Plants vs. Zombies (Adobe Flash)
Plants vs. Zombies |
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Developer: PopCap Games This game has unused code. |
To do: Add discoveries found by decompiling the game, which also may be worth adding to the Plants vs. Zombies (Windows, Mac OS X) article. |
This version of Plants vs. Zombies is a stripped down version for web users intended to entice them to buy the full version on Windows or Mac. It's also great to play if you don't want to install it on a computer that isn't yours.
Contents
Unused Text
To do:
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Unused Plants
Some of the unused text details information about plants that aren't accessible in this version but can be accessed in the full version.
String ID | String Text |
---|---|
HYPNO_SHROOM | Hypno-shroom |
HYPNO_SHROOM_TOOLTIP | Makes a zombie fight for you |
SCAREDY_SHROOM | Scaredy-shroom |
SCAREDY_SHROOM_TOOLTIP | Long-ranged shooter that hides when enemies get near it |
ICE_SHROOM | Ice-shroom |
ICE_SHROOM_TOOLTIP | Temporarily immobilizes all zombies on the screen |
DOOM_SHROOM | Doom-shroom |
DOOM_SHROOM_TOOLTIP | Destroys a large area, leaving a crater in its wake |
LILY_PAD | Lily Pad |
LILY_PAD_TOOLTIP | Lets you plant non-aquatic plants on top of it |
THREEPEATER | Threepeater |
THREEPEATER_TOOLTIP | Shoots peas in three lanes |
TANGLE_KELP | Tangle Kelp |
TANGLE_KELP_TOOLTIP | Aquatic plant that pulls a zombie underwater |
JALAPENO | Jalapeno |
JALAPENO_TOOLTIP | Destroys an entire lane of zombies |
SPIKEWEED | Spikeweed |
SPIKEWEED_TOOLTIP | Pops tires and hurts zombies that step on it |
TORCHWOOD | Torchwood |
TORCHWOOD_TOOLTIP | Peas that pass through it turn into fireballs |
TALL_NUT | Tall-nut |
TALL_NUT_TOOLTIP | Heavy-duty wall that can't be vaulted over |
SEA_SHROOM | Sea-shroom |
SEA_SHROOM_TOOLTIP | Aquatic plant that shoots short-ranged spores |
PLANTERN | Plantern |
PLANTERN_TOOLTIP | Lights up an area, letting you see through fog |
CACTUS | Cactus |
CACTUS_TOOLTIP | Shoots spikes that can pop balloons |
BLOVER | Blover |
BLOVER_TOOLTIP | Blows away all balloon zombies and fog |
SPLIT_PEA | Split Pea |
SPLIT_PEA_TOOLTIP | Shoots peas forward and backwards |
STARFRUIT | Starfruit |
STARFRUIT_TOOLTIP | Shoots stars in 5 directions |
PUMPKIN | Pumpkin |
PUMPKIN_TOOLTIP | Protects plants that are within its shell |
MAGNET_SHROOM | Magnet-shroom |
MAGNET_SHROOM_TOOLTIP | Removes helmets and other metal objects from zombies |
CABBAGE_PULT | Cabbage-pult |
CABBAGE_PULT_TOOLTIP | Hurls cabbages at the enemy |
FLOWER_POT | Flower Pot |
FLOWER_POT_TOOLTIP | Lets you plant on the roof |
KERNEL_PULT | Kernel-pult |
KERNEL_PULT_TOOLTIP | Flings corn kernels and butter at zombies |
GARLIC | Garlic |
GARLIC_TOOLTIP | Diverts zombies into other lanes |
UMBRELLA_LEAF | Umbrella Leaf |
UMBRELLA_LEAF_TOOLTIP | Protects nearby plants from bungees and catapults |
MARIGOLD | Marigold |
MARIGOLD_TOOLTIP | Gives you silver and gold coins |
MELON_PULT | Melon-pult |
MELON_PULT_TOOLTIP | Does heavy damage to groups of zombies |
GATLING_PEA | Gatling Pea |
GATLING_PEA_TOOLTIP | Shoots four peas at a time
(requires repeater) |
TWIN_SUNFLOWER | Twin Sunflower |
TWIN_SUNFLOWER_TOOLTIP | Gives twice as much sun as a sunflower
(requires sunflower) |
GLOOM_SHROOM | GLOOM_SHROOM |
GLOOM_SHROOM_TOOLTIP | Releases heavy fumes in an area around itself
(requires fume-shroom) |
CATTAIL | Cattail |
CATTAIL_TOOLTIP | Attacks any lane and shoots down balloon zombies
(requires lily pad) |
WINTER_MELON | Winter Melon |
WINTER_MELON_TOOLTIP | Does heavy damage and slows groups of zombies
(requires melon-pult) |
GOLD_MAGNET | Gold Magnet |
GOLD_MAGNET_TOOLTIP | Collects coins and diamonds for you
(requires magnet-shroom) |
SPIKEROCK | Spikerock |
SPIKEROCK_TOOLTIP | Pops multiple tires and damages zombies that walk over it
(requires spikeweed) |
COB_CANNON | Cob Cannon |
COB_CANNON_TOOLTIP | Click to launch deadly cobs of corn
(requires 2 kernel-pults) |
IMITATER | Imitater |
IMITATER_TOOLTIP | Lets you have two of the same plant |
COFFEE_BEAN | Coffee Bean |
COFFEE_BEAN_TOOLTIP | Plant it on a mushroom to wake it up |
GIANT_WALLNUT | Giant Wall-nut |
SPROUT | Sprout |
MARIGOLD_SPROUT | Marigold Sprout |
Unused Zombies
There are entries for the zombies that are not present in this version of the game. Oddly enough, the unused zombie strings that are in the PC version (such as the Dog Zombie) are also present.
