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Prerelease:Super Mario 64 (Nintendo 64)/Inverted HUD Build

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This is a sub-page of Prerelease:Super Mario 64 (Nintendo 64).

Inverted HUD Build

Very little is known about this build of the game as there is only a single short video clip showing Mario fighting Bowser in Bowser in the Dark World:

Inverted HUD Build Final
SM64-InvertedHUDBuild.png SM64-FinalBITDWSwingingBowser.png
(Source: NINTENDO64 _64 Appearance_ N102A3)
  • Mario has 2 lives in the start.
  • The mini-map has been removed.
  • The HUD icons now have their final placement, but the Coin and Star icons' placements are swapped. There's also less spacing between the HUD characters, and the HUD has the final font. The HUD position itself is a bit different from the final. (I.E. Lives counter)
  • Mario uses his final lighting, but still uses the Mario_old head model.
  • Bowser has a shadow when spun.
  • The level lacks fog.
  • Shadows are much smoother.