Proto:Command & Conquer: Generals/Build 98 Alpha/Generals(Assets).gdf
This is a sub-page of Proto:Command & Conquer: Generals/Build 98 Alpha.
Generals(Assets)
This file contains references to GDI and NOD units leftovers. Quite possibly related to Command & Conquer 3: Incursion, a game that was under development before it was canceled in 2003, around the same time Generals was released. The scarce screenshots of this canceled game show many assets that would later appear in Generals, such as the muzzle flash texture, the sandbags models and the car models. It's unknown why these assets would later show up in Generals, it's possible that both games were in development at the same time and thus shared resources or simply Generals was evolved from Incursion after it was cancelled leaving only said unit references as a trace.
Among the units referenced in the file is a "NOD Commando" whose model path points to the file "Cmdo-Skin.w3d" which can be found in the aforementioned LegacyArt folder. This exact model file, renamed to NIFOOTMAN, was later used for the cut Chinese Footman Infantry units that appear in some of the early screenshots of Generals.
According to the model and textures paths of the Mammoth Tank in this file, it was contained in a folder named "GDI". This "GDI" Tank would later get repurposed as a unit for the USA in Generals, which was later cut from the game.
The model name for Nod Nuke Stealth Jet mentioned in the file is "NXSTEALTHJET" which is also the name of the cut Chinese Iron Dragon Jet model. This repurposing of resources could hint that Generals was built upon Incursion.
The file also makes mentions of an "F15" airplane, nondescript GDI Soldiers, a "Nod Red Soldier", a "Nod Green Soldier", a "Nod Parachute Guy", various buildings for an unknown faction, Prism Tanks, a "Nod Obleisk" (sic!), a "GDI Barracks", a "GDI Missle Silo" (sic!), a "GDI War Factory", a "Nod City" and a model of Tanya likely for testing purposes.
// Save file <Generals(Assets).gdf> for database <Generals> AssetSet: Textures { AssetType: Texture/Targa; }; AssetSet: W3D_Models { AssetType: W3D/Model; }; Asset: W3D_Models/BridgeFixed { Properties: W3D/Model { Path: "data\bridges\BridgeFixed.w3d"; }; }; Asset: W3D_Models/BridgeDoublewid { Properties: W3D/Model { Path: "data\bridges\BridgeDoublewide.w3d"; }; }; Asset: Textures/urbanbridge_noscaffold { Properties: Texture/Targa { Path: "data\bridges\urbanbridge_noscaffold.tga"; }; }; Asset: W3D_Models/BridgeSectional { Properties: W3D/Model { Path: "data\bridges\BridgeSectional.w3d"; }; }; Asset: Textures/urbanbridge { Properties: Texture/Targa { Path: "data\bridges\urbanbridge.tga"; }; }; Asset: W3D_Models/Bridge_Country { Properties: W3D/Model { Path: "data\bridges\Bridge_Country.w3d"; }; }; Asset: Textures/BridgeCountry_32x32 { Properties: Texture/Targa { Path: "data\bridges\BridgeCountry_32x32.tga"; }; }; Asset: W3D_Models/F15 { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\F15_fighter\F15.w3d"; }; }; Asset: W3D_Models/F15Exhaust { Properties: W3D/Model { Path: ".\F15Exhaust.w3d"; }; }; Asset: W3D_Models/F15FX { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\F15_fighter\F15FX.w3d"; }; }; Asset: Textures/Camo { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\F15_fighter\Camo.tga"; }; }; Asset: Textures/Smoke_Dis { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\F15_fighter\Smoke_dis.tga"; }; }; Asset: W3D_Models/C_AG_GDI_MG { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_AG_GDI_MG.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_L0 { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_L0.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_L1 { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_L1.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_L2 { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_L2.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_L3 { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_L3.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_ { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_.w3d"; }; }; Asset: W3D_Models/C_GDI_MG_head { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\C_GDI_MG_head.w3d"; }; }; Asset: W3D_Models/W_rifl { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\W_rifl.w3d"; }; }; Asset: W3D_Models/W_rifl_b { Properties: W3D/Model { Path: "..