String ID | String Text |
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DUCKY_TUBE_ZOMBIE | Ducky Tube Zombie |
SNORKEL_ZOMBIE | Snorkel Zombie |
ZOMBONI | Zomboni |
ZOMBIE_BOBSLED_TEAM | Zombie Bobsled Team |
DOLPHIN_RIDER_ZOMBIE | Dolphin Rider Zombie |
JACK_IN_THE_BOX_ZOMBIE | Jack-in-the-Box Zombie |
BALLOON_ZOMBIE | Balloon Zombie |
DIGGER_ZOMBIE | Digger Zombie |
POGO_ZOMBIE | Pogo Zombie |
ZOMBIE_YETI | Zombie Yeti |
BUNGEE_ZOMBIE | Bungee Zombie |
LADDER_ZOMBIE | Ladder Zombie |
CATAPULT_ZOMBIE | Catapult Zombie |
GARGANTUAR | Gargantuar |
REDEYED_GARGANTUAR | Giga-gargantuar |
IMP | Imp |
BOSS | Dr. Zomboss |
DOG_WALKING_ZOMBIE | Dog Walking Zombie |
DOG_ZOMBIE | Dog Zombie |
PROPELLER_ZOMBIE | Propeller Zombie |
Unused Almanac Entries
There are also entries for the Almanac, which is not present in this version of the game.
String ID | String Text |
---|---|
PEASHOOTER_DESCRIPTION | Peashooters are your first line of defense. They shoot peas at attacking zombies. {SHORTLINE} {KEYWORD}Damage:{STAT} normal {SHORTLINE} {FLAVOR}How can a single plant grow and shoot so many peas so quickly? Peashooter says, "Hard work, commitment, and a healthy, well-balanced breakfast of sunlight and high-fiber carbon dioxide make it all possible." |
SUNFLOWER_DESCRIPTION | Sunflowers are essential for you to produce extra sun. Try planting as many as you can! {SHORTLINE} {KEYWORD}Sun production:{STAT} normal {SHORTLINE} {FLAVOR}Sunflower can't resist bouncing to the beat. Which beat is that? Why, the life-giving jazzy rhythm of the Earth itself, thumping at a frequency only Sunflower can hear. |
WALL_NUT_DESCRIPTION | Wall-nuts have hard shells which you can use to protect your other plants. {SHORTLINE} {KEYWORD}Toughness:{STAT} high {SHORTLINE} {FLAVOR}"People wonder how I feel about getting constantly chewed on by zombies," says Wall-Nut. "What they don't realize is that with my limited senses all I can feel is a kind of tingling, like a relaxing back rub." |
CHERRY_BOMB_DESCRIPTION | Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Range:{STAT} all zombies in a medium area {KEYWORD}Usage:{STAT} single use, instant {SHORTLINE} {FLAVOR}"I wanna explode," says Cherry #1. "No, let's detonate instead!" says his brother, Cherry #2. After intense consultation they agree to explodonate. |
POTATO_MINE_DESCRIPTION | Potato Mines pack a powerful punch, but they need a while to arm themselves. You should plant them ahead of zombies. They will explode on contact. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Range:{STAT} all zombies in a small area {KEYWORD}Usage:{STAT} single use, delayed activation {SHORTLINE} {FLAVOR}Some folks say Potato Mine is lazy, that he leaves everything to the last minute. Potato Mine says nothing. He's too busy thinking about his investment strategy. |
REPEATER_DESCRIPTION | Repeaters fire two peas at a time. {SHORTLINE} {KEYWORD}Damage:{STAT} normal (for each pea) {KEYWORD}Firing speed:{STAT} 2x {SHORTLINE} {FLAVOR}Repeater is fierce. He's from the streets. He doesn't take attitude from anybody, plant or zombie, and he shoots peas to keep people at a distance. Secretly, though, Repeater yearns for love. |
SNOW_PEA_DESCRIPTION | Snow Peas shoot frozen peas that damage and slow the enemy. {SHORTLINE} {KEYWORD}Damage:{STAT} normal, slows zombies {SHORTLINE} {FLAVOR}Folks often tell Snow Pea how "cool" he is, or exhort him to "chill out." They tell him to "stay frosty." Snow Pea just rolls his eyes. He's heard 'em all. |
