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Plants vs. Zombies: Garden Warfare 2/Debugging Material

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This is a sub-page of Plants vs. Zombies: Garden Warfare 2.

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Developer Menu

Accessed from the pause screen, a button called QA Debug is hidden in retail builds. Clicking it loads a window with many options, values and tabs; most of these options don't work or are lazily written.

Tabs

Gameplay Debug

Gameplay debug options.

Options
  • ADD HEALTH: Is meant to change the user's health value, but doesn't work; it can be set to 1, 25, 100, 500, 1000 or 100000, and defaults to 100.
  • Teleport to active objective: Doesn't work.
  • TELEPORT TO OBJECTIVE: Is meant to change the objective, but doesn't work; it can be set to 1, 2, 3 or ?, and defaults to 1.
  • INSTANT CAPTURE: Doesn't work; it can be set to true or false, and defaults to false.
  • RUSH TIMER: Likely was used to change the rush timer, but no longer works; it can be set to unpause or pause, and defaults to unpause.
  • Jump to wave: Immediately goes to the given wave; it can be set to 1, 2, 3 or ?, and defaults to 1.
  • Disable Ability Cooldown (must also be set on server): A server-side setting to toggle ability cooldowns that doesn't work because it needs to be set on the server; it can be set to true or false, and defaults to false.
  • COOPS debug: Enters debug mode for Co-Op. The "set health" option works, but "skip wave" does not.
  • Zombies Win: Is meant to make the Zombie team instantly win, but doesn't work.
  • Plants Win: Is meant to make the Plant team instantly win, but doesn't work.
  • Disable Preround: Disables the Waiting For Players phase. Doesn't always work.
  • Build Current Teleporter: Doesn't work.
  • Ignore Mission Dependencies: Is meant to ignore dependencies for Missions, but doesn't work; it can be set to true or false, and defaults to false.
  • Cvd Disable Gnomes: Disables gnomes for Cats vs. Dinos.
  • Cvd Force Gnomes: Forces gnomes for Cats vs. Dinos. Results in a crash shortly after they spawn.
  • Cvd Disable Singularities: Disables singularities for Cats vs. Dinos. Also removes preexisting ones.
  • Cvd Force Singularities: Spawns one singularity per click, seemingly maxing out at 3.
  • Cvd Force EndGame: Forces the space-time continuum to collapse.
  • Cvd Pause Round Timer: Pauses the round timer.
  • Cvd Toggle Debug: Is meant to toggle debug for Cats vs. Dinos, but does nothing.
  • Crazy Option Quick Regen: Enables the Quick Regen Crazy Setting. This applies to the entire server and can only be used online.
  • Crazy Option Healing Auras: Enables the Healing Aura Crazy Setting. This applies to the entire server and can only be used online.
  • Crazy Option Berserk: Enables the Berserker Crazy Setting. This applies to the entire server and can only be used online.
  • CTT Plants Win: Makes the Plant team instantly win for Capture the Taco.
  • CTT Zombies Win: Makes the Zombie team instantly win for Capture the Taco.
  • CTT Toggle Timer: Pauses the timer in Capture the Taco.
  • Taco Week: Sets the Taco Week value in the Backyard. This changes the stage of the taco on top of the town hall.
UI Debug

UI debug options.

Options
  • Language: Changes the language the game is using; it can be set to English, French, Italian, German, Spanish, Japanese, Brazilian and HAL IDs, and defaults to the language of the user.
  • Coop Slots Debug: Enters debug mode for Co-op slots.
  • Objective UI Testbed: Enters debug mode for the Objective UI.
  • Coop Scoring Debug: Enters debug mode for the Co-op Scoring UI.
  • Display Special Characters: Loads a screen with all special characters in all languages from the fonts.
  • Long Text Test: A test for displaying long text. Shows LONG TEXT in the top-left corner.
  • Boss Heads: Enters boss head debug mode.
  • EA Text Debug: Shows Debug Text aligned vertically for the center, top, or bottom.
AI DEBUG

AI debug options.

Options
  • Pathfinding Debug: Is meant to toggle Pathfinding Debug, but doesn't work; it can be set to Disabled or Large Type, and defaults to Disabled.
  • Kill All AI: Is meant to kill all AIs, but doesn't do anything; it can be set to Team Plans, Team Neutral or Team Zombies.
  • Pause AI (must be host): Is meant to pause all AIs, but does nothing; it can be set to true or false, and defaults to false. Can only done as the host.
  • AI SPAWN DEBUG: Does nothing.
PROGRESSION DEBUG

Progression debug options.