\Art\Vegas\Soldier\W_rifl_b.w3d"; }; }; Asset: Textures/01_mgunner { Properties: Texture/Targa { Path: "..\Art\Vegas\Soldier\01_mgunner.tga"; }; }; Asset: Textures/01_mgun_head { Properties: Texture/Targa { Path: "..\Art\Vegas\Soldier\01_mgun_head.tga"; }; }; Asset: Textures/w_Rifl { Properties: Texture/Targa { Path: "..\Art\Vegas\Soldier\w_Rifl.tga"; }; }; Asset: Textures/w_SMMuzzleFlash_1 { Properties: Texture/Targa { Path: "..\Art\Vegas\Soldier\w_SMMuzzleFlash_1.tga"; }; }; Asset: Textures/w_SMMuzzleFlash_2 { Properties: Texture/Targa { Path: "..\Art\Vegas\Soldier\w_SMMuzzleFlash_2.tga"; }; }; Asset: Textures/Trooper_colors { Properties: Texture/Targa { Path: "..\Art\Models\Nod\Red Soldier\Trooper_colors.tga"; }; }; Asset: Textures/Troop_color_blue { Properties: Texture/Targa { Path: "..\Art\Models\Nod\Commando\Troop_color_blue.tga"; }; }; Asset: Textures/Troop_color_green { Properties: Texture/Targa { Path: "..\Art\Models\Nod\Green Soldier\Troop_color_green.tga"; }; }; Asset: W3D_Models/Skin { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\Skin.w3d"; }; }; Asset: W3D_Models/Skin_HLOD { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\Skin_HLOD.w3d"; }; }; Asset: W3D_Models/Skin_150P { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\Skin_150P.w3d"; }; }; Asset: Textures/Trooper_texture { Properties: Texture/Targa { Path: "..\Art\Models\Nod\Red Soldier\Trooper_texture.tga"; }; }; Asset: W3D_Models/Cmdo-Skin { Properties: W3D/Model { Path: "..\Art\Models\Nod\Commando\Cmdo-Skin.w3d"; }; }; Asset: W3D_Models/GS-Skin { Properties: W3D/Model { Path: "..\Art\Models\Nod\Green Soldier\GS-Skin.w3d"; }; }; Asset: W3D_Models/AttackA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\AttackA.w3d"; }; }; Asset: W3D_Models/DieBackA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\DieBackA.w3d"; }; }; Asset: W3D_Models/DieBackB { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\DieBackB.w3d"; }; }; Asset: W3D_Models/DieBackC { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\DieBackC.w3d"; }; }; Asset: W3D_Models/DieFrontA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\DieFrontA.w3d"; }; }; Asset: W3D_Models/IdleA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\IdleA.w3d"; }; }; Asset: W3D_Models/IdleB { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\IdleB.w3d"; }; }; Asset: W3D_Models/RunA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\RunA.w3d"; }; }; Asset: W3D_Models/RunB { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\RunB.w3d"; }; }; Asset: W3D_Models/RunC { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\RunC.w3d"; }; }; Asset: W3D_Models/Skeleton { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\Skeleton.w3d"; }; }; Asset: W3D_Models/Stand { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\Stand.w3d"; }; }; Asset: W3D_Models/WalkA { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\WalkA.w3d"; }; }; Asset: W3D_Models/WalkB { Properties: W3D/Model { Path: "..\Art\Models\Nod\Red Soldier\WalkB.w3d"; }; }; Asset: Textures/Parachute2 { Properties: Texture/Targa { Path: "..\Art\Models\Nod\Parachute Guy\Parachute.tga"; }; }; Asset: W3D_Models/Para-R-Fall { Properties: W3D/Model { Path: "..\Art\Models\Nod\Parachute Guy\Para-R-Fall.w3d"; }; }; Asset: W3D_Models/Para-R-Skeleton { Properties: W3D/Model { Path: "..\Art\Models\Nod\Parachute Guy\Para-R-Skeleton.w3d"; }; }; Asset: W3D_Models/Para-R-Skin { Properties: W3D/Model { Path: "..\Art\Models\Nod\Parachute Guy\Para-R-Skin.w3d"; }; }; // // The tank muzzle flash aggregate // Asset: W3D_Models/EATnkMzl { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\EATnkMzl.w3d"; }; }; Asset: W3D_Models/EBTnkMzl { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\EBTnkMzl.w3d"; }; }; Asset: W3D_Models/EXTnkMzlBlast { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlBlast.w3d"; }; }; Asset: W3D_Models/EXTnkMzlJet { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlJet.w3d"; }; }; Asset: W3D_Models/EXTnkMzlSmoke { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlSmoke.w3d"; }; }; Asset: W3D_Models/ExTnkShock { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\ExTnkShock.w3d"; }; }; Asset: W3D_Models/ExTnkShockBig { Properties: W3D/Model { Path: "..