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Prerelease:Super Meat Boy (Windows, Xbox 360)

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This page details pre-release information and/or media for Super Meat Boy (Windows, Xbox 360).

WiiWare Version

In addition to launching on Xbox 360 and Windows, Super Meat Boy was planned to release on WiiWare, which was announced at the same time as the other versions. Various previews of this version were shown during development, and many depict differences from the versions on other platforms, such as unused levels, missing sound effects, and a different Forest boss fight.

Ultimately, this version was scrapped when the developers at Team Meat had to come to terms with WiiWare's infamously small 40MB file size limit, which would have forced them to cut and alter more content than they were comfortable with. Lead designer Edmund McMillen described the hypothetical outcome as "a piece of shit version of Super Meat Boy". A physical Wii disc was also discussed, but a publisher was never found.

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