Prerelease:Final Fantasy VII
This page details pre-release information and/or media for Final Fantasy VII.
To do: Oh boy. There is a lot of pre-release footage, documents, and interviews that need to be archived here.
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Contents
Developmental Timeline
1994
- April - Development begins for the SNES.
1995
- December - Development resumes after Square hires 3D graphic design artists.
1996
- January 2 - Development is shifted to the PlayStation.
1997
- January 31 - Final Fantasy VII is released in Japan.
- August 31 - Final Fantasy VII is released in North America.
1994
April
After Final Fantasy VI had finished development, Square had already begun work on VII for the SNES. However, a lot of the staff were occupied with Chrono Trigger, and it became significant enough to the point where development on the sequel game was halted.
1995
August
To do:
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Originally, Square developed Final Fantasy VI: The Interactive CG Game as a tech demo to test out new hardware, and what they wanted to do for the series' jump to 3D.
An early version of the Bahamut (Mega Flare) summon is shown firing at a city.
December
To do: Add info about how development resumed this year. |
Final Fantasy VII officially resumed development as Square recruited 3D graphic artists.
1996
January
Wanting to keep their price low for Final Fantasy VII and needing to use more space for their games, Square knew that the Nintendo 64 wouldn't be fit for their standards. Although they initially considered switching to the Sega Saturn and PC, Square officially announced on the 2nd that they would be officially switching the development of their future games to the PlayStation instead. This would ultimately result in Nintendo shutting them out until the presidents of both companies had already left.
Footage
FF7 International JP CD 4 Bonus
- Pre-rendered backgrounds that look very early and rough in comparison to what ended up in the released game.
- Slightly different battle UI.
- The models of the protagonists had changes made to them; the most notable one is probably Barret, who is very tall in this video.
Famitsu Playstation 1st Issue Commemorative Special Video
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V-Jump Festival '96 Video
Help/Info Sources
- How The Chaotic Development Of Final Fantasy VII Changed The Course Of The Franchise - Gameinformer.com
- The Development of Final Fantasy VII - Sidearc.com
- The making of Final Fantasy VII and how Squaresoft conquered the RPG market - Xenon.stanford.edu