CHOMPER_DESCRIPTION | Chompers can devour a zombie whole, but they are vulnerable while chewing. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Range:{STAT} very short {KEYWORD}Special:{STAT} long delay between chomps {SHORTLINE} {FLAVOR}Chomper almost got a gig doing stunts for The Little Shop of Horrors but it fell through when his agent demanded too much on the front end. Chomper's not resentful, though. He says it's just part of the business. |
PUFF_SHROOM_DESCRIPTION | Puff-shrooms are cheap, but can only fire a short distance. {SHORTLINE} {KEYWORD}Damage:{STAT} normal {KEYWORD}Range:{STAT} short {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}"I only recently became aware of the existence of zombies," says Puff-shroom. "Like many fungi, I'd just assumed they were fairy tales or movie monsters. This whole experience has been a huge eye-opener for me." |
SUN_SHROOM_DESCRIPTION | Sun-shrooms give small sun at first and normal sun later. {SHORTLINE} {KEYWORD}Sun production:{STAT} low, then normal {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}Sun-shroom hates sun. He hates it so much that when it builds up in his system, he spits it out as fast as he can. He just won't abide it. To him, sun is crass. |
FUME_SHROOM_DESCRIPTION | Fume-shrooms shoot fumes that can pass through screen doors. {SHORTLINE} {KEYWORD}Damage:{STAT} normal, penetrates screen doors {KEYWORD}Range:{STAT} all zombies in the fume cloud {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}"I was in a dead-end job producing yeast spores for a bakery," says Fume-shroom. "Then Puff-shroom, bless 'im, told me about this great opportunity blasting zombies. Now I really feel like I'm making a difference." |
GRAVE_BUSTER_DESCRIPTION | Plant Grave Busters on graves to remove the graves. {SHORTLINE} {KEYWORD}Usage:{STAT} single use, must be planted on graves {KEYWORD}Special:{STAT} removes graves {SHORTLINE} {FLAVOR}Despite Grave Buster's fearsome appearance, he wants everyone to know that he loves kittens and spends his off hours volunteering at a local zombie rehabilitation center. "It's just the right thing to do," he says. |
HYPNO_SHROOM_DESCRIPTION | When eaten, Hypno-shrooms will make a zombie turn around and fight for you. {SHORTLINE} {KEYWORD}Usage:{STAT} single use, on contact {KEYWORD}Special:{STAT} makes a zombie fight for you {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}"Zombies are our friends," asserts Hypno-shroom. "They're badly misunderstood creatures who play a valuable role in our ecology. We can and should do more to bring them round to our way of thinking." |
SCAREDY_SHROOM_DESCRIPTION | Scaredy-shrooms are long-ranged shooters that hide when enemies get near them. {SHORTLINE} {KEYWORD}Damage:{STAT} normal {KEYWORD}Special:{STAT} stops shooting when enemy is close {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}"Who's there?" whispers Scaredy-shroom, voice barely audible. "Go away. I don't want to see anybody. Unless it's the man from the circus." |
ICE_SHROOM_DESCRIPTION | Ice-shrooms temporarily immobilize all zombies on the screen. {SHORTLINE} {KEYWORD}Damage:{STAT} very light, immobilizes zombies {KEYWORD}Range:{STAT} all zombies on the screen {KEYWORD}Usage:{STAT} single use, instant {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}Ice-shroom frowns, not because he's unhappy or because he disapproves, but because of a childhood injury that left his facial nerves paralyzed. |
