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Prerelease:Disney's Toontown Online

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This page details pre-release information and/or media for Disney's Toontown Online.

Cactus feels all lost and stuff.
This page covers the pre-beta/alpha version of Disney's Toontown Online, not the beta Version.
You can find the Beta coverage in the prototype section.
Hmmm...
To do:
So much stuff.

Disney's Toontown Online was the Walt Disney company's first take on a MMORPG, aiming for a younger audience compared to others around that time.

It also had a rather enigmatic development phase which would be revealed by former staff that worked on this game, going through many different ambitious concepts before they were settled on.

It had become one of the most famous MMORPGs of the 2000s in its breakout era and appealed towards many different age groups, allowing for many updates to be released for the game's decade-long lifespan before it would abruptly close. Despite that, it still manages to have a following and some private servers to this very day.

Development Timeline

1998-1999

  • circa. June 1998 - Toon Tag opens at Epcot, Innovations East, which would be the basis of the game. Also around the time of DisneyQuest's opening, Jesse Schnell started to focus on the idea of family-friendly MMORPGs because he was worried about the VR Studio closing down.
  • 1998-1999 - Jesse Schnell starts to create a pitch for an MMORPG, titled "The Massively Multiplayer Online Theme Park" which would have 20 MMORPGs in one.
  • circa. 1999 - Disney picks up the idea for the pitch, where they went with developing an MMROPG based on the in-progress movie Atlantis: The Lost Empire first due to high expectations. The project would be canned due to the movie not meeting the game's intended target audience.
  • circa. late 1999 - Disney's Toontown Online is pitched, as the second of the 20 MMORPG plan which would be approved.

2000

  • Early 2000 - Toontown Online begins development after the initial pitch.
  • Mar 1. - The game is initially prototyped.

2001

  • Aug. - Testing begins on Beta 1. The game then was very unstable at the time and a lot of differences could be found.

2002

  • Jan. 16 - Testing for Beta 1 ended.
  • Sep. 10 - Beta 2 Testing begins on this date. Unlike Beta 1, the game was much more stable and only lasted for one month. Also, a lot more Gameplay elements were implemented during the time.
  • Oct. 21 - Beta 3 begins.

2003

  • Feb. 20 - Development breaks ground on the first major feature to the game, Cog Headquarters.
  • Jun. 2 - The game is finally released to the public.

2013

  • Sep. 19 - Disney's Toontown Online closes down.

Sub-Pages

Differences
Lots and lots of cut and revised content...even in updates!

Base Game

Toontown-CogFightingConcept 2.jpg
Early Development
circa 1998-2000. The initial idea of how it came to be.

2000

TTO Alpha 1998Image.jpg
Early Alpha Builds
circa. Jan-April 2000.
TTO UIMockupImage.jpg
Mid Alpha Builds
circa. May-Aug 2000.
TTO Alpha 1998Image.jpg
Later Alpha Builds
circa. Sep-Dec. 2000. Where the Cogs come in...

2001-Mid 2003

TTO Make-A-Toon Mockup1.png
Pre-Beta Builds
circa. Spring-Summer 2001.
TTO 2001 PrereleaseImage.jpg
Beta Development
circa. Summmer 2001-Spring 2003

Expansions

This section will mainly cover concept art that was posted around this period.

TTO BossbotArmFactoryImage.jpg
2003
Cog Headquarters, Estates and Fishing.
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2004
Doodles and Fish Bingo.
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2005
Cashbot Headquarters, Goofy Speedway and a supposed Doodle expansion.
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2006
Lawbot Headquaters, Gardening and Level 7 Gags.
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2007
Chip 'n' Dale's Acorn Acres and Golfing
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2008
Bossbot Headquarters and...SpeedChat Plus.
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2009
Toon Parties.
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2010-2012
The supposed revamp that never was.

Unsorted

2001

Winter-Spring

Concept Art

Create-A-Toon concepts, showing the Toon in a workshop and a clothing store. Those background graphics can also be found in the Spotify leak.

Parts Mockup Clothing Mockup
TTO Make-A-Toon Mockup1.png TTO Make-A-Toon Mockup2.png

Later Playground Plan

A slightly later plan, but before the conceptual art was made.

TTO Toontown Map Release Plan.png


Late Playground Renders

Between the Safe Zone Activities from September and the Designer's Atlas from February 2001, the renders of the Playgrounds are made, except in a very early state.

Toontown Central

TTO Concept ToontownCentral.png
  • The plaza originally had hedge mazes.
  • The designs of the Toon Hall, Bank and Schoolhouse were completely different.

Donald's Dock

TTO Concept DonaldsDock.png

Daisy Gardens

TTO Concept DaisyGardens.png
  • There were no buildings present, instead with a visible Trolley track.

A slightly later version was found, though from an unknown source. This version now has buildings and a slightly updated flower.

DaisyGardenConceptArt.jpg

Minnie's Melodyland

TTO Concept MinniesMelodyland.png

The Brrrgh

TTO Concept TheBrrrgh.png

Donald's Dreamland

TTO Concept DonaldsDreamland.png

This appears to have not yet been rendered at that time, appearing as simple concept art with textures. But the Playground is still in a very early state.

April

Several clothing textures that were made on April 4, 2001. These appear to be after the "dresses" were scrapped at this point.