\Art\Effects [E]\EXTnkMzl\ExTnkShockBig.w3d"; }; }; Asset: Textures/EXTnkMzlBlast { Properties: Texture/Targa { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlBlast.tga"; }; }; Asset: Textures/EXTnkMzlJet { Properties: Texture/Targa { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlJet.tga"; }; }; Asset: Textures/EXTnkMzlSmoke { Properties: Texture/Targa { Path: "..\Art\Effects [E]\EXTnkMzl\EXTnkMzlSmoke.tga"; }; }; // // Glass shards // Asset: W3D_Models/EXGlsShd01 { Properties: W3D/Model { Path: "..\FinalArt\W3D\EXGlsShd01.w3d"; }; }; Asset: W3D_Models/EXGlsShd02 { Properties: W3D/Model { Path: "..\FinalArt\W3D\EXGlsShd02.w3d"; }; }; Asset: W3D_Models/EXGlsShd03 { Properties: W3D/Model { Path: "..\FinalArt\W3D\EXGlsShd03.w3d"; }; }; Asset: W3D_Models/EXGlsShd04 { Properties: W3D/Model { Path: "..\FinalArt\W3D\EXGlsShd04.w3d"; }; }; Asset: Textures/EXGlsShd { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXGlsShd.tga"; }; }; Asset: Textures/EXGenBit01 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXGenBit01.tga"; }; }; Asset: Textures/EXGenBit02 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXGenBit02.tga"; }; }; Asset: Textures/EXGenBit03 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXGenBit03.tga"; }; }; // // Explosion effects // Asset: Textures/EXFireball01 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXFireball01.tga"; }; }; Asset: Textures/EXFireball02 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXFireball02.tga"; }; }; Asset: Textures/EXFireball03 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXFireball03.tga"; }; }; Asset: Textures/EXFireball04 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXFireball04.tga"; }; }; Asset: Textures/EXSmokePuf01 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf01.tga"; }; }; Asset: Textures/EXSmokePuf02 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf02.tga"; }; }; Asset: Textures/EXSmokePuf03 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf03.tga"; }; }; Asset: Textures/EXSmokePuf04 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf04.tga"; }; }; Asset: Textures/EXSmokePuf05 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf05.tga"; }; }; Asset: Textures/EXSmokePuf06 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf06.tga"; }; }; Asset: Textures/EXSmokePuf07 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\EXSmokePuf07.tga"; }; }; Asset: W3D_Models/Fire01agg { Properties: W3D/Model { Path: "..\Art\effects\fire\Fire01 agg.w3d"; }; }; Asset: W3D_Models/Fire02agg { Properties: W3D/Model { Path: "..\Art\effects\fire\Fire02 agg.w3d"; }; }; Asset: W3D_Models/Bonefile { Properties: W3D/Model { Path: "..\Art\effects\fire\Bonefile.w3d"; }; }; Asset: W3D_Models/Fire_p01 { Properties: W3D/Model { Path: "..\Art\effects\fire\Fire_p01.w3d"; }; }; Asset: W3D_Models/Fire_p02 { Properties: W3D/Model { Path: "..\Art\effects\fire\Fire_p02.w3d"; }; }; Asset: W3D_Models/Fire_p03 { Properties: W3D/Model { Path: "..\Art\effects\fire\Fire_p03.w3d"; }; }; Asset: W3D_Models/Smoke_p03 { Properties: W3D/Model { Path: "..\Art\effects\fire\Smoke_p03.w3d"; }; }; Asset: W3D_Models/Smoke_p04 { Properties: W3D/Model { Path: "..\Art\effects\fire\Smoke_p04.w3d"; }; }; Asset: W3D_Models/ExplosionBld01 { Properties: W3D/Model { Path: "..\Art\effects\debris\ExplosionBld01.w3d"; }; }; Asset: W3D_Models/DebrisTank01 { Properties: W3D/Model { Path: "..\Art\effects\debris\DebrisTank01.w3d"; }; }; Asset: Textures/Debris_Tank01 { Properties: Texture/Targa { Path: "..\Art\effects\debris\Debris_Tank01.tga"; }; }; Asset: Textures/Debris_Glass01 { Properties: Texture/Targa { Path: "..\Art\effects\debris\Debris_Glass01.tga"; }; }; Asset: W3D_Models/DebrisGlass { Properties: W3D/Model { Path: "..\Art\effects\debris\DebrisGlass.w3d"; }; }; Asset: W3D_Models/DebrisGlass01 { Properties: W3D/Model { Path: "..\Art\effects\debris\DebrisGlass01.w3d"; }; }; Asset: W3D_Models/DebrisGlass02 { Properties: W3D/Model { Path: "..\Art\effects\debris\DebrisGlass02.w3d"; }; }; Asset: W3D_Models/ExplosionGls01 { Properties: W3D/Model { Path: "..