1 |
Windows, PlayStation 3, Xbox 360 | The Video Game • Sanctum of Slime |