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Prison Architect
Prison Architect |
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Developer: Double Eleven This game has unused graphics. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Prison Architect is a simulation game where you develop and manage a private prison.
Or you could just screw everything up by fun-modding the game and making prisons in the shape of a smiley face.
Graphics
Unused Characters
To do: There are some more unused characters in people.png. |
Same as the time controls in the game, but the ones in the game are text-based.
people.png
Debug Menu
A debug menu is often seen in developer videos. It can be accessed by changing the CheatsEnabled boolean from false to true in a prison save file or through mods.
Unused Text
Key | Text | Description |
---|---|---|
buildtoolbar_popup_spawn | Spawn? The fuck does this do? | A debug menu for spawning objects and entities. |
buildtoolbar_popup_properties | Find out about shit. | Probably a debug menu for inspecting object properties. |
spritebankeditor_title | Sprite Bank Editor | Leftover from a developer tool for editing sprites. |
spritebankeditor_create | Create | Leftover from a developer tool for editing sprites. |
spritebankeditor_rotate | Rotation | Leftover from a developer tool for editing sprites. |
spritebankeditor_sort | Sort | Leftover from a developer tool for editing sprites. |
spritebankeditor_markermodetitle | Marker Mode | Leftover from a developer tool for editing sprites. |
codex_performance | Perfomance Test | Main Menu entry for a performance test of some sort. |
codex_developer_load | (Developer) Load Map | Probably similar to "Load Prison" but for developers. |
codex_developer_load | (Developer) Save Map | Probably similar to "Save Prison" but for developers. |
codex_preorder | Pre-order Now | Possible leftovers from a demo release? |
codex_performance_running | Performance Test Running | |
codex_performance_time | Time Left: *Ts | Used in the previously mentioned performance test. |
codex_performance_current | Current Frame Time: *Tms | Used in the previously mentioned performance test. |
codex_performance_min | Min Frame Time: *Tms | Used in the previously mentioned performance test. |
codex_performance_avg | Average Frame Time: *Tms | Used in the previously mentioned performance test. |
codex_performance_max | Max Frame Time: *Tms | Used in the previously mentioned performance test. |
codex_performance_numframes | Num Frames: *T | Used in the previously mentioned performance test. |
scriptdebugger_title | Script Debugger (F3) | More unused dev tools. |
clock_add_hour | + | Seen in developer videos, advances time one hour. |
There are also some lines in base-language.txt
that suggest multiple things may have been able to happen that were cut from the base game. These include:
- Hostage taking during riots:
action_hostagetaking
- Researching Riot Guards (instead of just calling them in):
researchtooltip_riotguards
- Needing to research electricity:
unlock_electricity_caption
- Needing to research taking more than 1 grant (from the start, you can take 2 grants and research taking 3):
report_grants_max1
- Pages missing developer references
- Games developed by Double Eleven
- Pages missing publisher references
- Games published by Paradox Interactive
- Windows games
- Mac OS X games
- Linux games
- Pages missing date references
- Games released in 2012
- Games released in September
- Games released on September 25
- Games with unused graphics
- Games with unused items
- Games with unused text
- Games with debugging functions
- Stubs
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Double Eleven
Games > Games by platform > Linux games
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Paradox Interactive
Games > Games by release date > Games released in 2012
Games > Games by release date > Games released in September
Games > Games by release date > Games released in September > Games released on September 25