\Art\effects\debris\ExplosionGls01.w3d"; }; }; Asset: Textures/Smoke { Properties: Texture/Targa { Path: "..\Art\effects\fire\Smoke.tga"; }; }; Asset: W3D_Models/ExplosionSmok01 { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\ExplosionSmok01.w3d"; }; }; Asset: W3D_Models/ExplosionSmok02 { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\ExplosionSmok02.w3d"; }; }; Asset: Textures/Expl_Smoke { Properties: Texture/Targa { Path: "..\Art\effects\FireExplosion\Expl_Smoke.tga"; }; }; Asset: W3D_Models/FireExplosion { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\FireExplosion.w3d"; }; }; Asset: W3D_Models/BigFireExpl { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\BigFireExpl.w3d"; }; }; Asset: W3D_Models/BigWhiteFlash { Properties: W3D/Model { Path: "..\Art\effects\Debris\BigWhiteFlash.w3d"; }; }; Asset: Textures/Expl19 { Properties: Texture/Targa { Path: "..\Art\effects\FireExplosion\Expl19.tga"; }; }; Asset: W3D_Models/FireExplosion01 { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\FireExplosion01.w3d"; }; }; Asset: W3D_Models/FireExplosion02 { Properties: W3D/Model { Path: "..\Art\effects\FireExplosion\FireExplosion02.w3d"; }; }; Asset: Textures/Expl17 { Properties: Texture/Targa { Path: "..\Art\effects\FireExplosion\Expl17.tga"; }; }; Asset: W3D_Models/B52 { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\B52_bomber\B52.w3d"; }; }; Asset: W3D_Models/CVPoliceCar { Properties: W3D/Model { Path: "..\FinalArt\W3D\CVPoliceCar.w3d"; }; }; Asset: Textures/PoliceCar { Properties: Texture/Targa { Path: "..\FinalArt\Textures\PoliceCar.tga"; }; }; Asset: W3D_Models/CVpolicecar_d { Properties: W3D/Model { Path: "..\FinalArt\W3D\CVpolicecar_d.w3d"; }; }; Asset: Textures/CVpolicecar_d { Properties: Texture/Targa { Path: "..\FinalArt\Textures\CVpolicecar_d.tga"; }; }; Asset: W3D_Models/CVpolicecar_d1 { Properties: W3D/Model { Path: "..\FinalArt\W3D\CVpolicecar_d1.w3d"; }; }; Asset: Textures/CVpolicecar_d1 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\CVpolicecar_d1.tga"; }; }; Asset: W3D_Models/CVpolicecar_d2 { Properties: W3D/Model { Path: "..\FinalArt\W3D\CVpolicecar_d2.w3d"; }; }; Asset: Textures/CVpolicecar_d2 { Properties: Texture/Targa { Path: "..\FinalArt\Textures\CVpolicecar_d2.tga"; }; }; Asset: Textures/Coplight { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Vehicles_Civilian\Police Car\Coplight.tga"; }; }; Asset: Textures/Coplight2 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Vehicles_Civilian\Police Car\Coplight2.tga"; }; }; Asset: Textures/Coplight3 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Vehicles_Civilian\Police Car\Coplight3.tga"; }; }; Asset: W3D_Models/Bomb { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\B52_bomber\Bomb.w3d"; }; }; Asset: Textures/Camo_small { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\B52_bomber\Camo_small.tga"; }; }; Asset: W3D_Models/MoveHint { Properties: W3D/Model { Path: "data\hints\moveHint.w3d"; }; }; Asset: Textures/MoveHint { Properties: Texture/Targa { Path: "data\hints\moveHint.tga"; }; }; Asset: W3D_Models/AttackHint { Properties: W3D/Model { Path: "data\hints\AttackHint.w3d"; }; }; Asset: Textures/AttackHint { Properties: Texture/Targa { Path: "data\hints\AttackHint.tga"; }; }; Asset: W3D_Models/Selection { Properties: W3D/Model { Path: "data\hints\Selection.w3d"; }; }; Asset: W3D_Models/Barracks { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\Barracks\Barracks.w3d"; }; }; Asset: Textures/Barracks { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Buildings\Barracks\Barracks.tga"; }; }; Asset: W3D_Models/WarFactory { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\War Factory\WarFactory.w3d"; }; }; Asset: Textures/WarFactory { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Buildings\War Factory\War Factory.tga"; }; }; Asset: W3D_Models/RadarFacility { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\Radar Facility\Radar Facility.w3d"; }; }; Asset: W3D_Models/RadarFacility_ { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\Radar Facility\Radar Facility_LOW.w3d"; }; }; Asset: Textures/RadarFacility { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Buildings\Radar Facility\Radar Facility.tga"; }; }; Asset: W3D_Models/MissleSilo { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\Missle Silo\Missle Silo.w3d"; }; }; Asset: Textures/MissleSilo { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Buildings\Missle Silo\Missle Silo.tga"; }; }; Asset: W3D_Models/Missle { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Buildings\Missle Silo\Missle.w3d"; }; }; Asset: W3D_Models/Battleship { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Battleship\Battleship.w3d"; }; }; Asset: Textures/Battleship3 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Battleship\Battleship3.tga"; }; }; //------------------------------------------------------------- // The Mammoth Tank // Asset: Textures/GXMammothAlt { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Mammoth\GXMammothAlt.tga"; }; }; Asset: W3D_Models/GXMammothA { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\GXMammothA.w3d"; }; }; Asset: W3D_Models/GXMammoth_HI { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\GXMammoth_HI.w3d"; }; }; Asset: W3D_Models/GXMammothFX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\GXMammothFX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D01 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D01.w3d"; }; }; Asset: W3D_Models/GXMammoth_D01FX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D01FX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D02 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D02.w3d"; }; }; Asset: W3D_Models/GXMammoth_D02FX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D02FX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D03 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D03.w3d"; }; }; Asset: W3D_Models/GXMammoth_D03FX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D03FX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D04 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D04.w3d"; }; }; Asset: W3D_Models/GXMammoth_D05 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D05.w3d"; }; }; Asset: W3D_Models/GXMammoth_D06 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D06.w3d"; }; }; Asset: W3D_Models/GXMammoth_D07 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D07.w3d"; }; }; Asset: W3D_Models/GXMammoth_D07FX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D07FX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D08 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D08.w3d"; }; }; Asset: W3D_Models/GXMammoth_D08FX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D08FX.w3d"; }; }; Asset: W3D_Models/GXMammoth_D09 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D09.w3d"; }; }; Asset: W3D_Models/GXMammoth_D10 { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\Damage\GXMammoth_D10.w3d"; }; }; Asset: W3D_Models/TankDeadSmoke { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\TankDeadSmoke.w3d"; }; }; Asset: W3D_Models/TankHulkSmoke { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\TankHulkSmoke.w3d"; }; }; Asset: W3D_Models/TankHurtSmoke { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\TankHurtSmoke.w3d"; }; }; Asset: W3D_Models/FrontTrackFX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\FrontTrackFX.w3d"; }; }; Asset: W3D_Models/RearTrackFX { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\RearTrackFX.w3d"; }; }; Asset: W3D_Models/TrackDirt { Properties: W3D/Model { Path: "..\Art\Models\GDI\Mammoth\TrackDirt.w3d"; }; }; Asset: Textures/GXMammothAlt_HI { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Mammoth\GXMammothAlt_HI.tga"; }; }; Asset: Textures/GXMammothAlt_HID { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Mammoth\GXMammothAlt_HID.tga"; }; }; Asset: Textures/GXMammoth_CO { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Mammoth\GXMammoth_CO.tga"; }; }; //------------------------------------------------------------- Asset: W3D_Models/TE1-BasicTank { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\TE1-BasicTank.w3d"; }; }; Asset: W3D_Models/axpredator { Properties: W3D/Model { Path: "..\Art\FN_AMERICA [A]\Vehicles\axpredator\axpredator.w3d"; }; }; Asset: Textures/axpredator { Properties: Texture/Targa { Path: "..\Art\FN_AMERICA [A]\Vehicles\axpredator\axpredator.tga"; }; }; Asset: W3D_Models/AVPredator { Properties: W3D/Model { Path: "..