Proto:Five Laps at Freddy's/Demo
This is a sub-page of Proto:Five Laps at Freddy's.
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A demo for Five Laps at Freddy's released on August 7, 2024 in a very buggy state, only to be immediately overshadowed by the early release of Into the Pit a few hours later.
Contents
Sub-Pages
Unused Graphics You can never have too many unused icons. |
Unused Items
Moon Candy
sm_item_mooncandy | moon_candy |
---|---|
Flaf_Candy_Selection | Flaf_Candy_Drop |
Flaf_Candy_Use | Flaf_Candy_Sleeping_Loop |
The Moon Candy is an item that can be thrown onto a track in order to temporarily put any racers who touch it to sleep, which is indicated by the sound of a music box. If the player themselves happens to fall victim to it, a prompt which reads "WAKE UP!" will appear at the top of the screen alongside two red arrows with an icon of a joystick sandwiched between them. Although this makes it seem like you're supposed to wiggle one of the joysticks in order to regain control, this doesn't actually do anything and you instead wake up automatically after about three seconds.
Party Hat
TempPartyHat | cone |
---|---|
An unused item that appears as a traffic cone but is also referred to as a Party Hat. Its function is currently unknown.
Pizza Shield
TemporaryPizzaTexture | pizza_shield |
---|---|
A Pizza Shield item that was scrapped. Given that they're both pizza-themed shields, it's possible that this was the precursor to the Mystery Pizza.
Power Switch
switch | TempPowerOut | TempPowerOutUI |
---|---|---|
A Power Switch item that was scrapped. Associated graphics suggest that it would have seemingly turned off the lighting in a course.
Flashlight
TempFlashlight | flashlight |
---|---|
An unused Flashlight item. Its function is currently unknown.
Jumpscare
TempJumpscareIcon | jumpscare |
---|---|
An unused Jumpscare item. The temporary graphic resembles the Jumpscare effect from FNAF World.
Faz-Coins
Unused Faz-Coins item. Presumably was or will be intended to be used as currency in a shop section of the game as is teased with Lolbit's room hidden in the main menu map.
Unused Maps
Level_Testing
Officially known as the "Test Zone", this track is essentially a large sandbox that the developers use to test most of the game's mechanics. Like all of the real tracks, it has an intro, but by default it wont play due to the bWillBeSkipped
variable in the track's LevelIntroManager instance being enabled.
This map houses a trio of CPUs who do nothing but fire Bomb Bytes, Fireworks and the Fazblaster every four seconds, anti-gravity surfaces, a few props from the Sinkhole, all sorts of geometry, and, of course, birthday presents, glitched powerups, charging pads, and a single boost pad. The Day Shift and Night Shift system has been omitted, and the track can't be beaten due to the lack of a finish line.
Being a test map that's only meant to be accessed by developers, it should be no surprise that it's got quite a few quirks; you're constantly in "0st" place, certain areas will softlock you if you try to drive on them, you can easily break the anti-gravity if you're not careful, throwable items such as the Bomb Bytes and Moon Candy straight up don't work unless you throw them behind you and sometimes you'll even just take damage for no reason.
Unused Models
foxy_mesh (Lolbit)
Default | Eyelid_Down_R | Eyelid_Raise_R | Eyelid_Lower_Up_R | Eyelid_Angry_R | Eyelid_Sad_R |
---|---|---|---|---|---|
Eyelid_Down_L | Eyelid_Raise_L | Eyelid_Lower_Up_L | Eyelid_Angry_L | Eyelid_Sad_L | |
A full model of Lolbit, who doesn't appear anywhere in the demo under normal circumstances, despite being the first design for the game we were ever given a look at. This model is technically used in the main menu, but since the screen it's supposed to appear in hasn't been implemented it can't be seen without taking the camera out of bounds.
Unlike every other character, Lolbit has various different morph targets that all control how their eyelids are posed. Additionally, their default size is ginormous, and they're also fully posed by default, which is unusual for a skeletal mesh.
Unused Videos
flaf_projectorvideotest
Left over in the video files includes a gameplay video of the Puppet driving in Fazbear Hills, with what looks like a debug mode enabled.
TestZone_VideoSequence
The flyby intro video for the Test Zone map is also left over in the files.
