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Notes:Teenage Mutant Ninja Turtles (Arcade)
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This page contains notes for the game Teenage Mutant Ninja Turtles (Arcade).
600BD: Stage Clear Boolean 60101: Number of Lives (Player 1) 60120: Next Stage ID. 60121: Current Stage ID. 62002: Turtle ID (Player 1) 00: Leonardo 01: Michaleangelo 02: Donatello 03: Raphael 62004: Turtle Action ID (Player 1) 00: Standing 04: Holding Pistol 01: Walking 00: Walking Down / Left / Right 01: Walking Up 02: Walking Down / Left / Right - With Gun 03: Walking Up - With Gun 02: Jumping 00: Starting to Jump 01: Leaping 02: Jumping 03: Falling 03: Attacking 00: Weapon Attack 1 02: Weapon Attack 2 05: Throwing Enemy 09: Drop Kick 0A: Jump Swipe 0B: Jump Kick 04: Damaged 03: Hit - Against Wall 05: Hit - Flying 06: Back Hit - About to Roll 08: Back Hit - Rolling 09: Back Hit 0A: Hit - Against Wall - Flying Up 0B: Back Hit - Against Wall 0C: Hit - Against Wall - Fall 0E: Back Hit - Against Wall - Fall 12: Falling + Rolling on Ground 18: Hit - Rebound 1A: Back Hit - Against Wall - Rebound 1B: Rebound from Back Hit 1C: Frozen 1D: Melting from Freeze 1E: Electrocuted 22: Grabbed 23: Grabbed + Electrocuted 2A: Demutated 2B: Demutated - Walking Away 05: Firing Laser Pistol 62008: Energy (Player 1) 62009: Combo Counter (Player 1) 62013: X Position (Player 1) 62017: Y Position (Player 1) 6202D: Invincibility time (Player 1) 62038: Frame ID? (Player 1) 62043: Turtle Attack Delay (Player 1) 62045: Laser Gun Boolean (Player 1) 623C0: Object Properties? 02: Can Be Damaged 40: Face Right 80: Object Visibility 623C2: Object #X's ID. 62402: Object #X's Palette Offset 633F6: Hurry Timer Enemy IDs 00: Purple Foot Soldier 01: White Foot Soldier - Sword 02: Red Foot Soldier - Hammer 03: White Foot Soldier - Knives 04: Throwing Knife 05: Purple Foot Soldier - Javelin 06: Javelin 07: Orange Foot Soldier - Alien Weapon 08: Circular Rays 09: Orange Foot Soldier - Gun 0A: Foot Soldier Bullets 0B: Yellow Foot Soldier - Boomerangs 0C: Boomerang 0D: Orange Foot Soldier - Throwing Stars 0E: Throwing Star 0F: Shredder 10: Bebop 11: Rocksteady 12: Apartment Door 00: Default 13: Elevator Door 14: Foot Soldier - Sewer Lid 15: Foot Soldier - Unknown Action 16: Foot Soldier - Unknown Action 17: Foot Soldier - Sewer Water 18: Foot Soldier - Throws Dynamite 19: Sewer Lid 1A: Falling Burning Debris 1B: Foot Soldier - Hiding In Truck 1C: Bebop + Rocksteady Door 1D: General Traag 1E: Lieutenant Granitor 1F: Electric Spark? 20: Fire Hydrant 21: Hydrant Plug 22: Parking Meter 23: Mouse 24: Alligator [UNUSED] (Crashes when hit) 25: Skateboard Woman 26: Pizza Box 00: Speedy (Blue Box) 01: Whirly (Yellow Box) 02: Energy (Red Box) 03: Zappy (Purple Box) 04: Box Hurts Player 27: "STUNNER" Sign 28: Explosive Barrel 29: Laser Turret 2A: Foot Soldier - Hiding Behind Turret 2B: Laser Turret + Foot Soldier 2C: Turret Lasers 2D: Broken Barrel 2E: Freezing Machine 2F: Orange Arrows with Freezing Machine 30: Electric Zappers 31: Small Explosion 32: Big Explosion 1 33: Big Explosion 2 34: Small Moving Explosion 35: Moving Car Object 36: ??? (Foot Soldiers interact with it) 37: Laser Turret 2 38: Foot Soldier - Gun - Unknown Action 39: Laser Beam Shooter 3A: Laser Beam 3B: Windows? 3C: Lamp [UNUSED] (Crashes when hit) 3D: Chair [UNUSED?] 3E: Burning Object? 3F: Lamp Duplicate [UNUSED] 40: April's Apartment Door 41: Rock [UNUSED?] 42: Half-Explosion 43: Foot Soldier Copter 00: Lasers 01: Bombs 44: Copter Laser Impact 45: Foot Soldier - Exiting Technodrome Door 46: Half-Explosion 2 47: Burning Roof Tile 48: Granitor's Kicked Door 49: Rocket 4A: Rocket 2 4B: Foot Soldier - Facing Wall 4C: ??? 4D: Laser Wall? 4E: Mouser 4F: Mouser Wall 50: Sewer Rocket 51: Sewer Rocket Spawner 52: Sewer Spike Wall 53: Roadkill Rodney 54: ??? (Can be killed, explodes) 55: Roadkill Rodney Lasers 56: Foot Soldier - Missile Bomb 57: Missile Bomb Explosion 58: Single Laser 59: Speed Limit Sign 5A: Traffic Cone 5B: One Way Sign 5C: Baxter Stockman 5D: ??? (Big Solid Object - No Graphics) 5E: Dropped Mouser 5F: Tiny Missile 60: Black Metal Ball 61: Spiked Traffic Barrier 62: Tires 00: Two Tires 01: One Tire 63: Black Metal Ball Spawner 64: Big Circular Rays 65: Krang 66: Krang's Rocket Fist 67: Krang's Lasers? 68: Krang's Dimensional Entrance 69: Hoverboard Foot Soldier 00: Gun 01: Alien Weapon 02: Throwing Knives 6A: Foot Soldier - Tire 00: Holding Tire 01: Hiding in Tire 6B: Flying Tire 00: Default 6C: Shredder's Helmet 6D: Shredder's Mutation Ray 6E: Black Metal Ball - Technodrome 6F: Missile Bomb 70: Dynamite 00: Default 71: Foot Soldier - Motorcycle 00: Moving Left 01: Moving Right