\FinalArt\W3D\AVPredator.w3d"; }; }; Asset: Textures/AVPredator { Properties: Texture/Targa { Path: "..\FinalArt\Textures\AVPredator.tga"; }; }; Asset: Textures/T1HCBlue { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\T1HCBlue.tga"; }; }; Asset: W3D_Models/TE2-BasicTank { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\TE2-BasicTank.w3d"; }; }; Asset: Textures/T1HCRedd { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\T1HCRedd.tga"; }; }; Asset: W3D_Models/TE3-BasicTank { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\TE2-BasicTank.w3d"; }; }; Asset: Textures/T2HCRedd { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\T2HCRedd.tga"; }; }; Asset: Textures/19_MuzzFlsh_5 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\19_MuzzFlsh_5.tga"; }; }; Asset: Textures/19_MuzzFlsh_8 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Tank\19_MuzzFlsh_8.tga"; }; }; Asset: W3D_Models/CanonBall { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Canon Ball\Canon Ball.w3d"; }; }; Asset: W3D_Models/PT1_PrismTank { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Prism Tank\PT1_Prism Tank.w3d"; }; }; Asset: W3D_Models/PT1_PrismTank_r { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Prism Tank Red\PT1_PrismTank_red.w3d"; }; }; Asset: Textures/PT1HCBlue { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Prism Tank\PT1HCBlue.tga"; }; }; Asset: Textures/PT1HCRED { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Prism Tank Red\PT1HCRED.tga"; }; }; Asset: W3D_Models/AlpineTree { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Trees\Coniferous01\AlpineTree.w3d"; }; }; Asset: Textures/Tree5_1a { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Trees\Coniferous01\Tree5_1a.tga"; }; }; Asset: W3D_Models/Deciduous { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Trees\Deciduous01\Deciduous.w3d"; }; }; Asset: Textures/Tree5-8 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Trees\Deciduous01\Tree5-8.tga"; }; }; Asset: W3D_Models/Shrub { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Trees\Shrub01\Shrub.w3d"; }; }; Asset: Textures/Shrub_exp1 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Trees\Shrub01\Shrub_exp1.tga"; }; }; Asset: Textures/Trees { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Trees\Trees.tga"; }; }; Asset: W3D_Models/PXPALMTREE_01 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Palm Tree\PXPALMTREE_01.w3d"; }; }; Asset: W3D_Models/PXPALMTREE_02 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Palm Tree\PXPALMTREE_02.w3d"; }; }; Asset: Textures/Palm_Tree_128 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Palm Tree\Palm_Tree_128.tga"; }; }; Asset: Textures/Palm_Tree_128_2 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Palm Tree\Palm_Tree_128_2.tga"; }; }; Asset: W3D_Models/W_01 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\W_01.w3d"; }; }; Asset: W3D_Models/W_02 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\W_02.w3d"; }; }; Asset: W3D_Models/W_03 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\W_03.w3d"; }; }; Asset: W3D_Models/W_04 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\W_04.w3d"; }; }; Asset: W3D_Models/W_HM { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\W_HM.w3d"; }; }; Asset: Textures/Mask_08 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_08.tga"; }; }; Asset: Textures/Mask_10 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_10.tga"; }; }; Asset: Textures/Mask_leaves_01 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_leaves_01.tga"; }; }; Asset: Textures/Mask_leaves_02 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_leaves_02.tga"; }; }; Asset: Textures/Mask_leaves_op_01 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_leaves_op_01.tga"; }; }; Asset: Textures/Mask_leaves_op_02 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_leaves_op_02.tga"; }; }; Asset: Textures/Mask_op_05 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_op_05.tga"; }; }; Asset: Textures/Mask_op_08 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\PXCreepyTree\Mask_op_08.tga"; }; }; Asset: W3D_Models/Willow_01 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\T_Willow_01\Willow_01.w3d"; }; }; Asset: