Neighbours From Hell 2: On Vacation
Neighbours From Hell 2: On Vacation |
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Also known as: Mónǐ línjū 2: Bōzhé bùduàn de xiūxián zhī lǚ (CN), Böse Nachbarn 2: Urlaub mit Hindernissen (DE), Un Vecino Infernal 2: De Vacaciones (ES), Un voisin d'enfer 2: En Vacances (FR), Pokoli Szomszédok 2: Vakáción (HU), Sąsiedzi z piekła rodem 2: Na wakacjach (PL), Kak dostat` soseda 2: Adskie kanikuly` (RU) This game has unused graphics. |
Neighbours from Hell 2: On Vacation is the followup reality show game where you get to mess with your neighbor once again. Except this time he's travelling with his mom all around the world in an attempt to get away from Woody.
Contents
Debug Options
The gameoptions.xml file found in the save directory has a couple debugging options that can be toggled under the <screen />
, <sfx />
and <system />
tags.
showfps
Displays the version, build, framerate and hardware usage in the top right corner.
showobjrgn
Renders a red region overlay around all the game objects.
showfloorrgn
Renders a green overlay over all the floors.
showwallrgn
Renders a blue region overlay over all the game walls.
logsound
Drops a Sound.log file by the executable at runtime. The box below shows what's dumped by starting and exitting the game.
<<New Session>> reset(44100) startup Try to Enter threadId=19412 startup Entered threadId=19412 startup(44100) freeStreams Try to Enter threadId=19412 freeStreams Entered threadId=19412 freeStream Left threadId=19412 startup Left threadId=19412 CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 stopMusic Try to Enter threadId=19412 stopMusic Entered threadId=19412 ----- Stream Dump 'stopMusic(2) before' start ----- : ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 ----- Stream Dump 'stopMusic(2) before' end ----- CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 ----- Stream Dump 'stopMusic(2) after' start ----- : ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 ----- Stream Dump 'stopMusic(2) after' end ----- stopMusic Left threadId=19412 crossfade Try to Enter threadId=19412 crossfade Entered threadId=19412 file='music/titel.mp3', fadeout=500, fadeint=500, samplepos=500, loopCount=0 playMusic Try to Enter threadId=19412 playMusic Entered threadId=19412 CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::init: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: a60ef68 Volume: 1.000000 CStream::setVolume: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: a60ef68 Volume: 1.000000 CStream::start: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0, FadeType: NONE Stream: a60ef68 Volume: 1.000000 ----- Stream Dump 'playMusic' start ----- : ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0, FadeType: NONE Stream: a60ef68 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 : ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 ----- Stream Dump 'playMusic' end ----- playMusic Left threadId=19412 crossfade Left threadId=19412 shutdown Try to Enter threadId=19412 shutdown Entered threadId=19412 freeStreams Try to Enter threadId=19412 freeStreams Entered threadId=19412 CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 0, File: 'music/titel.mp3', Playing: 1, Paused: 0, Stopped: 0, FadeType: NONE Stream: a60ef68 Volume: 1.000000 CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 0, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 1, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop before: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 CStream::stop after: ThreadId=19412 ,RealMode: 1, Slot: 2, File: '', Playing: 0, Paused: 0, Stopped: 1, FadeType: NONE Stream: 0 Volume: 1.000000 freeStream Left threadId=19412 stopAllSounds shutdown Left threadId=19412
loggamelogic
Drops a GameLogicLog##.xml file in the save directory, where ## is an incremental number. It lists a whole bunch of information about what the game accesses and whatnot. The box below is what's dumped by starting the 1st ship level.
<?xml version="1.0"?> <level value="ship1" seed="303582406"/> <time value="0"/> <CreateGLObjMsg name="mother" flag="1"/> <AddHotSpotMsg name="bubble" offset="-50/-200"/> <AddHotSpotMsg name="neighbor" offset="0/30"/> <AddActionMsg actor="mother" actoranim="call" actornextanim="wait" name="callneighbor" time="19" noise="0"/> <AddActionMsg actor="mother" actoranim="order" actornextanim="wait" name="order" time="16" noise="0"/> <AddActionMsg actor="mother" actoranim="order_left" actornextanim="wait" name="order_left" time="16" noise="0"/> <SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/> <SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/> <SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/> <SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/> <SetFlagMsg