Unused Text
Character Descriptions
Characters | Descriptions | First Games |
---|---|---|
Freddy Fazbear | This bear is the leader of the band, and the face of fun! Just remember: Don't run, don't yell, and most importantly; don't touch Freddy. | Five Nights at Freddy's 1 |
Bonnie | The guitarist of the band and Freddy's right-hand man. This rabbit's hare raising! | Five Nights at Freddy's 1 |
Chica | This chicken is a backup vocalist for the band and has a sizeable appetite. She's a treat! | Five Nights at Freddy's 1 |
Foxy | A swashbuckling pirate fox who's always seeking adventure. He'll do anything to turn the tide in his favor! | Five Nights at Freddy's 1 |
Puppet | The mysterious marionette that's fond of giving gifts. She isn't afraid to pull a few strings in order to win! | Five Nights at Freddy's 2 |
Mangle | She's a rowdy mess of machinery who's just happy to be here! He'd give an arm and a leg to win... or maybe more! | Five Nights at Freddy's 2 |
Balloon Boy | A mischievous child who can't get enough of balloons! Don't be fooled, while he may seem innocent he's not afraid to play unfair! | Five Nights at Freddy's 2 |
Springtrap | The cold and calculated killer that loves to cheat! He doesn't want to be here. | Five Nights at Freddy's 3 |
Every character has a short description and the name of first game they appeared in assigned to them in the Characters_DT datatable, under the variables Description
and FirstGame
.
Kart Descriptions
Karts | Descriptions |
---|---|
Standard Kart | Your run-of-the-mill base Kart! |
CupKart | How sweet! This kart is fashioned after Mr. Cupcake! Wonder how he feels about that. |
Midnight Motor | Talk about a killer ride! This smooth cruiser is the perfect choice for anyone wanting to flee a crime scene win a race! |
Likewise, descriptions for the three karts featured in the demo can be found in the Karts_DT datatable, under the variable KartDescription
.
Unused Animations
Freddy_Anim_Trailer
The static pose Freddy Fazbear strikes at the end of the game's trailer. He's so proud of himself.
Trailer Level Sequences
The Level Sequence Assets for the trailer's opening and ending shots were left in a folder in the root of the demo's Content directory called Trailer. Level Sequence Actors for them are also still present within the Fazbear Hills map.
Scene1
This is actually an old version of the opening shot! That's right, even the trailer has cut content! This version of the shot is longer than the final one and lacks any racers passing by while the camera is focused on the road. The camera is also much closer to the Freddy Fazbear's Pizza sign.
Scene1b
The final version of the opening shot. Fun fact: Balloon Boy and the Puppet are actually driving Bonnie and Mangle's Standard Karts respectively during this!
Scene2
The ending shot. Freddy Fazbear is supposed to be standing on the road with his Standard Kart here, but instead they're both sitting below the map.
Oddities
Purple Guy
The texture and material for Mangle's Standard Kart shell are referred to as T_DefaultKartShell_PurpleGuy_BaseColor and MI_DefaultKart_Shell_PurpleGuy respectively within the demo's files, implying Purple Guy is, or, at least, was, going to be playable in the full game.
Roxy Raceway
Asset Type | Filenames |
---|---|
Static Mesh | sm_RoxyRaceway_BarriereChantier |
Static Mesh | sm_RoxyRaceway_Cone |
Texture | sm_RoxyRaceway_Grillage_Barriere_aorm |
Texture | sm_RoxyRaceway_Grillage_Barriere_color |
Texture | sm_RoxyRaceway_Grillage_Barriere_normal |
Material Instance | MI_Raceway_BarriersCones |
The filenames for the assets belonging to the striped construction barriers and traffic cones seen in the main menu, Fazbear Hills and Midnight Motorist all seem to indicate that a track based on the Roxy Raceway attraction from Five Nights at Freddy's: Security Breach will be present in the full game. Pretend to be shocked!
The Five Nights at Freddy's series
| |
---|---|
Windows | Five Nights at Freddy's • Five Nights at Freddy's 2 • Five Nights at Freddy's 3 • Five Nights at Freddy's 4 • Sister Location • Pizzeria Simulator • Ultimate Custom Night • Help Wanted (Prototype) • Security Breach • Help Wanted 2 • Into The Pit |
iOS, Android | Five Nights at Freddy's • Five Nights at Freddy's 3 • Five Nights at Freddy's 4 • Special Delivery • Ultimate Custom Night • Help Wanted |
PlayStation, Xbox, Nintendo Switch | Help Wanted (Prototypes) • Ultimate Custom Night • Security Breach (Prototype) • Into The Pit (Prototype) |
Meta Quest 2 | Help Wanted • Help Wanted 2 |
PlayStation 5 | Help Wanted 2 |
Spin-Offs | |
Windows | Five Nights at Freddy's 3 (Troll Game) • FNAF World • Ultimate Custom Night Demo • Freddy in Space 2 • Security Breach: Fury's Rage • Five Laps at Freddy's (Demo) |
Fazbear Fanverse Initiative | |
Popgoes | POPGOES Arcade |
The Joy of Creation | THE JOY OF CREATION (Office Demo) |