DOOM_SHROOM_DESCRIPTION | Doom-shrooms destroy everything in a large area and leave a crater that can't be planted on. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Range:{STAT} all zombies in a huge area {KEYWORD}Usage:{STAT} single use, instant {KEYWORD}Special:{STAT} leaves a crater {NOCTURNAL}Sleeps during the day {SHORTLINE} {FLAVOR}"You're lucky I'm on your side," says Doom-shroom. "I could destroy everything you hold dear. It wouldn't be hard." |
LILY_PAD_DESCRIPTION | Lily pads let you plant non-aquatic plants on top of them. {SHORTLINE} {KEYWORD}Special:{STAT} non-aquatic plants can be planted on top of it {AQUATIC}Must be planted in water {SHORTLINE} {FLAVOR}Lily Pad never complains. Lily Pad never wants to know what's going on. Put a plant on top of Lily Pad, he won't say a thing. Does he have startling opinions or shocking secrets? Nobody knows. Lily Pad keeps it all inside. |
SQUASH_DESCRIPTION | Squashes will smash the first zombie that gets close to it. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Range:{STAT} short range, hits all zombies that it lands on {KEYWORD}Usage:{STAT} single use {SHORTLINE} {FLAVOR}"I'm ready!" yells Squash. "Let's do it! Put me in! There's nobody better! I'm your guy! C'mon! Whaddya waiting for? I need this!" |
THREEPEATER_DESCRIPTION | Threepeaters shoot peas in three lanes. {SHORTLINE} {KEYWORD}Damage:{STAT} normal (for each pea) {KEYWORD}Range:{STAT} three lanes {SHORTLINE} {FLAVOR}Threepeater likes reading, backgammon and long periods of immobility in the park. Threepeater enjoys going to shows, particularly modern jazz. "I'm just looking for that special someone," he says. Threepeater's favorite number is 5. |
TANGLE_KELP_DESCRIPTION | Tangle Kelp are aquatic plants that pull the first zombie that nears them underwater. {SHORTLINE} {KEYWORD}Damage:{STAT} massive {KEYWORD}Usage:{STAT} single use, on contact {AQUATIC}Must be planted in water {SHORTLINE} {FLAVOR}"I'm totally invisible," Tangle Kelp thinks to himself. "I'll hide here just below the surface and nobody will see me." His friends tell him they can see him perfectly well, but he'll never change. |
Unused "Mini-Games"
If you obsessively played Adobe Flash games, you've probably wanted a little more out of them. You wish.
String ID | String Text |
---|---|
PORTAL_COMBAT | Portal Combat |
BEGHOULED | Beghouled |
BEGHOULED_TWIST | Beghouled Twist |
WALL_NUT_BOWLING | Wall-nut Bowling |
WHACK_A_ZOMBIE | Whack a Zombie |
SLOT_MACHINE | Slot Machine |
ZOMBIQUARIUM | Zombiquarium |
LITTLE_TROUBLE | Big Trouble Little Zombie |
BOBSLED_BONANZA | Bobsled Bonanza |
ITS_RAINING_SEEDS | It's Raining Seeds |
INVISIGHOUL | Invisi-ghoul |
DARK_STORMY_NIGHT | Dark Stormy Night |
AIR_RAID | Air Raid |
COLUMN_AS_YOU_SEE_EM | Column Like You See 'Em |
BUNGEE_BLITZ | Bungee Blitz |
POGO_PARTY | Pogo Party |
FINAL_BOSS | Dr. Zomboss's Revenge |
LAST_STAND | Last Stand |
ART_CHALLENGE_WALL_NUT | Art Challenge Wall-nut |
SUNNY_DAY | Sunny Day |
UNSODDED | Unsodded |
BIG_TIME | Big Time |
ART_CHALLENGE_SUNFLOWER | Art Challenge Sunflower |
ZOMBIES_ON_SPEED | Zombie Nimble Zombie Quick |
ICE_LEVEL | Ice Level |
ZEN_GARDEN | Zen Garden |
HIGH_GRAVITY | High Gravity |
WAR_AND_PEAS_2 | ZomBotany 2 |
WALL_NUT_BOWLING_EXTREME | Wall-nut Bowling 2 |
Unused Tree of Wisdom Text
The Tree of Wisdom, like most of the other in-game features, isn't available in this version of the game.