mask="32768" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="olga" flag="1"/> <SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/> <SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/> <SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/> <SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/> <EndGLObjMsg/> <CreateGLObjMsg name="neighbor" flag="1"/> <AddHotSpotMsg name="bubble" offset="-50/-200"/> <AddHotSpotMsg name="olga" offset="25/-25"/> <AddHotSpotMsg name="mother" offset="0/-25"/> <AddActionMsg actor="olga" actoranim="fight_neighbor" actornextanim="ms0" name="fight" objanim="inv" objnextanim="ms2" time="41" noise="0"/> <AddActionMsg actor="mother" actoranim="fight_neighbor" actornextanim="ms0" name="fight" objanim="inv" objnextanim="ms2" time="38" noise="0"/> <AddActionMsg actor="neighbor" actoranim="search" actornextanim="ms2" name="search" time="24" noise="0"/> <AddActionMsg actor="neighbor" actoranim="shout2" actornextanim="ms2" name="shout2_light" time="25" noise="0"/> <AddActionMsg actor="neighbor" actoranim="shout2" actornextanim="ms2" name="shout2" time="25" noise="0"/> <AddActionMsg actor="neighbor" actoranim="shout2_high" actornextanim="ms2" name="shout2_high" time="25" noise="0"/> <AddActionMsg actor="neighbor" actoranim="shout2_hard" actornextanim="ms3" name="shout2_hard" time="84" noise="0"/> <AddActionMsg actor="neighbor" actoranim="freakout1" actornextanim="ms2" name="freakout1" time="36" noise="0"/> <AddActionMsg actor="neighbor" actoranim="freakout2" actornextanim="ms2" name="freakout2" time="37" noise="0"/> <AddActionMsg actor="neighbor" actoranim="freakout3" actornextanim="ms2" name="freakout3" time="62" noise="0"/> <AddActionMsg actor="neighbor" actoranim="hurt" actornextanim="ms2" name="hurt" time="24" noise="0"/> <AddActionMsg actor="neighbor" actoranim="hurt_low" actornextanim="ms2" name="hurt_low" time="34" noise="0"/> <AddActionMsg actor="neighbor" actoranim="wheeze" actornextanim="wheeze" name="wheeze" time="29" noise="0"/> <AddActionMsg actor="neighbor" actoranim="lookaround" actornextanim="ms2" name="lookaround" time="42" noise="0"/> <SetSpeedMsg animation="mg0" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg1" noise="0" speed="8" start="8"/> <SetSpeedMsg animation="mg2" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg3" noise="0" speed="8" start="10"/> <SetSpeedMsg animation="mr0" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr1" noise="0" speed="18" start="8"/> <SetSpeedMsg animation="mr2" noise="0" speed="9" start="0"/> <SetSpeedMsg animation="mr3" noise="0" speed="18" start="10"/> <SetSpeedMsg animation="stair0" noise="0" speed="5" start="0"/> <SetSpeedMsg animation="stair1" noise="0" speed="8" start="8"/> <SetSpeedMsg animation="stair2" noise="0" speed="5" start="0"/> <SetSpeedMsg animation="stair3" noise="0" speed="8" start="10"/> <SetSpeedMsg animation="mg0_fifi" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg1_fifi" noise="0" speed="8" start="8"/> <SetSpeedMsg animation="mg2_fifi" noise="0" speed="3" start="0"/> <SetSpeedMsg animation="mg3_fifi" noise="0" speed="8" start="10"/> <SetFlagMsg mask="32768" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="woody" flag="1"/> <AddHotSpotMsg name="minigame" offset="0/-150"/> <AddHotSpotMsg name="mother" offset="0/15"/> <AddHotSpotMsg name="neighbor" offset="0/15"/> <AddActionMsg actor="woody" actoranim="lose" actornextanim="ms2" name="surprise" time="13" noise="0"/> <AddActionMsg actor="woody" actoranim="ms2" name="lookat" time="120" noise="0"/> <AddActionMsg actor="woody" actoranim="fear1" actornextanim="fear1_loop" name="fear1" time="5" noise="0"/> <AddActionMsg actor="woody" actoranim="fear3" actornextanim="fear3_loop" name="fear3" time="5" noise="0"/> <AddActionMsg actor="neighbor" actoranim="fight_woody" actornextanim="ms2" name="fight" objanim="fly_away_neighbor" objnextanim="inv" time="43" noise="0"/> <AddActionMsg actor="mother" actoranim="fight_woody" actornextanim="ms2" name="fight" objanim="fly_away_mother" objnextanim="inv" time="49" noise="0"/> <AddActionMsg actor="woody" actoranim="respawn" actornextanim="ms2" name="respawn" time="37" noise="0"/> <AddActionMsg actor="woody" actoranim="decline" actornextanim="ms2" name="decline" time="13" noise="0"/> <AddActionMsg actor="woody" actoranim="decline" actornextanim="ms2" name="declinetext" time="120" noise="0"/> <AddActionMsg actor="woody" actoranim="ms2" name="laydown" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="start" actornextanim="ms2" name="start" time="8" noise="0"/> <AddActionMsg actor="woody" actoranim="triumph" name="triumph" time="22" noise="0"/> <SetSpeedMsg animation="mg0" noise="1" speed="6" start="0"/> <SetSpeedMsg animation="mg1" noise="1" speed="17" start="8"/> <SetSpeedMsg animation="mg2" noise="1" speed="6" start="0"/> <SetSpeedMsg animation="mg3" noise="1" speed="17" start="8"/> <SetSpeedMsg animation="sn0" noise="0" speed="2" start="0"/> <SetSpeedMsg