Options
  • Sticker Shop: Loads the Sticker Shop.
  • ADD CURRENCY: Is meant to add the given amount of coins, but does nothing; it can be set to 1, 100, 500, 1000 or 100k.
  • Wipe Inventory: Does nothing.
  • THIS_DOES_NOTHING: An obvious dummy button that, well, does nothing.
  • Grant All Inventory: Does nothing.
  • Grant Unopened Packs: Does nothing.
  • Redeem Code: Does nothing, as the GUI for it was removed at some point.
  • Stop Next Purchase Before: Is meant to stop the next IAP before a state, but does nothing; it can be set to CommerceCheckout, BlazeSetStarted, None, BlazeRedeem, BlazeSetConsumed, ConmmerceConsume or BlazeSetVerified.
  • List Interrupted IAPs: Does nothing.
  • Resume Interrupted IAPs: Does nothing.
  • Award active challenge: Does nothing.
  • Set Player Level: Is meant to set the player's level by the given value, but does nothing; it can be set to any value from 1-100.
  • Prestige Character: Does nothing.
  • Add Star Consumable: Is meant to add the given amount of stars to the user, but does nothing; it can be set to 1, 25, 100, 500, 1000 or 100k.
  • Delete Bytevault record: Does nothing.
  • Wipe Stats: Does nothing.
  • Add Character XP: Is meant to add the given amount of character XP to the user, but does nothing; it can be set to 1, 1.10 25, 100, 500, 1000 or 100k.
  • Reset Chests (Deletes all save): Does nothing.
  • Short Circuit Purchase: Was likely where Short Circuit can be purchased from, but but no longer does anything; it can be set to CommerceCheckout, BlazeSetStarted, None, BlazeRedeem, BlazeSetConsumed, ConmmerceConsume or BlazeSetVerified.
  • ID_M_ADD_SELFREVIVES: Was likely used to add the given self revive value to the user, but no longer does anything.
  • ID_M_ADD_TEAMREVIVES: Was likely used to add the given team revive value to the user, but no longer does anything.
  • Black Market: Was likely used to load Rux's shop. Loads a message named temporarily removed, sorry with text reading talk to jeff cif is you need this put back in!, and OK button text reading okidoke!.
  • ID_M_ADD_RAINBOW_STARS: Does nothing.
  • GrantGnomeUnderworldKey: Gives the user the selected Key. Grants consumables if you have the keys.
  • Set Max Rank: Does nothing.
Quest

Quest options.

Displays current quests; this likely would have been used to enter another UI when clicked, which has seemingly been removed.

Gnomes

Gnomes mission options.

Options
  • gn_xx: Displays challenge status for the given mission.
  • Collect All Gnomes: Does nothing.

Co-op debug mode

An in-game display for co-op debugging.

Options

  • Garden Health: Sets the health of the garden; it can be set to 10, 20, 30, 40 or ? and beyond, and defaults to 0 (automatic).
  • Skip Ops Waves: Does nothing.

Co-op slots debug mode

An in-game display for debugging the co-op slot machine UI.

Options

  • Play Intro: Plays the intro animation for the slot machine.
  • Play Outro: Plays the outro animation for the slot machine.
  • Play Match: Plays the matching animation for the slot machine.

A list for the slot machine's current data is also shown, with SlotXState, SlotXFinal and SlotXTease. These can be set to 1, 2 or 3.

Objective UI debug mode

An in-game display for the Objective UI.

Options

  • Tune Rush Objective: Toggles Rush Objective UI; left increases Zombies, right increases Plants.
  • TDM Zombie Kills: Toggles Zombie Kill UI; left increases Zombies, right increases Plants.
  • TDM Plant Kills: Toggles Plant Kill UI; left increases Zombies, right increases Plants.
  • Garden Ops Tuning: Enters Garden Ops Tuning Mode.
  • Graveyard Ops Tuning: Enters Graveyard Ops Tuning Mode.

A note saying Navigate Left/Right when highlighted the corresponding menu option to increase and decrease values is also shown.

Garden Ops tuning mode

An in-game display for Garden Ops GUI tuning.

Graveyard Ops tuning mode

An in-game display for Graveyard Ops GUI tuning.

Co-op Scoring debug mode

An in-game display Co-op score display debugging.

Options

  • Play Win Intro: Plays the win intro animation for the scoring display.
  • Play Win Outro: Plays the win outro animation for the scoring display.
  • Play Lose Intro: Plays the intro animation for the scoring display.
  • Play Lose Outro: Plays the lose outro animation for the scoring display.

Boss head debug mode

An in-game display for Co-op score display debugging.

Options

  • Boss Head: Shows the given boss head.