String ID | String Text |
---|---|
TREE_OF_WISDOM_1 | Thank you for feeding me! Keep giving me food and I'll give you valuable information! |
TREE_OF_WISDOM_2 | Chompers and wall-nuts work exceedingly well together. It's no surprise, considering they were roommates in college. |
TREE_OF_WISDOM_3 | If you ever listen to anything I say, listen to this: you want two columns of sunflowers. I'm dead serious here. |
TREE_OF_WISDOM_4 | Snorkel zombies. I hate 'em. How do I deal? Wall-nuts on lily pads, that's how. |
TREE_OF_WISDOM_5 | Pssst! Try typing 'future' while playing to experience zombies... from the FUTURE! |
TREE_OF_WISDOM_6 | How many cherry bombs does it take to take down a Gargantuar? Here's a hint: more than one, fewer than three. Here's a more explicit hint: Two. |
TREE_OF_WISDOM_7 | If you're looking for mushroom plants for your Zen Garden, you'll have better luck playing on levels where it's nighttime. |
TREE_OF_WISDOM_8 | I wouldn't worry about permanently damaging your lawn with Doom-shrooms. In time the earth heals itself. |
TREE_OF_WISDOM_9 | Have you tried clicking on the flowers on the main menu? Give it a shot! I'll wait here. |
TREE_OF_WISDOM_10 | Legend has it that frozen zombies eat slower. I'm here to tell that legend has its facts straight. |
TREE_OF_WISDOM_11 | Have you heard of the elusive Yeti Zombie? Some say he likes hiding where it's pitch black. |
TREE_OF_WISDOM_12 | What's cheaper than free? Nothing! That's why Puff-shrooms are essential on all night levels! |
TREE_OF_WISDOM_13 | Are you hoping to find water plants for your Zen Garden? I bet my phloem you'll have the most luck searching in pool levels. |
TREE_OF_WISDOM_14 | Have you noticed that Gargantuars sometimes use OTHER ZOMBIES to bash your plants? Whatever works, I guess. |
TREE_OF_WISDOM_15 | Stinky the Snail sure loves his chocolate. Maybe loves it a little too much, you know? He won't sit still for an hour after he's had some. |
TREE_OF_WISDOM_16 | If you think playing survival 'endless' mode only drops pool-style plants for your Zen Garden, think again! It drops everything-style. |
TREE_OF_WISDOM_17 | Often the question is asked: where do you find chocolate? A better question would be: where DON'T you find chocolate? It drops in every game mode! |
TREE_OF_WISDOM_18 | Grave Busters, eh? Pick 'em only when you can see graves on the right side of the screen along with the zombies. That's what I do. |
TREE_OF_WISDOM_19 | I've heard that Buckethead zombies take five times as many hits as regular ones. |
TREE_OF_WISDOM_20 | I hear that typing 'mustache' brings about a terrifying transformation in the undead! |
TREE_OF_WISDOM_21 | Do multiple Snow-peas in a row slow zombies down more than just one? The sad but truthful answer is 'Nay.' |
TREE_OF_WISDOM_22 | You know that zombies emerge from gravestones, right? So what's stopping you from using grave busters to get rid of them in Survival night? Is it pride? |
TREE_OF_WISDOM_23 | If you're looking for the inside info on how long a level's going to be, count the flags on the level meter. That'll set you up real nice. |
TREE_OF_WISDOM_24 | Roof cleaners. Classic items. Can't recommend them highly enough. Best thing about them? They give you a shot at beating Pogo Party. |
TREE_OF_WISDOM_25 | If you're wondering if feeding a Hypno-shroom to a dancer zombie compels him to summon backup dancers for you, bet it all on 'Yes.' |
TREE_OF_WISDOM_26 | Make Money Fast! By Playing Survival Endless! Then E-mail Me Your Bank Account Number! |
TREE_OF_WISDOM_27 | You'd think Torchwoods would douse snow peas. And you'd be correct, because you, my friend, are one smart cookie. |
TREE_OF_WISDOM_28 | Those hateful ZomBotany zombies! Who do they think they are, shooting at your plants? It's a good thing Wall-nuts stop 'em cold. |
TREE_OF_WISDOM_29 | The Pogo Party and Bobsled Bonanza mini-games are really, really, really difficult. Wanna drop one of the 'reallys' off that description? Use the Squash. |
TREE_OF_WISDOM_30 | Just when you thought jalapenos couldn't be any more useful, a Tree of Wisdom lets you know that they also destroy the Zomboni's ice trails! BAM! |
TREE_OF_WISDOM_31 | Once you buy the Imitater, try clicking the little drawing in the upper left corner of your Almanac to access the entry on that sucker. |
TREE_OF_WISDOM_32 | The number of coins you receive in Wall-nut bowling is proportional to how cool you are as measured by how many ricochets per nut you can pull off. |
TREE_OF_WISDOM_33 | Please do not tap on the glass! Or actually, go ahead; right-click on your Aquarium Garden or during Zombiquarium to deafen your underwater creatures. |
TREE_OF_WISDOM_34 | When I was just an acorn my grampa told me, 'Son, Vasebreaker puzzles are much easier if you break the vases on the right side first.' |
TREE_OF_WISDOM_35 | Dancers in I, Zombie may seem expensive, but in the right situation they're worth every penny. |