W3D_Models/Willow_02 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\T_Willow_01\Willow_02.w3d"; }; }; Asset: Textures/Willow_Fall_01 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\T_Willow_01\Willow_Fall_01.tga"; }; }; Asset: Textures/Willow_op_02 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\T_Willow_01\Willow_op_02.tga"; }; }; Asset: Textures/Willow_test { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\T_Willow_01\Willow_test.tga"; }; }; Asset: W3D_Models/Tree01 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree01\Tree01.w3d"; }; }; Asset: Textures/Tree01 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree01\Tree01.tga"; }; }; Asset: W3D_Models/Tree02 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree02\Tree02.w3d"; }; }; Asset: Textures/Tree02 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree02\Tree02.tga"; }; }; Asset: W3D_Models/Tree03 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree03\Tree03.w3d"; }; }; Asset: Textures/Tree03 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree03\Tree03.tga"; }; }; Asset: W3D_Models/Tree04 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree04\Tree04.w3d"; }; }; Asset: Textures/Tree04 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree04\Tree04.tga"; }; }; Asset: W3D_Models/Tree05 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree05\Tree05.w3d"; }; }; Asset: Textures/Tree05 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree05\Tree05.tga"; }; }; Asset: W3D_Models/Tree06 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree06\Tree06.w3d"; }; }; Asset: Textures/Tree06 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree06\Tree06.tga"; }; }; Asset: W3D_Models/Tree07 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree07\Tree07.w3d"; }; }; Asset: Textures/Tree07 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree07\Tree07.tga"; }; }; Asset: W3D_Models/Tree08 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree08\Tree08.w3d"; }; }; Asset: Textures/Tree08 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree08\Tree08.tga"; }; }; Asset: W3D_Models/Tree09 { Properties: W3D/Model { Path: "..\Art\Models\Testing\Trees\Tree09\Tree09.w3d"; }; }; Asset: Textures/Tree09 { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Trees\Tree09\Tree09.tga"; }; }; Asset: W3D_Models/PTMaple01 { Properties: W3D/Model { Path: "..\Art\Props\Trees\PTMaple01\PTMaple01.w3d"; }; }; Asset: Textures/PTMaple01 { Properties: Texture/Targa { Path: "..\Art\Props\Trees\PTMaple01\PTMaple01.tga"; }; }; Asset: W3D_Models/PTMaple02 { Properties: W3D/Model { Path: "..\Art\Props\Trees\PTMaple02\PTMaple02.w3d"; }; }; Asset: Textures/PTMaple02 { Properties: Texture/Targa { Path: "..\Art\Props\Trees\PTMaple02\PTMaple02.tga"; }; }; Asset: W3D_Models/PTPine01_hi { Properties: W3D/Model { Path: "..\Art\Props\Trees\PTPine01\PTPine01_hi.w3d"; }; }; Asset: Textures/PTPine01 { Properties: Texture/Targa { Path: "..\Art\Props\Trees\PTPine01\PTPine01.tga"; }; }; Asset: W3D_Models/PTPine01_s_hi { Properties: W3D/Model { Path: "..\Art\Props\Trees\PTPine01_s\PTPine01_s_hi.w3d"; }; }; Asset: Textures/PTPine01_s { Properties: Texture/Targa { Path: "..\Art\Props\Trees\PTPine01_s\PTPine01_s.tga"; }; }; Asset: W3D_Models/PTSpruce01_hi { Properties: W3D/Model { Path: "..\Art\Props\Trees\PTSpruce01\PTSpruce01_hi.w3d"; }; }; Asset: Textures/PTSpruce01 { Properties: Texture/Targa { Path: "..\Art\Props\Trees\PTSpruce01\PTSpruce01.tga"; }; }; Asset: W3D_Models/WatchTower { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Models\Watch Tower\WatchTower.w3d"; }; }; Asset: Textures/WatchTower { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Models\Watch Tower\WatchTower.tga"; }; }; Asset: W3D_Models/Rubble01 { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Models\Building Rubble\Rubble01.w3d"; }; }; Asset: Textures/Rubble01 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Models\Building Rubble\Rubble01.tga"; }; }; Asset: W3D_Models/Rubble02 { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Models\Building Rubble02\Rubble02.w3d"; }; }; Asset: Textures/Rubble02 { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Models\Building Rubble02\Rubble02.tga"; }; }; Asset: W3D_Models/Helicopter { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\Vehicles\Helicopter\Helicopter.w3d"; }; }; Asset: Textures/Huey { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\Vehicles\Helicopter\Huey.tga"; }; }; Asset: W3D_Models/DrainPipe { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\Drain Pipe\Drainpipe.w3d"; }; }; Asset: Textures/DrainPipe { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\objects\Drain Pipe\Drain Pipe.tga"; }; }; Asset: W3D_Models/ShipBullet { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\ShipBullet\ShipBullet.w3d"; }; }; Asset: Textures/bullet { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\objects\ShipBullet\bullet.tga"; }; }; Asset: W3D_Models/Searchlight { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\Searchlight\Searchlight.w3d"; }; }; Asset: Textures/Searchlight { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\objects\Searchlight\Searchlight.tga"; }; }; Asset: Textures/Lightbeam { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\objects\Searchlight\Lightbeam.tga"; }; }; Asset: W3D_Models/OceanRock1 { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\OceanRocks\OceanRock1.w3d"; }; }; Asset: W3D_Models/OceanRock2_medi { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\OceanRocks\OceanRock2_medi.w3d"; }; }; Asset: W3D_Models/OceanRock3_smal { Properties: W3D/Model { Path: "..\Art\TDR_Art_Assets\objects\OceanRocks\OceanRock2_smal.w3d"; }; }; Asset: Textures/Rock_Ocean { Properties: Texture/Targa { Path: "..\Art\TDR_Art_Assets\objects\OceanRocks\Rock_Ocean.tga"; }; }; Asset: W3D_Models/BusStop { Properties: W3D/Model { Path: "..\Art\Models\Testing\Buildings\Civillian\Bus Stop\Bus Stop.w3d"; }; }; Asset: Textures/BusStop { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Buildings\Civillian\Bus Stop\Bus Stop.tga"; }; }; Asset: W3D_Models/TrafficLight { Properties: W3D/Model { Path: "..\Art\Models\Testing\Misc Objects\Traffic Light\Traffic Light.w3d"; }; }; Asset: Textures/TrafficLight { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Misc Objects\Traffic Light\Traffic Light.tga"; }; }; Asset: W3D_Models/Dumpster { Properties: W3D/Model { Path: "..\Art\Models\Testing\Misc Objects\Dumpster\Dumpster.w3d"; }; }; Asset: Textures/Dumpster { Properties: Texture/Targa { Path: "..\Art\Models\Testing\Misc Objects\Dumpster\Dumpster.tga"; }; }; Asset: W3D_Models/NXObleisk { Properties: W3D/Model { Path: "..\Art\Models\Nod\NXObleisk\NXObleisk.w3d"; }; }; Asset: Textures/NXObleisk { Properties: Texture/Targa { Path: "..\Art\Models\Nod\NXObleisk\NXObleisk.tga"; }; }; Asset: Textures/NXObleisk512 { Properties: Texture/Targa { Path: "..\Art\Models\Nod\NXObleisk\NXObleisk 512.tga"; }; }; Asset: W3D_Models/NXSTEALTHJET_01 { Properties: W3D/Model { Path: "..\Art\Models\Nod\NX Stealth jet\NXSTEALTHJET_01.w3d"; }; }; Asset: Textures/nxstealthjet { Properties: Texture/Targa { Path: "..\Art\Models\Nod\NX Stealth jet\nxstealthjet.tga"; }; }; Asset: Textures/Nuke_jet_01 { Properties: Texture/Targa { Path: "..\Art\Models\Nod\NX Stealth jet\Nuke_jet_01.tga"; }; }; Asset: W3D_Models/Barracks_B { Properties: W3D/Model { Path: "..\Art\Models\GDI\Barracks\Barracks_B.w3d"; }; }; Asset: Textures/Brrcks_blu { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Barracks\Brrcks_blu.tga"; }; }; Asset: W3D_Models/MissleSiloB { Properties: W3D/Model { Path: "..\Art\Models\GDI\Missle Silo\Missle SiloB.w3d"; }; }; Asset: W3D_Models/MissleB { Properties: W3D/Model { Path: "..\Art\Models\GDI\Missle Silo\MissleB.w3d"; }; }; Asset: Textures/Mssl_silo_B { Properties: Texture/Targa { Path: "..\Art\Models\GDI\Missle Silo\Mssl_silo_B.tga"; }; }; Asset: W3D_Models/WarFactoryB { Properties: W3D/Model { Path: "..\Art\Models\GDI\War Factory\WarFactoryB.w3d"; }; }; Asset: Textures/WrFctryb { Properties: Texture/Targa { Path: "..\Art\Models\GDI\War Factory\Wr Fctry b.tga"; }; }; Asset: W3D_Models/cbgchrch01 { Properties: W3D/Model { Path: "..\FinalArt\W3D\cbgchrch01.w3d"; }; }; Asset: Textures/cbgchrch01 { Properties: Texture/Targa { Path: "..\FinalArt\textures\cbgchrch01.tga"; }; }; Asset: W3D_Models/cbgctage01 { Properties: W3D/Model { Path: "..\FinalArt\W3D\cbgctage01.w3d"; 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