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Parasite Eve II/Unused Backgrounds/Area 3

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This is a sub-page of Parasite Eve II/Unused Backgrounds.

Area 3 (Dryfield, nighttime)

Image Info
Parasiteeve2 71789.png Room #1 (Gas Station), Screen #1

File #91793
An overhead view of the entire room.

Parasiteeve2 91824.png Room #1 (Gas Station), Screen #8

File #91824
A close-up of the phone booth. During regular game play, the phone line was cut and no close-up was used since you cannot save the game with it.

Parasiteeve2 92603.png Room #1 (Main Street), Screen #1

File #92603
An overhead view of the entire room.

Parasiteeve2 92686.png Room #1 (Main Street), Screen #10

File #92686
An unused angle, post-Burner fight. It was likely to have been used with the cutscene involving Flint's death.

Parasiteeve2 72634.png Room #3 (General Store), Screen #1

File #92878
An overhead view of the entire room.

Parasiteeve2 93102.png Room #3 (General Store), Screen #15

File #93102
A close-up of a toolbox that no longer has a wrench inside. It is also the wrong colour.

Parasiteeve2 93162.png Room #5 (Back Street), Screen #1

File #93162
An overhead view of the entire room.

Parasiteeve2 93220.png Room #6 (Souvenir Shop), Screen #1

File #93220
An overhead view of the entire room.

Parasiteeve2 73094.png Room #7 (Warehouse), Screen #1

File #93315
An overhead view of the entire room.

Parasiteeve2 93362.png Room #8 (B1 Main Corridor), Screen #1

File #93362
An overhead view of the entire room. This room's background images come from B1 Main Corridor in the Shelter.

Parasiteeve2 94802.png Room #9 (Dilapidated House), Screen #1

File #94802
An overhead view of the entire room. Compared to the daytime version, this one is bland.

Parasiteeve2 78567.png Room #11 (Room 1), Screen #1

File #96946
An overhead view of the entire room.

Parasiteeve2 97022.png Room #11 (Room 1), Screen #7

File #97022
This appears to be a daytime version of the close-up where the Bone Sucklers appear from under the bed. These beds (however) are covered with sheets.

Parasiteeve2 96947.png Room #11 (Room 1), Screen #8

File #96947
The beds are covered in blankets and a pillow. In the final version, they appear only as mattresses.

Parasiteeve2 96948.png Room #11 (Room 1), Screen #9

File #96948
The beds are covered in blankets and a pillow. In the final version, they appear only as mattresses.

Parasiteeve2 78726.png Room #12 (Room 2), Screen #1

File #97103
An overhead view of the entire room.

Room #13 (Room 3), Screen #'s 1-5
File #'s 97266, 97267, 97268, 97269 and 97270
A few of the unused angles for daytime also appear at night.

Image Info
Parasiteeve2 78923.png Room #14 (Room 4), Screen #1

File #97440
An overhead view of the entire room.

Parasiteeve2 78979.png Room #15 (Parking Lot), Screen #1

File #97604
An overhead view of the entire room.

Parasiteeve2 79101.png Room #16 (Toilet), Screen #1

File #97725
An overhead view of the entire room. Thankfully, this view appears far more sanitary than the final version.

Parasiteeve2 97792.png Room #16 (Toilet), Screen #9

File #97792
This camera angle is not used in-game.

Parasiteeve2 97868.png Room #17 (Motel Lobby), Screen #1

File #97868
An overhead view of the entire room.

Parasiteeve2 97991.png Room #18 (Saloon G & R), Screen #1

File #97991
An overhead view of the entire room.

Parasiteeve2 79693.png Room #19 (G & R Kitchen), Screen #1

File #98135
An overhead view of the entire room.

Parasiteeve2 98199.png Room #20 (Water Tower), Screen #1

File #79693
An overhead view of the entire room.

Parasiteeve2 98301.png Room #20 (Water Tower), Screen #9

File #98301
This close-up is used during the daytime, but not used at night.

Parasiteeve2 98390.png Room #21 (Water Tank), Screen #1

File #98390
An overhead view of the entire room.

Parasiteeve2 98484.png Room #22 (Breezeway), Screen #1

File #98484
An overhead view of the entire room.

Parasiteeve2 98534.png Room #22 (Breezeway), Screen #6

File #98534
This close-up is used during the daytime, but not used at night.

Room #23 (Factory), Screen #'s 1, 10, 11, 13-18
File #'s 98634, 98714, 98715, 98717, 98738, 98754, 98755, 98762
A number of unused images are here, including shots daytime and close-ups 'normally' used by daytime, only. The puzzle in this room is not pre-solved for the nighttime version of Dryfield (which is the normal for most of the other rooms) and should the player 'warp' to this location, they will have to solve it to enter the Garage. The last image is missing a grate on the floor.

Image Info
Parasiteeve2 98841.png Room #24 (Garage), Screen #1

File #98841
An overhead view of the entire room.

Parasiteeve2 98950.png Room #24 (Garage), Screen #16

File #98950
This background remains unused from daytime. It cannot be seen in-game and attempting to do so may crash the game.

Parasiteeve2 99493.png Room #25 (Driveway), Screen #1

File #99493
An overhead view of the entire room.

Parasiteeve2 99533.png Room #25 (Driveway), Screen #6

File #99533
An close-up of the entrance to the well. This is used in daytime and is not normally viewable at night, though it is possible if you warp to Area 3 before solving the well puzzle.

Parasiteeve2 99613.png Room #26 (Junk Yard), Screen #1

File #99613
An overhead view of the entire room.

Parasiteeve2 99686.png Room #26 (Junk Yard), Screen #5

File #99686
This angle cannot be seen since the green car's roof gets crushed before you can walk up to the trailer.

Parasiteeve2 88096.png Room #27 (Trailer Coach), Screen #1

File #99865
An overhead view of the entire room.

Parasiteeve2 99975.png Room #28 (Room 5), Screen #1

File #99975
An overhead view of the entire room.

Room #29 (Factory), Screen #'s 1, 13-16, 27, 28, 30, 31 and 38
File #'s 100246, 98714, 98715, 98717, 98738, 98754, 98755, 98762
Plenty of unused images.

Image Info
Parasiteeve2 103596.png Room #30 (Room 6), Screen #1

File #103596
An overhead view of the entire room.

Parasiteeve2 103646.png Room #30 (Room 6), Screen #6

File #103646
Most likely from an earlier build of the room.

Parasiteeve2 103698.png Room #30 (Room 6), Screen #10 & 11

File #103698 & 103699
An unused close-up of the phone. Most likely from an earlier build.

Parasiteeve2 103789.png Room #31 (Motel Balcony), Screen #1

File #103789
An overhead view of the entire room.

Parasiteeve2 103946.png Room #32 (Water Hole), Screen #1

File #103946
An overhead view of the entire room.

Parasiteeve2 91422.png Room #34 (Cellar), Screen #1

File #104102
An overhead view of the entire room.

Parasiteeve2 91523.png Room #34 (Cellar), Screen #6

File #104204
This view is not used. The cabinet can only be inspected while the lights are on.

Parasiteeve2 91581.png Room #38 (Underpass), Screen #1

File #104260
An overhead view of the entire room.


(Source: Orin(Images) & Kuro-chan(Research))

Notes

Room #'s 4, 10, 33, 35, 36 and 37 do not exist. Attempting to access them will crash the game.