If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Notes:Kya: Dark Lineage
Jump to navigation
Jump to search
This page contains notes for the game Kya: Dark Lineage.
Alternative methods to access the secret level (LEVEL_13)
Accessing via editing the iso (Hex editor)
Requires an ISO of KDL (or disc to create one), an hex editor, and PCSX2 or a chipped console
- Create a copy of the KDL iso file
- Open the copy you just created with your hex editor of choice
- Open the string search function, and search for AddLevel
- Place the cursor right after the 1 of LEVEL_1, and making sure the hex editor is set to overwrite text mode, type 3", followed by a space
- Save the file. If you're using HxD and it starts to make a backup, you can cancel it since you've already made a copy
- Open PCSX2, select the modified iso, and start the emulator. Or burn the modified ISO to a DVD-R
- When the game loads, select New Game, select a file that's empty, or that you don't care about, and start a new game like normal
- After the first few lines of the intro dialog, you'll load into the secret level
- At this point I recommend you create a save state, since the game autosaves once you enter a different area; or you can unplug the memory card to stop the auto saving
Accessing via save file (PCSX2)
Requires MyMC, an ISO or disc of KDL, and PCSX2
- Download the NTSC save file or the PAL save file
- Open MyMC
- Select the Mcd001.ps2 PCSX2 memory card file. If you have KDL save files you don't want to lose in any save slot, create a backup of Mcd001.ps2
- If you already have a save file for KDL, highlight it, then go to File > Delete
- Go to File > Import
- Import the file you downloaded
- Close MyMC
- Open PCSX2, select the game iso, and start the game as normal
- When the game loads, select Load Game, and load the save file, and you'll load into the secret level. Note that the game is set to 16:9
- At this point I recommend creating a save state, since the game autosaves once you enter a different area
Accessing via save file (PS2)
Requires homebrew access, an USB stick supported by the PS2, wLaunchElf, a memory card, and a copy of KDL
If you have KDL save files you don't want to lose in any save slot, create a backup of the file from the PS2 browser or from wLE
- Download the NTSC save file or the PAL save file
- Launch wLaunchElf and plug in the USB stick
- Go to mass:, highlight the save file, press R1, and Copy
- Go to mc0:/mc1:, press R1, and psuPaste
- After it's done, exit from wLaunchElf and launch KDL
- When the game loads, select Load Game, and load the save file, and you'll load into the secret level. Note that the game is set to 16:9
- At this point I recommend you eject the memory card to stop the game from autosaving when you go to a different area
(Source: kyadlfiles.github.io)