TREE_OF_WISDOM_36 | I had a dream. In it, cattail spikes popped balloons and dropped zombies to the ground. I don't know what it means. |
TREE_OF_WISDOM_37 | Growing aquatic plants in your Zen Garden is pretty much impossible without the Aquarium Garden. Just saying. |
TREE_OF_WISDOM_38 | Digger zombies violate the natural order with their subterranean ways. It's only fair to use Magnet-shrooms to steal their mining picks. |
TREE_OF_WISDOM_39 | Every day brings new challenges and opportunities. Oh, and new Marigolds in Crazy Dave's shop. |
TREE_OF_WISDOM_40 | Mushroom Garden! Huh! What is it good for? Absolutely nothin'! Except growing mushrooms, that is. |
TREE_OF_WISDOM_41 | Tired? Depressed? Ladders on Tall-nuts getting you down? A quick Magnet-shroom will whisk your cares away! |
TREE_OF_WISDOM_42 | The tallness of Tall-nuts earns widespread acclaim due to their effectiveness vs. Dolphin Riders and Pogo Zombies. |
TREE_OF_WISDOM_43 | The explosive force of a Cherry Bomb or Jalapeno is more than capable of dislodging a ladder from a Wall-nut. |
TREE_OF_WISDOM_44 | It's tempting to feed all your chocolate to Stinky the Snail. He's such a chocolate hog. But remember: Zen Garden plants like chocolate too! |
TREE_OF_WISDOM_45 | Torchwood fire is hotter than rage, but Zombonis, screen doors, ladders and catapults can take the heat. |
TREE_OF_WISDOM_46 | If you rely on upgrade plants in Survival: Endless, be acutely aware that they get more expensive the more you have on your lawn. |
TREE_OF_WISDOM_47 | The Imps in I, Zombie seem weak. But they're speedy and great for fetching that last brain when you've cleared the rest of the opposition. |
TREE_OF_WISDOM_48 | If you type 'trickedout,' don't be surprised if you see something wacky happen to your lawnmowers. |
TREE_OF_WISDOM_49 | Thank you for feeding me! I'm out of new wisdom for now, but I might have more if you grow me tall enough! |
TREE_OF_WISDOM_101 | Mmmm, I could sure use some yummy fertilizer! |
TREE_OF_WISDOM_102 | I think I've seen that cloud before. |
TREE_OF_WISDOM_103 | Don't mind me. I'll just be over here, growing. |
TREE_OF_WISDOM_104 | I'm metabolizing like crazy! |
TREE_OF_WISDOM_105 | I'll never get why you animals spend all day moving around like you do. |
TREE_OF_WISDOM_106 | I experience time at a vastly slower rate than you! |
TREE_OF_WISDOM_107 | I think I'm perennial! |
TREE_OF_WISDOM_108 | My xylem is tingling! |
TREE_OF_WISDOM_109 | You can get a lot of wisdom just by standing around. |
TREE_OF_WISDOM_110 | So I've heard about this "winter" dealie. Can't say I'm looking forward to it. |
TREE_OF_WISDOM_201 | Mmmm... sunlight is DELICIOUS! |
TREE_OF_WISDOM_202 | Oops, sorry... I just gave off some oxygen. |
TREE_OF_WISDOM_203 | Gosh, I can grow leaves! |
TREE_OF_WISDOM_204 | I feel a spurt coming on! |
TREE_OF_WISDOM_205 | At this stage I lack worldly knowledge! |
TREE_OF_WISDOM_301 | I really appreciate all the cash you're spending on fertilizer! |
TREE_OF_WISDOM_302 | That cloud looks just like a vast aggregation of water droplets! |
TREE_OF_WISDOM_303 | Have you met my cousin Yggdrasil? Very big in Sweden. Lots of fans. |
TREE_OF_WISDOM_304 | I'm taking sociology at an online college. I'm really learning a lot. |
TREE_OF_WISDOM_305 | After careful observation I've deduced that it is the Earth that revolves around the sun and not the reverse as it appears. |
TREE_OF_WISDOM_401 | When you've been around as long as I have, you sleep less and hallucinate more. |
TREE_OF_WISDOM_402 | If you're mistaking the forest for the trees, just remember: A forest is a collection of individual trees and not the other way around. |
TREE_OF_WISDOM_403 | History repeats itself but it always gets the details wrong. |
TREE_OF_WISDOM_404 | If the past, present and future all simultaneously exist as "block time", surely the experience of "now" can only be an elaborate illusion? |
TREE_OF_WISDOM_405 | Courage is easy; dedication costs extra. |
TREE_OF_WISDOM_500 | Here's some wisdom that bears repeating... |
TREE_OF_WISDOM_600 | Tree food, please! |
TREE_OF_WISDOM_800 | Hey, I'm 100 feet tall! Celebrate with me by typing 'daisies' to get the zombies to leave tiny daisies behind when they die. |
TREE_OF_WISDOM_900 | Whoa! I'm 500 feet tall! This calls for some dancing! Type 'dance' to get the zombies to boogie on down! |
TREE_OF_WISDOM_1000 | WOW! I'm 1000 feet tall! Celebrate with me by typing 'pinata' to make zombies spit out candy when destroyed! |
TREE_OF_WISDOM_1100 | Thank you for feeding me! I've given you all my wisdom, but you can still grow me taller! |
TREE_OF_WISDOM_HIEGHT | {HEIGHT} Feet Tall |
CANT_USE_CODE | You don't have a tall enough Tree of Wisdom for that! |
Unused Code
Unused Music
public static const ZENGARDEN:MusicId = new MusicId();
According to this string of code, the music for the Zen Garden was in the game at one point. The .mp3 file itself is nowhere to be found in the files.