animation="sn1" noise="0" speed="5" start="2"/> <SetSpeedMsg animation="sn2" noise="0" speed="2" start="0"/> <SetSpeedMsg animation="sn3" noise="0" speed="5" start="2"/> <SetSpeedMsg animation="stair0" noise="0" speed="6" start="0"/> <SetSpeedMsg animation="stair1" noise="0" speed="17" start="8"/> <SetSpeedMsg animation="stair2" noise="0" speed="6" start="0"/> <SetSpeedMsg animation="stair3" noise="0" speed="17" start="8"/> <EndGLObjMsg/> <AddIconMsg name="m_hurt_n" gfx="icons/m_hurt_n.tga"/> <AddIconMsg name="mother" gfx="icons/mother.tga"/> <AddIconMsg name="neighbor" gfx="icons/neighbor.tga"/> <AddIconMsg name="fifi" gfx="icons/fifi.tga"/> <AddIconMsg name="alarm" gfx="icons/alarm.tga"/> <AddIconMsg name="hit_woody" gfx="icons/hit_woody.tga"/> <AddIconMsg name="o_hurt_n" gfx="icons/o_hurt_n.tga"/> <AddIconMsg name="search_wo" gfx="icons/search_wo.tga"/> <CreateInvObjMsg name="hairpin"/> <AddInvObjImgMsg name="std" gfx="inventory/hairpin_std.tga"/> <AddInvObjImgMsg name="hover" gfx="inventory/hairpin_hovered.tga"/> <AddInvObjImgMsg name="down" gfx="inventory/hairpin_down.tga"/> <EndInvObjMsg/> <CreateInvObjMsg name="knife"/> <AddInvObjImgMsg name="std" gfx="inventory/knife_std.tga"/> <AddInvObjImgMsg name="hover" gfx="inventory/knife_hovered.tga"/> <AddInvObjImgMsg name="down" gfx="inventory/knife_down.tga"/> <EndInvObjMsg/> <CreateInvObjMsg name="pipetongs"/> <AddInvObjImgMsg name="std" gfx="inventory/pipetongs_std.tga"/> <AddInvObjImgMsg name="hover" gfx="inventory/pipetongs_hovered.tga"/> <AddInvObjImgMsg name="down" gfx="inventory/pipetongs_down.tga"/> <EndInvObjMsg/> <CreateInvObjMsg name="spaghetti"/> <AddInvObjImgMsg name="std" gfx="inventory/spaghetti_std.tga"/> <AddInvObjImgMsg name="hover" gfx="inventory/spaghetti_hovered.tga"/> <AddInvObjImgMsg name="down" gfx="inventory/spaghetti_down.tga"/> <EndInvObjMsg/> <CreateInvObjMsg name="soap"/> <AddInvObjImgMsg name="std" gfx="inventory/soap_std.tga"/> <AddInvObjImgMsg name="hover" gfx="inventory/soap_hovered.tga"/> <AddInvObjImgMsg name="down" gfx="inventory/soap_down.tga"/> <EndInvObjMsg/> <CreateGLObjMsg name="aux" flag="1"/> <EndGLObjMsg/> <CreateGLObjMsg name="virtual_hideout" flag="0"/> <SetFlagMsg mask="64" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/beautycase" flag="0"/> <SetStdActionMsg name="open"/> <AddHotSpotMsg name="woody" offset="447/500"/> <AddHotSpotMsg name="marker" offset="445/300"/> <AddContentMsg name="hairpin" count="1"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="open" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="open" objnextanim="ms" time="14" noise="0"/> <SetFlagMsg mask="16" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/beautycase_closed" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="470/500"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/soapchest_closed" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="480/450"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/soapchest" flag="0"/> <SetStdActionMsg name="open"/> <AddHotSpotMsg name="woody" offset="480/450"/> <AddHotSpotMsg name="marker" offset="450/300"/> <AddContentMsg name="soap" count="999"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" objnextanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" objnextanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="ms" time="14" noise="0"/> <SetFlagMsg mask="16" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomright/toolbox" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="475/435"/> <AddHotSpotMsg name="marker" offset="450/240"/> <AddActionMsg actor="woody" actoranim="use_hairpin" actornextanim="ms0" name="hairpin" time="270" noise="0"/> <AddActionMsg actor="woody" actoranim="game_failed" actornextanim="ms2" name="failed" time="8" noise="0"/> <SetFlagMsg mask="131072" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomright/toolbox_open" flag="0"/> <SetStdActionMsg name="examine"/> <AddHotSpotMsg name="woody" offset="475/435"/> <AddContentMsg name="pipetongs" count="1"/> <AddContentMsg name="knife" count="1"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="empty" time="14" noise="0"/> <SetFlagMsg mask="16384" value="true"/> <SetFlagMsg mask="16" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/reling" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="1250/380"/> <AddHotSpotMsg name="marker" offset="1280/250"/> <AddHotSpotMsg name="neighbor" offset="1250/380"/> <AddActionMsg actor="woody" actoranim="usemid" actornextanim="ms0" name="pipetongs" objnextanim="inv" time="11" noise="0"/> <AddActionMsg actor="neighbor" actoranim="lookright" actornextanim="ms1" name="look" objanim="ms" time="47" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/reling_open" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="1250/380"/> <AddHotSpotMsg