Proto:Ballz (SNES)
This page details one or more prototype versions of Ballz (SNES).
Oh dear, I do believe I have the vapors. This page contains content that is not safe for work or other locations with the potential for personal embarrassment. Such as: Suggestive moaning. |
Contents
Early Prototype
This prototype is documented on Hidden Palace.
Released by Hidden Palace on January 1, 2022.
General Differences
Proto | Final |
---|---|
The words on the PF Magic screen are smaller.
Proto | Final |
---|---|
The Jester appears much closer to the screen in the prototype.
Proto | Final |
---|---|
- The opening cutscene with the Jester is broken: He is in the wrong place, dies, and the screen becomes garbled.
- The ground is different.
Proto | Final |
---|---|
The title screen resembles the Genesis title screen.
Proto | Final |
---|---|
The options menu background is garbled.
Proto | Final |
---|---|
- Every character is unlocked from the start.
- The "Select Your Fighter" screen is less readable in the prototype.
Character Differences
The characters look more like their Genesis counterparts, and the playable bosses use their normal palette instead of their alt palette (also like the Genesis version).
Bruiser
Proto | Final |
---|---|
Bruiser uses a different shade of blue.
Proto | Final |
---|---|
Turbo uses a different shade of blue.
Proto | Final |
---|---|
Lamprey was changed from blue and yellow to purple and green.
Proto | Final |
---|---|
Guggler's legs are a slightly different shade of pink.
Proto | Final |
---|---|
Baby Rex is green and uses his Genesis name of "T-Wrecks". The name was probably changed in the final due to his being smaller than in the Genesis version.
Proto | Final |
---|---|
Bounder is a different shade of brown.
Proto | Final |
---|---|
The Jester appears more red than blue.
Lamprey's Transformations as Selectable Characters
Characters that are part of Lamprey's transformations were selectable individually on the character select screen. They still exist in the final game, albeit unused.
In addition to this, their color palettes are different from the final game.
Proto | Final |
---|---|
El Ballz was a different shade of brown and had grey hooves.
Proto | Final |
---|---|
Byte Viper's body has a red and grey color palette, with a grey tail.
Music Differences
Title Screen
Proto | Final |
---|---|
The infamous title screen theme uses different samples, and sounds closer to the Genesis version.
Fight Music #1
Proto | Final |
---|---|
Percussion lacking snare.
Fight Music #4
Proto | Final |
---|---|
Percussion lacking snare.
Japanese Sample
This prototype is documented on Hidden Palace.
Released by Matthew Callis on April 30, 2016.
Differences
Proto | Final |
---|---|
- The title screen lacks the Options...er, option.
- The One Player option is not selectable, therefore it defaults to Free Play.
The Ballz series
| |
---|---|
Genesis | Ballz |
SNES | Ballz (Prototypes) |
3DO | Ballz: The Director's Cut |