Unused Graphics
Unused Demo Sprites
There is an unused fourth upsell screen like the ones that are used. This one is likely a placeholder.
A variant of the "Try the Full Version" button in the Dwarven Stonecraft font instead of Brianne's Hand.
An unlocked version of the Mini-Games button. The filenames of said button say "VASEBREAKER", while the Puzzle button, which is the actual Vasebreaker button, has a filename that says "CHALLENGE".
Full Game Leftovers
There are leftover graphics from the full version of the game. Interestingly, most of these are also scaled down to fit with the demo's lower resolution.
Graphics for the Minigames, Puzzle and Survival modes. Includes the trophy reward.
Thumbnails for all other game modes aside from Adventure. The size of the Survival thumbnails are not scaled down, but there is a Survival: Day thumbnail that is.
Potato Mine sprites. These are not used, as Squash replaced Potato Mine in this version. They're also the only unused plant sprites.
While the question and leaf vases are used, the zombie vase is still here, just like in the full version.
A high quality shovel sprite. Strangely, the used sprites are an earlier version of the shovel graphic instead of this newer one. This was also the case for the iOS and Android versions of the full game.
Sprites related to the user interface, such as the sun bank in Slot Machine, the Imitater addon, Zen Garden fertilizer, and several seed packet types, which don't match the size of the seed packet graphic actually used.
Sprites related to the main menu. There is the text box that would've been used to input your name, an unlocked version of the Minigmes button, "Options" "Help" and "Quit" buttons, and the slider for Music and SFX volume that goes unused, hence them now being a toggle.
Sprites for the Tree of Wisdom.
Notes from night, pool, fog and roof. The player is only able to see the day note, as the demo ends after beating 2-4.
Sprites for the dirt of Digger Zombie.
Sprites for the lawnmowers that would appear when typing "trickedout" during gameplay.
Sprites for the ice trap from Ice-Shroom, which is not in this demo.
Sprite for the brain from I, Zombie
Debugging Information & Hidden Cheats
data.xml contains a cheat element. By changing false to true, it will enable the debug functions and hidden cheats. In the multiasset version, cheatsEnabled must be passed to the game.
Cheat name | Key | Description |
---|---|---|
globalPause | ` | "Pauses framework updates, or advances the framework by one update." Completely pauses the game framework while also giving it a black background, no frame advancement commands work when this is on. |
toggleDebug | F1 | Renders the game's FPS and statistics at the bottom of the screen in this format:
v%i.%i [FPS: %i] [Avg. Update Time: %i] [Avg. Render Time: %i] [Avg. Task Time: %i] [Avg. Flash Time: %i] |
stepUpdates | F3 | Pauses the game, if paused advances based off how many steps the game is running at. |
resumeUpdates | F4 | "Resumes framework updates." Unpauses the game from pausing frames. Restores the game's original step count. |
slowerUpdates | F5 (In MSN Zone version, "7") | "Reduces the number of game updates per step by 1 (min. of 1)." Decreases the game's speed in steps. |
fasterUpdates | F6 (In MSN Zone version, "8") | "Increases the number of game updates per step by 1 (max of 30). " Increases the game's speed in steps. |
refreshSeedsCheat | 4 | Automatically recharges the seed packets that you currently have selected. |
spawnAwardCheat | 5 | Spawns an award, if no award is in the level, spawns the next Plant. |
freePlantingCheat | 6 | Gives you unlimited sun and no recharge. This is apparently where the string Free Planting Cheat gets called but fails to be found to as the developers forgot to square bracket the string ID to separate the text and itself apart, such an mistake was carried over in full versions of the game! |
previousLevelCheat | , | Goes to the previous level, if on the first level, restarts it.. |
nextLevelCheat | . | Goes to the next level, if on the final level, restarts it. |
spawnWaveCheat | / | Force spawns the next wave of Zombies,, this also affects the current level's progress. |
spawnNormalZombieCheat | z | Spawns a normal Zombie on a random lane. |
spawnScreendoorZombieCheat | s | Spawns a Screen Door Shield Zombie on a random lane. |
spawnNewspaperZombieCheat | n | Spawns a Newspaper Zombie on a random lane. |
spawnFootballZombieCheat | f | Spawns a Football Player Zombie on a random lane. |
spawnBucketZombieCheat | b | Spawns a Buckethead Zombie on a random lane. |
spawnConeheadZombieCheat | c | Spawns a Conehead Zombie on a random lane. |
spawnPolevaultZombieCheat | p | Spawns a Pole-vault zombie on a random lane. |
spawnGraveZombieCheat | g | Spawns random Zombies from existing gravestones. |
unlockAllModes | u | Unlocks the Survival and Puzzle modes. This cannot relock them. |
Hidden levels
The game can be hacked with an external program to access levels outside of Adventure mode. The debug keys to skip levels don't work for these.