name="neighbor" offset="1250/380"/> <AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms1" name="repair" time="18" noise="0"/> <AddActionMsg actor="neighbor" actoranim="lookright" actornextanim="ms1" name="look" objanim="ms" time="47" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="house" flag="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="ov_rel1" flag="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="ov_rel2" flag="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="entry" flag="0"/> <AddHotSpotMsg name="neighbor_entry" offset="-150/330"/> <AddHotSpotMsg name="neighbor_shout" offset="240/330"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/spaghetticar" flag="0"/> <SetStdActionMsg name="examine"/> <AddHotSpotMsg name="woody" offset="470/470"/> <AddContentMsg name="spaghetti" count="999"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="open" objanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="ms0" actornextanim="ms0" name="close" objanim="ms" time="0" noise="0"/> <AddActionMsg actor="woody" actoranim="take0" actornextanim="ms0" name="take" objanim="ms" objnextanim="ms" time="14" noise="0"/> <SetFlagMsg mask="16" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/spaghetticar_closed" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="470/470"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/hook" flag="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/captncap" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="neighbor" offset="475/430"/> <AddHotSpotMsg name="woody" offset="500/410"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms0" name="use" objanim="try_cap" objnextanim="ms" time="72" noise="0"/> <AddActionMsg actor="woody" actoranim="usemid" actornextanim="smile" name="spaghetti" time="11" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/captncap_manip" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="neighbor" offset="475/430"/> <AddHotSpotMsg name="woody" offset="500/410"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms0" name="use" objanim="slobber" objnextanim="ms" time="53" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/buffet" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="neighbor" offset="355/430"/> <AddHotSpotMsg name="olga" offset="600/430"/> <AddHotSpotMsg name="marker" offset="460/300"/> <AddHotSpotMsg name="woody" offset="380/450"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms2" name="flirt" objanim="buffet_flirt" objnextanim="ms" time="58" noise="0"/> <AddActionMsg actor="woody" actoranim="uselow" actornextanim="smile" name="knife" time="11" noise="0"/> <AddActionMsg actor="olga" actoranim="buffet_eat" name="eat" time="47" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/buffet_damaged" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="neighbor" offset="355/430"/> <AddHotSpotMsg name="olga" offset="600/430"/> <AddHotSpotMsg name="woody" offset="450/450"/> <AddActionMsg actor="neighbor" name="flirt" time="0" noise="0"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="fear" name="crash" objanim="buffet_crash" objnextanim="damaged" time="43" noise="0"/> <AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms2" name="repair" time="18" noise="0"/> <AddActionMsg actor="olga" actoranim="buffet_crash" actornextanim="ms2" name="crash" time="29" noise="0"/> <AddActionMsg actor="olga" actoranim="buffet_eat" name="eat" time="47" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/soappuddle" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="530/460"/> <AddHotSpotMsg name="neighbor" offset="470/430"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="ms2" name="crash_short" objanim="crash_short" objnextanim="nosoap" time="40" noise="0"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="inv" name="crash_long" objanim="crash_long" objnextanim="nosoap" time="74" noise="0"/> <AddActionMsg actor="neighbor" actoranim="uselow0" actornextanim="ms2" name="repair" time="18" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/waterpuddle" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="530/460"/> <AddHotSpotMsg name="marker" offset="505/250"/> <AddHotSpotMsg name="neighbor" offset="470/430"/> <AddHotSpotMsg name="neighborleft" offset="580/430"/> <AddActionMsg actor="woody" actoranim="givelow0" actornextanim="smile" name="soap" time="12" noise="0"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg1" name="slip" objanim="slip" objnextanim="ms" time="10" noise="0"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg3" name="slipleft" objanim="slipleft" objnextanim="ms" time="10" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/waterpuddle_closed" flag="0"/> <SetStdActionMsg name="look"/> <AddHotSpotMsg name="woody" offset="530/460"/> <AddHotSpotMsg name="marker" offset="490/250"/> <AddHotSpotMsg name="neighbor" offset="470/430"/> <AddHotSpotMsg