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Prerelease:Undertale/Concept Art/Other or Unused

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This is a sub-page of Prerelease:Undertale/Concept Art.

Characters

Doge

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A cut basset hound member of the Snowdin Canine Unit simply named Doge (yes, pronounced dohj). This image also features some Greater Dog concept art, showing that Doge existed and had "finalized" sprites since before GD's redesign. Toby removed her from the game for being too detailed compared to the rest of the Unit, according to the art book.


(Source: @tobyfox)

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Sketches/Sprites of varying quality and finish.

Royal Guards 03 and 04, and ASURA

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A sheet featuring (bits and pieces of) RG 03 and 04. Most interestingly, the bottom-right corner has an Amalgamate version of all four of them, apparently named ASURA, presumably removed for numerous logistical reasons.


Cheerleader Enemy

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Unused cheerleader enemy for Hotland who was going to bring along Vulkin and, interestingly, Woshua with oversized football helmets.


Larpy

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Another unused Hotland enemy, this LARPing Harpy (known as Larpy) would narrate every move as if it was an RPG, and to spare him you'd have to play an RPG, inside of this game's RPG interface. The concept of a nerdy, game-obsessed avian would be revisited in Deltarune's Berdly.


Lizard NPC

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Unused lizard NPC for Hotland. Apparently Waterfall would have many fish NPCs, and Hotland would have many lizard NPCs.


Bomb and Present Enemies

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A couple unique bomb battle screen designs intended for the bomb defusing encounters.


Robot NPC

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Apparently Hotland would've been full of robot NPCs, however they were all removed as it felt "wrong" to have any robots aside from Mettaton.


Hot Dog Harpy

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Toby's sketch of the harpy riding a hot dog, which was translated almost exactly to sprite form in the final.


Demon NPCs

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Various different versions of the Snowdin demon NPC, who at one point had a blue, frowning version that Toby most likely forgot to put in later on. Also, interestingly, an overworld Amalgamate sprite of this character, like the Amalgamate version of the Royal Guards seen above.


Elderly NPC

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Elderly NPC design by Temmie.


Placeholder Thing

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Placeholder of... something. Toby's commentary is not helpful here.


Placeholder Men

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Various placeholder NPC designs by Toby, the left of which was actually used both in the MTT Resort and in greyscale form for one of the Gaster Followers.


Artsy NPC

Someone likes art

Unused artsy NPC design by Temmie... or Toby. Toby does not provide helpful commentary here. Maybe she was related to the Art Club?


Multiple Characters

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Various early concept sketches of potential Hard Mode enemies, only three of which went used.


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Various random enemy concepts by Temmie, none of which ended up in the final.


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Yet more Temmie monster designs. The toothy guy ended up in the final, sitting at a booth in Grillby's.


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Guess what? More monster designs by Temmie, yay! The slimy cleaning dude would be used in the MTT Resort, and Toby states that he liked the bird and broccoli unicycle designs.


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Various NPC designs by Temmie, who would've guessed? The cute rock at the top-left would be used in extra tiny form in Snowdin.


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Various NPC ideas by Toby, along with a couple sprites. Of these, only the orange fish and Onion-san would end up in the final.


HOLY [Cungadero] KID, I CAN'T BE A [BIG SHOT] IF I DON'T HAVE ANY [Fifty Percent Off] ARMS !! UNDERTALE-npc ideas moreflesh2.png

Yet more NPC ideas by Toby, including Mr. Sunshine from earlier, a rat who is an obvious parody of Templeton from Charlotte's Web, and some clams. Interestingly, Clam Girl here is the only appearance of "fun event" content in the entirety of the art book.

Most interestingly, however, is the design in the top-middle of the first image, with the censored name. Many have speculated that this is a very, very early version of Spamton from Deltarune, based on the similar slick-backed hair, pointy nose, tiny appearance and constant smile, along with the hastily cut off speech bubble and the aforementioned censored name. We may never know for sure, however...


UNDERTALE-npc ideas 3.png UNDERTALE-npc ideas 4.png UNDERTALE-npc ideas 5.png

Even more NPC designs by Toby. The only one of these to be included in the final is the dude holding the Spider Donut. The haniwa-esque monster-in-a-box was going to be included, but there weren't enough boxes to make it work, and apparently Big Stomper was "really popular" according to Toby. While the cube characters don't appear in the final game, they do bear some similarity concept-wise to ICE-E.


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Many different Hotland monster designs by Magnolia, with only Vulkin and Gyftrot (who was changed slightly and plopped in Snowdin instead) ending up in the final. The seagull was a ploy by Magnolia to have Toby include a seagull in the final game, as she loves drawing seagulls.