Level 1-0
This is a level with no plants, one flag and a blank reward, leading to level 1-1 after beating it. Zombies do spawn, but the player can't lose as every zombie ends up being crushed by a lawnmower. Every level before 1-1, including negative levels like 1--1, is a copy of this one.
Level 2-5
This level, while disappointingly not being Whack-a-Zombie, it's rather a duplicate of Level 2-4 with no graves. When all zombies are eliminated, no reward is given, not even when using debug keys.
Source Compilation Directories
The English game SWFs contains debug compilation info regarding where scripts and assets were compiled. No clue what FGPM means.
C:\work\games\Flash\pvz\src (PopCap.com August 21, 2009)
C:\work\games\depot\Flash\pvz\src (PopCap.com September 15th, 2009)
C:\work\games\Flash\tools\fgpm\working (PopCap.com)
D:\!GAME_REAL\plantsvszombies\SVN\PROJECT\src (GameHouse/RealArcade Multiasset Version)
D:\svnroot\localization\games\plantsvszombies\web\source\tools\working (GameHouse/RealArcade Multiasset Version)
Revisional Differences
September 15th, 2009 (PopCap.com)
- Removed an extra button hitbox of the completed loading screen that covered the entire game.
- Removed code for a keypress of 2 to show the upsell screen in the playfield without having cheats enabled.
- Fixed an issue with the advertising API preventing the restart function from working properly when enabled.
- A lot of generated particle and reanimation code was removed, mostly residing from the full game.
The Plants vs. Zombies series
| |
---|---|
Windows, Mac OS X | Plants vs. Zombies (Prototypes) |
Android | Plants vs. Zombies • Plants vs. Zombies 2 • Heroes • Plants vs. Zombies 3 (Demos) |
iOS | Plants vs. Zombies • Plants vs. Zombies 2 (Use Your Brainz EDU) • Heroes • Plants vs. Zombies 3 (Demos) |
Adobe Flash | Plants vs. Zombies |
Nintendo DS, DSiWare | Plants vs. Zombies |
Xbox 360, PlayStation 3, PlayStation Vita | Plants vs. Zombies |
China-Exclusive | |
iOS | Great Wall Edition • Plants vs. Zombies 2 • All Stars |
Android | Great Wall Edition (Dev Build) • Journey to the West • Plants vs. Zombies 2 (Dev Build) • All Stars |
Windows | Online |
Android TV | Plants vs. Zombies |
Garden Warfare | |
Windows | Garden Warfare • Garden Warfare 2 • Battle For Neighborville (Closed Alpha) |
Xbox 360, PlayStation 3 | Garden Warfare |
Xbox One, PlayStation 4 | Garden Warfare • Garden Warfare 2 • Battle For Neighborville (Closed Alpha) |
Nintendo Switch | Battle For Neighborville (Closed Alpha) |
- Pages missing developer references
- Games developed by PopCap Games
- Pages missing publisher references
- Games published by PopCap Games
- Adobe Flash games
- Pages missing date references
- Games released in 2010
- Games released in August
- Games with unused code
- Games with unused enemies
- Games with unused text
- Games with debugging functions
- Games with revisional differences
- To do
- Plants vs. Zombies series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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Games > Games by content > Games with revisional differences
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Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Electronic Arts > Games developed by PopCap Games
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Games > Games by release date > Games released in August
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