name="neighborleft" offset="580/430"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg1" name="slip" objanim="slip" objnextanim="ms" time="10" noise="0"/> <AddActionMsg actor="neighbor" actoranim="inv" actornextanim="mg3" name="slipleft" objanim="slipleft" objnextanim="ms" time="10" noise="0"/> <EndGLObjMsg/> <CreateGLObjMsg name="waypoint1" flag="0"/> <AddHotSpotMsg name="woody" offset="0/0"/> <EndGLObjMsg/> <CreateGLObjMsg name="waypoint2" flag="0"/> <AddHotSpotMsg name="woody" offset="0/0"/> <EndGLObjMsg/> <CreateGLObjMsg name="waypoint3" flag="0"/> <AddHotSpotMsg name="woody" offset="0/0"/> <EndGLObjMsg/> <CreateGLObjMsg name="waypoint4" flag="0"/> <AddHotSpotMsg name="woody" offset="0/0"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/bottomright" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="700/680"/> <AddHotSpotMsg name="woody_in" offset="700/730"/> <AddHotSpotMsg name="woody_out" offset="650/730"/> <AddHotSpotMsg name="neighbor" offset="700/680"/> <AddHotSpotMsg name="neighbor_in" offset="700/730"/> <AddHotSpotMsg name="neighbor_out" offset="650/730"/> <SetFlagMsg mask="4096" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomright/bottomleft" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="870/680"/> <AddHotSpotMsg name="woody_in" offset="870/730"/> <AddHotSpotMsg name="woody_out" offset="920/730"/> <AddHotSpotMsg name="neighbor" offset="870/680"/> <AddHotSpotMsg name="neighbor_in" offset="870/730"/> <AddHotSpotMsg name="neighbor_out" offset="920/730"/> <SetFlagMsg mask="2048" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomleft/topleft" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="210/650"/> <AddHotSpotMsg name="woody_in" offset="210/630"/> <AddHotSpotMsg name="woody_out" offset="210/630"/> <AddHotSpotMsg name="neighbor" offset="210/650"/> <AddHotSpotMsg name="neighbor_in" offset="210/630"/> <AddHotSpotMsg name="neighbor_out" offset="210/630"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/bottomleft" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="210/330"/> <AddHotSpotMsg name="woody_in" offset="210/350"/> <AddHotSpotMsg name="woody_out" offset="210/350"/> <AddHotSpotMsg name="neighbor" offset="210/330"/> <AddHotSpotMsg name="neighbor_in" offset="210/350"/> <AddHotSpotMsg name="neighbor_out" offset="210/350"/> <EndGLObjMsg/> <CreateGLObjMsg name="bottomright/topright" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="1200/650"/> <AddHotSpotMsg name="woody_in" offset="1200/630"/> <AddHotSpotMsg name="woody_out" offset="1200/630"/> <AddHotSpotMsg name="neighbor" offset="1200/650"/> <AddHotSpotMsg name="neighbor_in" offset="1200/630"/> <AddHotSpotMsg name="neighbor_out" offset="1200/630"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/bottomright" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="1200/330"/> <AddHotSpotMsg name="woody_in" offset="1200/350"/> <AddHotSpotMsg name="woody_out" offset="1200/350"/> <AddHotSpotMsg name="neighbor" offset="1200/330"/> <AddHotSpotMsg name="neighbor_in" offset="1200/350"/> <AddHotSpotMsg name="neighbor_out" offset="1200/350"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/topright" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="600/330"/> <AddHotSpotMsg name="woody_in" offset="600/390"/> <AddHotSpotMsg name="woody_out" offset="550/390"/> <AddHotSpotMsg name="neighbor" offset="600/330"/> <AddHotSpotMsg name="neighbor_in" offset="600/390"/> <AddHotSpotMsg name="neighbor_out" offset="550/390"/> <SetFlagMsg mask="4096" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="topright/topleft" flag="2"/> <SetStdActionMsg name="goto"/> <AddHotSpotMsg name="woody" offset="810/330"/> <AddHotSpotMsg name="woody_in" offset="810/390"/> <AddHotSpotMsg name="woody_out" offset="860/390"/> <AddHotSpotMsg name="neighbor" offset="810/330"/> <AddHotSpotMsg name="neighbor_in" offset="810/390"/> <AddHotSpotMsg name="neighbor_out" offset="860/390"/> <SetFlagMsg mask="2048" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="bridge/topleft" flag="2"/> <AddHotSpotMsg name="neighbor" offset="-50/330"/> <AddHotSpotMsg name="neighbor_in" offset="-50/330"/> <AddHotSpotMsg name="neighbor_out" offset="50/330"/> <SetFlagMsg mask="4096" value="true"/> <EndGLObjMsg/> <CreateGLObjMsg name="topleft/bridge" flag="2"/> <AddHotSpotMsg name="neighbor" offset="50/330"/> <AddHotSpotMsg name="neighbor_in" offset="50/330"/> <AddHotSpotMsg name="neighbor_out" offset="-50/330"/> <SetFlagMsg mask="2048" value="true"/> <EndGLObjMsg/> <AddIconMsg name="olga" gfx="icons/olga.tga"/> <AddIconMsg name="captncap" gfx="icons/captncap.tga"/> <AddIconMsg name="reling" gfx="icons/reling.tga"/> <CreateCombinationMsg name="topleft/buffet_damaged" layer="3" trick="true" wrong="false" id="0"/> <AddIngredientMsg name="topleft/buffet" remove="true"/> <AddIngredientMsg name="knife" remove="true"/> <EndCombinationMsg/> <CreateCombinationMsg