TTO Final Rendered Avatar Clothing Maps1.png
TTO Final Rendered Avatar Clothing Maps2.png
TTO Final Rendered Avatar Clothing Maps3.png
TTO Final Rendered Avatar Clothing Maps4.png
TTO Final Rendered Avatar Clothing Maps5.png
TTO Final Rendered Avatar Clothing Maps6.png
TTO Final Rendered Avatar Clothing Maps7.png
TTO Final Rendered Avatar Clothing Maps8.png

Unknown

Fighting With Other Toons

Toontown-CogFightingConcept 3.jpg

This artwork shows a concept of other Toons participating in Cog Battles, which details a rough idea of the setting and other appearances of Toon species. The gags present in the artwork appear in the final, with the exception of the fire hydrant, which may have been reworked into the Fire Hose. Interestingly, Toons are seen wearing Accessories there, which would not be added until very late into the game's lifespan.

Beta 1 Installer Screenshots

From the installer of Toontown Online Beta 1 in September, they show drastically earlier images of the game.

Beta 1 Installer sv1.0.5 sv1.0.24.02
TTO-CreateAToon-Alpha.png

Create-A-Toon was slowly starting to take its final form in this build, in comparison to the Alpha leaks.

  • The background was different, which had a Piet Mondrian painting in the background.
  • The Mickey Mouse model looked lower-poly, resembling that of the Toon Tag build.
  • There was a suspender-type outfit from the earlier builds that was available on the Create-A-Toon.
Beta 1 Installer sv1.0.5 (Recreation)
TTO-TTC-Alpha.png
  • Toon Name Tags were yellow instead of orange.
  • The font for Toon name tags used Comic Sans MS instead of ImpressBT.
  • The Laff Meter had a slightly different design, and used the cat instead of a dog likely for placeholder purposes.
  • The starting Laff Meter was originally 50 instead of 15.
  • The shirt textures were different and brighter, some of them would end up being scrapped.
  • Toons originally had colored gloves, a design that would remain on Gus Gooseburger and Chicken Louie NPCs.
Beta 1 Installer sv1.0.5 (Recreation)
TTO-Trolley-Alpha.png
  • The Trolley seemed to be unfinished, where it had placeholder-y blue textures on some parts.
  • The Trolley games sign was different.
  • The running on the trolley glitch seemed to be present in this build.
Beta 1 Installer sv1.0.5 (Recreation) sv1.0.24.02
TTO-CogBattle-Alpha.png

Quite possibly the earliest screenshot out of the batch, resembling that of the earlier builds.

  • Donald's Dock looks very incomplete, where the foundation is set but the textures are in a placeholder state while the sky is teal rather than cloudy. The door, window and lamp textures are also reused from Toontown Central.
    • The boardwalk textures are also placeholder, which can be found in the Spotify leak.
  • The BigWig's outfit was purple rather than blue; that matches with an early draft of the Legal Suits (Lawbots) that had textures that would be used for Sellbot outfits. The outfit also lacks any screws and bolts, which would become a staple for Cogs to distinct them from real businessmen.
  • The unused squirt animation is present in this screenshot except with the Seltzer instead of Fire Hose.
  • The Toon was colored white, which cannot be obtained in the final except with the No Color Just For Fun ToonTask reward.

Summer

Developer Images

A few developer images were released.

Beta 1 Installer sv1.0.5 (Recreation)
TTO 2001 PrereleaseImage.jpg
  • Most of the final shirt textures have been implemented.
  • The infamous "sign lamp" is seen in The Brrrgh.
  • The ImpressBT font is being used for notices, while the text font still uses Comic Sans MS.
  • The Laff Meter didn't show the health visually being decreased.

Later Scrapped Concepts

Scrapped Music

https://web.archive.org/web/20210128175208/https://docs.google.com/spreadsheets/d/1BIOD7XJ-1diHOzFqKCjhRhtQlKqfo9ev1HRevn50wj0/edit#gid=0 Context by Jesse Schell [here https://old.reddit.com/r/Toontown/comments/gaejax/i_decided_to_ask_jesse_schell_about_the_unused/]

The Toontown FY10-11 Story

https://old.reddit.com/r/Toontown/comments/ivz2aa/the_toontown_fy1011_story_taken_from_the_toontown/ From the Toontown Online Development Archives, there is a story diagram detailing the plans that would happen throughout 2010-2011.

Many of the plans had happened over the timespan, with the notable exception of the "Supreme Cog Leader" which never appeared at the end of the fiscal year of 2011. It was meant to be a prelude to Toontown 2.0.

Additional Field Offices

https://old.reddit.com/r/Toontown/comments/geysmx/in_light_of_recent_events_take_this_neverbefore/ Besides Sellbot Mover and Shaker Field Offices, there were planned to be ones for other Cog Types.

Scrapped Accessory

In the August 21, 2011 Design an Accessory Contest blog, a Pig Toon can be seen wearing Sneakers in a yellow color. This color was never released during the game's lifespan.

TTO AccessoryDesignContest.png


(Source: https://web.archive.org/web/20110920050441/http://toontown.go.com/blog/toontown/entry/design_a_toon_accessory_contest)


Resources

Hmmm...
To do:
Find a way to fix those links....they're not showing up.

Other

References