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Prerelease:Gran Turismo HD Concept

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This page details prerelease information and/or media for Gran Turismo HD Concept.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
Some things to complete:
  • Complete the Gran Turismo HD Classic & Premium sections
  • Develop the talk section to search for new information
I will add everything in the Discussions section of the page as soon as I have time with the addition of the missing images. In the meantime, if anyone else would like to start the work, I share here Giovanni Nigro's playlist, essential for the footages, and some links to the rest of the web pages of the official Gran Turismo website on WayBack Macine right that the originals have been eliminated :(

The Gran Turismo HD project was announced at E3 2005, and what intended as PlayStation 3's launch and first Gran Turismo title ended up setting up the development journey for the series' PlayStation 3 era.

Vision Gran Turismo

E3 Trailer

Vision Gran Turismo (Pre GranTurismo HD).png

The seeds for PlayStation 3 era of the series were first planted with the Vision Gran Turismo (not to be confused with the concept car project that began with Gran Turismo 6) trailer, shown at E3 2005.
While still mostly made out of assets from Gran Turismo 4, the trailer features more cars on the track than usually possible in GT4 (six cars), as well as multiple pit crews working with different cars, in a show of force of PS3's processing power. The trailer's tagline was "From partial reality to complete reality."

Several screenshots were also posted with the original announcement.


Spider-Man 2 Cross-Over Trailer

At E3 2005, another trailer for the Vision Gran Turismo was also shown, in a crossover with Sam Raimi's Spider-Man 2. In it, a race at New York street circuit featuring JGTC cars (and one lone Super Taikyu car, the Spoon S2000 Race Car '00) is mixed with this early scene from the film involving Spider-Man rescuing two children from an oncoming truck, except with the truck replaced with a spinning out Nissan XANAVI NISMO GT-R '03.

True to the state of the game at this point, the in-game segments feature the exact HUD as those used in Gran Turismo 4.

Gran Turismo HD Concept PlayStation 3 HUD (E3 2005).png


TGS 2005 Trailer

There is a third trailer shown at TGS in 2005 as reported on the IGN page.
The video in question shows for the first time the Audi R8 (Audi PlayStation Team ORECA) '05 and the Pescarolo C60 Hybride - Judd '05 previously never shown, as well as other unique animations in the photographic scenarios and of the crew on the track.

Special thanks to Hdbdp4 for sharing the previously unknown trailer.

Gran Turismo HD 1920x1080p

E3 2006

GranTurismo HD June 8 2006 News(01).png




At E3 2006, the name Gran Turismo HD first appeared, billed as an extended, high-resolution PlayStation 3 port of Gran Turismo 4, described as running at a 13.5 times higher resolution compared to GT4 according to the official announcement. Extended features in GTHD included more cars on the grid (twelve on the track) as well as the ability for cars from GT4 and motorcycles from Tourist Trophy to race together, as shown in the images and parts of this video.

Four tracks (Tokyo R246, Nürburgring Nordschleife, Circuit de la Sarthe, and Grand Canyon) and ten vehicles were made playable in the demo, with some other non-playable cars also present as opponents. The playable vehicles are:

  • Nissan MOTUL PITWORK Z (JGTC) '04
  • Bentley Speed ​​8 Race Car '03
  • Mitsubishi Lancer Evolution Super Rally Car '03
  • Nissan SKYLINE GT-R V-spec II Nur '02
  • Shelby Cobra 427 '67
  • Ginetta G4 '64
  • Polyphony Digital Formula GRAN TURISMO '04
  • Honda CBR 1000 RR '05
  • Yamaha YZF-R1 RM '05
  • Suzuki Skywave 250 SS '05

Several screenshots also demonstrate opponent vehicles other than the above. Noticeably, these also include the Mazda MX-5 '05 from the Mazda MX-5 Edition demo, which would be replaced with the 2007 model in GT5P, as well as two updated Le Mans Prototypes from 2005, the Audi R8 (Audi France Team) Race Car '05 and Pescarolo C60 Hybride Judd Race Car '05, both of which appeared in GTPSP after GTHD Classic was canned.

The images below are dated May 9, 2006, a few days before E3:

Images released during E3 (11/12 May):

These are dated May 31, 2006:

Just two days after the previous release on June 1, 2006, note that these are the same images from E3 but with the watermark (from this point on every GTHD related image will have the logo):

The last images published on June 8, 2006, from which the rest of the official site still exists, are the last ones published before the name change:


Gran Turismo HD Premium/Classic

GT-HD Premium-Classic logo.jpg

At a presentation at the 2006 Tokyo Game Show, the GT HD project was announced to be divided into two versions called "Classic" and "Premium". The Classic version was essentially to a "port" of Gran Turismo 4 in HD based on an online experience with the need to download most of the additions from the PlayStation Store and with the addition of new features that only arrived in subsequent titles. The Premium version, on the other hand, was designed to exploit the potential of the console for higher graphic quality but with less content at launch, initially with only 30 cars, and two tracks. Additional details regarding the presentation can be found on the GTPlanet forums.

The presentation also featured introduction of Ferrari to Gran Turismo, featuring the Ferrari 599. A second video announcing that was later shown at the 2006 Paris Motor Show. While never made playable in any GTHD build, the Ferrari F430 was also teased at the presentation and announced at the 2006 Paris Motor Show.

GTHD Impreza WRC '99.jpg

Screenshots of Premium builds from this period are also known for the inclusion of the premium version of the Subaru Impreza Rally Car '99, which was not carried over in any of the later games; Gran Turismo 5 would continue to use the car's standard model from the PlayStation 2-era games. A kiosk build used in Hong Kong is the only footage of the car's existence in motion.