name="topleft/captncap_manip" layer="1" trick="true" wrong="false" id="1"/> <AddIngredientMsg name="topleft/captncap" remove="true"/> <AddIngredientMsg name="spaghetti" remove="true"/> <EndCombinationMsg/> <CreateCombinationMsg name="bottomright/toolbox_open" layer="1" trick="false" wrong="false" id="2"/> <AddIngredientMsg name="bottomright/toolbox" remove="true"/> <AddIngredientMsg name="hairpin" remove="true"/> <EndCombinationMsg/> <CreateCombinationMsg name="topright/reling_open" layer="1" trick="false" wrong="false" id="3"/> <AddIngredientMsg name="topright/reling" remove="true"/> <AddIngredientMsg name="pipetongs" remove="true"/> <EndCombinationMsg/> <CreateCombinationMsg name="topright/soappuddle" layer="2" trick="true" wrong="false" id="4"/> <AddIngredientMsg name="topright/waterpuddle" remove="true"/> <AddIngredientMsg name="soap" remove="true"/> <EndCombinationMsg/> <CreateCombinationMsg name="soap/waterpuddle_closed" layer="1" trick="false" wrong="true" id="5"/> <AddIngredientMsg name="topright/waterpuddle_closed" remove="false"/> <AddIngredientMsg name="soap" remove="true"/> <EndCombinationMsg/> <AddObjectTriggerMsg object="woody" actor="neighbor" behavior="fight" flag="8193" actionactor="neighbor"/> <AddObjectTriggerMsg object="woody" actor="mother" behavior="fight" flag="8193" actionactor="mother"/> <AddObjectTriggerMsg object="neighbor" actor="woody" behavior="die" flag="8193" actionactor="woody"/> <AddObjectTriggerMsg object="mother" actor="woody" behavior="die" flag="8193" actionactor="woody"/> <SetLevelSizeMsg angrytime="0" size="1402/930"/> <AddObjectMsg object="house" layer="0" offset="0/0" visible="true"/> <ActivateAnimMsg object="house" animation="ms" frame="0"/> <AddObjectMsg object="aux" layer="0" offset="0/0" visible="true"/> <ActivateAnimMsg object="aux" animation="ms2" frame="0"/> <CreateRoomMsg name="bridge" offset="0/0" path1="-150/330" path2="-50/330"/> <AddNeighborMsg neighbor="topleft" doorin="bridge/topleft" doorout="topleft/bridge" costs="500"/> <AddObjectMsg object="neighbor" layer="3" offset="-150/330" visible="true"/> <ActivateAnimMsg object="neighbor" animation="ms2" frame="0"/> <AddObjectMsg object="bridge/topleft" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="bridge/topleft" animation="ms" frame="0"/> <EndRoomMsg/> <CreateRoomMsg name="bottomleft" offset="0/0" path1="90/680" path2="700/680"/> <AddNeighborMsg neighbor="bottomright" doorin="bottomleft/bottomright" doorout="bottomright/bottomleft" costs="500"/> <AddNeighborMsg neighbor="topleft" doorin="bottomleft/topleft" doorout="topleft/bottomleft" costs="500"/> <AddObjectMsg object="bottomleft/beautycase" layer="1" offset="153/161" visible="false"/> <ActivateAnimMsg object="bottomleft/beautycase" animation="ms" frame="0"/> <AddObjectMsg object="bottomleft/beautycase_closed" layer="1" offset="153/161" visible="true"/> <ActivateAnimMsg object="bottomleft/beautycase_closed" animation="ms" frame="0"/> <AddObjectMsg object="bottomright/toolbox" layer="1" offset="-74/190" visible="true"/> <ActivateAnimMsg object="bottomright/toolbox" animation="ms" frame="0"/> <AddObjectMsg object="bottomright/toolbox_open" layer="1" offset="-74/190" visible="false"/> <ActivateAnimMsg object="bottomright/toolbox_open" animation="ms" frame="0"/> <AddObjectMsg object="woody" layer="3" offset="300/680" visible="true"/> <ActivateAnimMsg object="woody" animation="ms2" frame="0"/> <AddObjectMsg object="ov_rel2" layer="5" offset="0/-50" visible="true"/> <ActivateAnimMsg object="ov_rel2" animation="ms" frame="0"/> <AddObjectMsg object="waypoint1" layer="2" offset="450/680" visible="false"/> <ActivateAnimMsg object="waypoint1" animation="ms" frame="0"/> <AddObjectMsg object="waypoint4" layer="2" offset="430/680" visible="false"/> <ActivateAnimMsg object="waypoint4" animation="ms" frame="0"/> <AddObjectMsg object="bottomleft/bottomright" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="bottomleft/bottomright" animation="ms" frame="0"/> <AddObjectMsg object="bottomleft/topleft" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="bottomleft/topleft" animation="ms" frame="0"/> <EndRoomMsg/> <CreateRoomMsg name="bottomright" offset="0/0" path1="870/680" path2="1310/680"/> <AddNeighborMsg neighbor="bottomleft" doorin="bottomright/bottomleft" doorout="bottomleft/bottomright" costs="500"/> <AddNeighborMsg neighbor="topright" doorin="bottomright/topright" doorout="topright/bottomright" costs="500"/> <AddObjectMsg object="bottomleft/soapchest" layer="1" offset="560/200" visible="false"/> <ActivateAnimMsg object="bottomleft/soapchest" animation="close" frame="0"/> <AddObjectMsg object="bottomleft/soapchest_closed" layer="1" offset="560/200" visible="true"/> <ActivateAnimMsg object="bottomleft/soapchest_closed" animation="close" frame="0"/> <AddObjectMsg object="waypoint2" layer="2" offset="1000/680" visible="false"/> <ActivateAnimMsg