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Persona 5 Royal/Unused Skills and Cards
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This is a sub-page of Persona 5 Royal.
Persona 5 Royal introduces many new skills to the game, and ups the amount of skills internally to 1048. Many unused skills in Persona 5 reappear in identical forms here in Royal, and won't be repeated, unless some change was made in Royal. Many unused skills are named BLANK and work identical to attack, which will not be listed.
Hex ID | Name | Element | Description | Target | Cost | Notes |
---|---|---|---|---|---|---|
062 | Trapped Rat | Almighty | High chance of Mouse to one foe. | 1 Enemy | Free | While used by enemies, it's unused by team members, and shows as an Almighty skill despite being a status move. Uses the correct effect, but will always miss. |
06C | NOT USED | Defense | BLANK | 1 Enemy | 50HP | Deals 1 point of damage, shows the unused Test effect, and inflicts the enemy with fear. |
072 | NOT USED | Almighty | BLANK | All Enemies | Free | Deals signficant damage, uses the unused Test effect. |
0A6 | Adam Skill 1 | Almighty | BLANK | All Enemies | 48HP | Deals damage to all enemies, uses the unused Test effect. Excluding using 48 HP it's identical to Adam Skill 6. |
0DA | UNUSED | Defense | BLANK | 1 Enemy | 8SP | Shows the Status attack effect when used, but does nothing. |
0DB | NOT USED | Defense | BLANK | 1 Enemy | 8SP | Crashes the game when used. |
0E8 | NOT USED | Defense | BLANK | 1 Teammate/Self | 8SP | Shows the ATK Up effect, says "This is already in effect!" but does nothing. |
0E9 | NOT USED | Defense | BLANK | 1 Teammate/Self | 15SP | Shows the ATK Up effect with a gun sound, says "There is No Effect!" with nothing else happening. |
0EA | NOT USED | Defense | BLANK | Self | 15SP | Shows the Flow effect, does nothing else. |
204 | Royal Jelly | Healing | Item:
Cures Mouse |
N/A | N/A | Seen originally in Persona 5 but with a typo. A ghost skill intended for an item that was never implemented. Even if a teammate is Rattled, trying to use this skill will bring up the message "No target available". |
282 | Mental Hack | Automatic | Recognize the most effective choice in Demon Negotiations. | N/A | N/A | Seen originally in Persona 5, with a different description. Grouped with Futaba's Confidant bonuses. Despite its description, it doesn't actually do anything. |
291 | Shot Of Lust | Almighty | Medium Almighty dmg to all foes. | All enemies | 14SP | Seen originally in Persona 5, but got renamed in Royal. Has a description which is identical to the one used for Megido. Appears to also have been intended for Suguru Asmodeus Kamoshida, given the skill name and the animation resembling his Gold Medal Spike. |
309 | Adam Skill 5 | Almighty | BLANK | Single Enemy | 99SP | Deals damage to only 1 enemy, uses the unused Test effect. |
30A | Adam Skill 6 | Almighty | BLANK | All Enemies | 38SP | Deals damage to all enemies, uses the unused Test effect. Other then using 38 SP, it's identical to Adam Skill 1. |
30C | Mona/Ryuji Unison Attack | Almighty | BLANK | N/A | Morgana only gets a Showtime with Ann and Haru, and Ryuji a showtime with Yusuke and Makoto. When using this attack it (attempts) to load Ann and Morgana's Showtime, implying that the Ann and Morgana Showtime attack was originally Ryuji and Morgana, possibly hinting at Showtimes being introduced before Ann's addition to the team. | |
314 | UNUSED: Akechi Unison Attack | Almighty | BLANK | N/A | Akechi and Sumire are the only characters in the game with only one Showtime attack, only having one with the protagonist. This may have been intended for both of them together. | |
3E6 | Trait DLC for Bitedown | Physical | BLANK | One enemy | N/A |