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Prerelease:Black & White

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This page details prerelease information and/or media for Black & White.

And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Male genitals in concept art.
Hmmm...
This page is loooong...
Consider grouping related content into additional subpages to ease readability.
BZZZRRRRRRTTTT
This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.
...
This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Acactussayswhat?
Please elaborate.
Having more detail is always a good thing.
Specifically: Proper captions and descriptions for the pictures instead of plainlands of images.
SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: The page as it appears right now is a blank, plain gallery of images and doesn't meet article basics at all.
Hmmm...
To do:
  • Add development timeline.
  • Add descriptions and captions to images, add comparisons with the final game when applicable.
  • Various videos and many interviews full of (imagine Blackey's voice) useful information. Don't forget citing sources.
  • Audio outtakes, maybe?

Black & White is a God game from (in)famous game designer Peter Molyneux. It has an interesting development history with a lot of changes, to the point of original idea being a game about wizards that were worshipped by their people in citadels and could turn anything into massive titans. Over time, wizards turned into gods, citadels into temples and titans first became humans, and later creatures because animal abuse is better than child abuse. There's a whole goldmine of old videos, concept art and screenshots.

Development timeline

To be done.

Concept Art

Creatures

Development

Miracles

Scenery

Temple

Videos

Hmmm...
To do:
One (or not one) more video with the old Whitey. As far as I can remember, it was an old "follow us".

An extremely early video of spinning citadel.

Early version of creature select. Old Whitey, with the design of a fairy, can be noticed. It was later changed because developers didn't feel it felt like a true antipode to Blackey.

Developer interviews

To be done.