object="waypoint2" animation="ms" frame="0"/> <AddObjectMsg object="waypoint3" layer="2" offset="1200/680" visible="false"/> <ActivateAnimMsg object="waypoint3" animation="ms" frame="0"/> <AddObjectMsg object="bottomright/bottomleft" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="bottomright/bottomleft" animation="ms" frame="0"/> <AddObjectMsg object="bottomright/topright" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="bottomright/topright" animation="ms" frame="0"/> <EndRoomMsg/> <CreateRoomMsg name="topleft" offset="0/0" path1="200/330" path2="600/330"/> <AddObjectMsg object="entry" layer="1" offset="0/0" visible="false"/> <ActivateAnimMsg object="entry" animation="ms" frame="0"/> <AddObjectMsg object="virtual_hideout" layer="0" offset="0/0" visible="true"/> <ActivateAnimMsg object="virtual_hideout" animation="ms" frame="0"/> <AddNeighborMsg neighbor="bottomleft" doorin="topleft/bottomleft" doorout="bottomleft/topleft" costs="500"/> <AddNeighborMsg neighbor="topright" doorin="topleft/topright" doorout="topright/topleft" costs="500"/> <AddObjectMsg object="topleft/buffet" layer="2" offset="-15/-135" visible="true"/> <ActivateAnimMsg object="topleft/buffet" animation="ms" frame="0"/> <AddObjectMsg object="topleft/spaghetticar" layer="2" offset="-260/-148" visible="false"/> <ActivateAnimMsg object="topleft/spaghetticar" animation="ms" frame="0"/> <AddObjectMsg object="topleft/spaghetticar_closed" layer="2" offset="-260/-148" visible="true"/> <ActivateAnimMsg object="topleft/spaghetticar_closed" animation="ms" frame="0"/> <AddObjectMsg object="topleft/hook" layer="1" offset="-202/-119" visible="true"/> <ActivateAnimMsg object="topleft/hook" animation="ms" frame="0"/> <AddObjectMsg object="topleft/captncap" layer="2" offset="-202/-119" visible="true"/> <ActivateAnimMsg object="topleft/captncap" animation="ms" frame="0"/> <AddObjectMsg object="topleft/captncap_manip" layer="2" offset="-202/-119" visible="false"/> <ActivateAnimMsg object="topleft/captncap_manip" animation="ms" frame="0"/> <AddObjectMsg object="topleft/buffet_damaged" layer="2" offset="-15/-135" visible="false"/> <ActivateAnimMsg object="topleft/buffet_damaged" animation="ms" frame="0"/> <AddObjectMsg object="olga" layer="3" offset="633/343" visible="true"/> <ActivateAnimMsg object="olga" animation="ms0" frame="0"/> <AddObjectMsg object="ov_rel1" layer="5" offset="0/-50" visible="true"/> <ActivateAnimMsg object="ov_rel1" animation="ms" frame="0"/> <AddObjectMsg object="topleft/bridge" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="topleft/bridge" animation="ms" frame="0"/> <AddObjectMsg object="topleft/bottomleft" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="topleft/bottomleft" animation="ms" frame="0"/> <AddObjectMsg object="topleft/topright" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="topleft/topright" animation="ms" frame="0"/> <EndRoomMsg/> <CreateRoomMsg name="topright" offset="0/0" path1="810/330" path2="1230/330"/> <AddNeighborMsg neighbor="bottomright" doorin="topright/bottomright" doorout="bottomright/topright" costs="500"/> <AddNeighborMsg neighbor="topleft" doorin="topright/topleft" doorout="topleft/topright" costs="500"/> <AddObjectMsg object="topright/soappuddle" layer="2" offset="550/-100" visible="false"/> <ActivateAnimMsg object="topright/soappuddle" animation="ms" frame="0"/> <AddObjectMsg object="topright/waterpuddle" layer="2" offset="550/-100" visible="false"/> <ActivateAnimMsg object="topright/waterpuddle" animation="ms" frame="0"/> <AddObjectMsg object="topright/waterpuddle_closed" layer="2" offset="550/-100" visible="true"/> <ActivateAnimMsg object="topright/waterpuddle_closed" animation="ms" frame="0"/> <AddObjectMsg object="topright/reling" layer="1" offset="0/-50" visible="true"/> <ActivateAnimMsg object="topright/reling" animation="ms" frame="0"/> <AddObjectMsg object="topright/reling_open" layer="1" offset="0/-50" visible="false"/> <ActivateAnimMsg object="topright/reling_open" animation="ms" frame="0"/> <AddObjectMsg object="topright/bottomright" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="topright/bottomright" animation="ms" frame="0"/> <AddObjectMsg object="topright/topleft" layer="1" offset="0/0" visible="true"/> <ActivateAnimMsg object="topright/topleft" animation="ms" frame="0"/> <EndRoomMsg/> <time value="1"/> <time value="2"/> <time value="3"/> <time value="4"/> <time value="5"/> <time value="6"/> <time value="7"/> <time value="8"/> <time value="9"/> <time value="10"/> <time value="11"/> <time value="12"/> <time value="13"/> <time value="14"/> <StartLevelMsg/> <StartLevelMsg/> <time value="15"/> <time value="16"/> <time value="17"/> <time value="18"/> <time value="19"/> <time value="20"/>
logpaintserver
Drops a Call.log file by the executable at runtime. The box below shows what's dumped by starting and exitting the game.
<<New Session>> Call to video::software::createDirectDraw1Context ( hwnd = 00851956 dimension.width = 800 dimension.height = 600 SurfaceFormat: = 0 SurfaceFormat: = Unknown SurfaceFormat BackbufferCount = 0 ) Call to LoadLibrary.ddraw.dll ( DDrawLibrary = 77bb0000 ) Call to GetProcAddress.DirectDrawCreate ( DirectDrawCreate = 7460c7e0 ) Call to DirectDrawCreate ( NULL, &DDraw, NULL ) ( #Return = DD_OK ) Call to DDraw->SetCooperativeLevel ( Window, DDSCL_NORMAL ) ( #Return = DD_OK ) Call to Window: DDraw->CreateSurface ( &ddsd, &Primary, NULL ) ( #Return = DD_OK ) Call to Window: Primary->GetSurfaceDesc ( &ddsd ) ( #Return = DD_OK ) Call to Window: DDraw->CreateSurface ( &ddsd, &Back, NULL ) ( #Return = DD_OK ) Call to DirectDraw1Context::querySurfaceFormat ( RGBBitCount = 32 SurfaceFormat = 1 SurfaceFormat: = SurfaceFormat_A8R8G8B8 ) Call to DDraw->CreateClipper ( 0, &Clipper, NULL ) ( #Return = DD_OK ) Call to Clipper->SetHWnd ( 0, Window ) ( #Return = DD_OK ) Call to Primary->SetClipper ( Clipper ) ( #Return = DD_OK ) Call to BackBuffer and PresentFunction ( Backbuffer.isNotNull = 1 SurfaceFormat = 3 SurfaceFormat: = SurfaceFormat_X8R8G8B8 PresentFunction: = presentWindow_8_16_32_MMX ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 6 SurfaceFormat: = SurfaceFormat_R5G6B5 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 6 SourceFormat: = SurfaceFormat_R5G6B5 DestFormat: = 3 DestFormat: = SurfaceFormat_X8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 6 SurfaceFormat: = SurfaceFormat_R5G6B5 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 6 SourceFormat: = SurfaceFormat_R5G6B5 DestFormat: = 3 DestFormat: = SurfaceFormat_X8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 6 SurfaceFormat: = SurfaceFormat_R5G6B5 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 6 SourceFormat: = SurfaceFormat_R5G6B5 DestFormat: = 3 DestFormat: = SurfaceFormat_X8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 6 SurfaceFormat: = SurfaceFormat_R5G6B5 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 6 SourceFormat: = SurfaceFormat_R5G6B5 DestFormat: = 3 DestFormat: = SurfaceFormat_X8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createImagePaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 SurfaceFormat: = 9 SurfaceFormat: = SurfaceFormat_A4R4G4B4 Beautiness: = 0 Beautiness: = Texure based ) Call to convert ( source.isNotNull (): = 1 SourceFormat: = 9 SourceFormat: = SurfaceFormat_A4R4G4B4 DestFormat: = 1 DestFormat: = SurfaceFormat_A8R8G8B8 ConvertFct: = 1 ) Call to Context::createColorPaintServer ( painter.isNotNull (): = 1 ServerType: = MMX ContextFormat: = 3 ContextFormat: = SurfaceFormat_X8R8G8B8 ) Call to Back->Release () ( #Return = DD_OK ) Call to Clipper->Release () ( #Return = DD_OK ) Call to Primary->Release () ( #Return = DD_OK ) Call to DDraw->Release () ( #Return = DD_OK ) Call to FreeLibrary.ddraw.dll ( )
forcepaintserver & advancedpainter
forcepaintserver on its own doesn't seem to have any function, however advancedpainter has slightly different outcomes when forcepaintserver is either on or off.
advancedpainter only seems to work if Fullscreen mode is enabled, and seems to just reduce the bit depth to 8bpp, along with some slight HUD corruption. This is where forcepaintserver comes into play to fix the broken HUD.
Normal Gameplay | advancedpainter | advancedpainter & forcepaintserver |
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Early Sketches
gfxdata.bnd\gui\illus\ has a series of sketches showcasing early versions of the characters. Some of these sketches are also shown during the credits, and are also found in the 1st game. illu_dog_01.tga and illu_evolution_05.tga, oddly, are not used in this game's credits, but they still exist in the files.
Dog
The Neighbours From Hell series
| |
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GameCube, Xbox | Neighbours From Hell |
Windows | Neighbours From Hell: Revenge is a Sweet Game • Neighbours From Hell 2: On Vacation |
- Pages missing developer references
- Games developed by JoWooD Vienna
- Pages missing publisher references
- Games published by JoWooD Productions
- Games published by Cinemaware Inc.
- Windows games
- Pages missing date references
- Games released in 2004
- Games released in May
- Games released on May 5
- Games with unused graphics
- Games with debugging functions
- Neighbours From Hell series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by JoWooD > Games developed by JoWooD Vienna
Games > Games by platform > Windows games
Games > Games by publisher > Games published by JoWooD > Games published by JoWooD Productions
Games > Games by publisher > Games published by eGames > Games published by Cinemaware Inc.
Games > Games by release date > Games released in 2004
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 5
Games > Games by series > Neighbours From Hell series