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My Arcade Micro Player

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My Arcade Micro Player

Publishers: My Arcade, dreamGEAR
Platforms: Unlicensed NES, Plug & Play
Released internationally: 2017


CodeIcon.png This game has unused code.
CopyrightIcon.png This game has hidden developer credits.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


The Micro Player is a series of miniature arcade cabinets which play the NES versions of various arcade games.

Games checked via coding includeː

Games checked on the machines themselves, but not through the actual code, includeː

Unused Graphics (Caveman Ninja)

My-arcade-micro-player-4in1-gfx-unedited.png

Beginning at address 60010 is a series of bizarre menu graphics for completely-undocumented bootleg multicarts. No actual menu coding, let alone the games themselves, are present.

My-arcade-micro-player-4in1-gfx-mockup-1.png
The first graphic bank is a 4-in-1 featuring Frogger, Pac-Man, and Space Invaders; the fourth game cannot be determined. Note that Frogger was never released on the NES, meaning it was likely either the JungleTac port or the version found on the Gamezone II.

My-arcade-micro-player-4in1-gfx-mockup-2.png
The second graphic bank is another 4-in-1 featuring...less blatant rip-offs of the same games? The first two are Accross River, a Frogger clone, and Maze [Tussle], a Pac-Man hack. The other two games are unknown, though the third was presumably a clone/hack of Space Invaders.

My-arcade-micro-player-4in1-gfx-mockup-3.png
The third graphic bank is yet another 4-in-1, going back to fully-bootleg territory. In this one, all of the games can be determined - Asteroids, Pac-Man, Centipede, and Q*bert. Asteroids and Centipede never had official NES conversions, meaning they were likely the Atari Flashback ports or, in the case of Asteroids, the Gamezone II version.

My-arcade-micro-player-4in1-gfx-mockup-4.png
The final two banks are much more basic, originating from a newer-looking 380-in-1. No games are listed, though it features a G-MODE copyright string at the bottom, for some reason.

Multicart Coding (Caveman Ninja)

At address 70010 is coding for a bootleg 188-in-1 menu; unfortunately, it seems to be too corrupted to actually run. "CavemanNinja" is the first game listed, meaning it likely overwrote the first menu slot.

The 188-in-1 game list is as follows (note that no actual data for any games outside of Caveman Ninja is present):

�CavemanNinja
�BEAR APPEAR
�DIAOYU ISLANDS
�BIRZZLE
�PLANE
�PLANTS & ZOM
�FURY BIRDS
�CROSS FIRE
�SINCE BOAR
�SQUIRRE
�SUPER CONTRA 1
�SUPER MARIO BROS
�ADVENTURE ISLAND
�CIRCUS
�ROAD FIGHT
�90 TANK
�F1 RACE
�CHOUJIKUU YOUSAI
�KUNG FU
�GALAGA
�BRUSH ROLLER
�MARIO BROS
�LODE RUNNER
�BUBBLE
�ENEMY BASE
�DIG DUG
�FIVE CHESS
�BUGGED RACER
�BOMBER MAN
�SUPER GALAGA
�POOYAN
�SEA ADVENTURE
�LUNAR BALL
�ISLAND DEFEND
�ICE CLIMBER
�GOLDEN MINER
�IKKI
�CITY CONNECTION
�WATER & FIRE
�FRONT LINE
�SUPER BOMBER MAN
�WATERFALL
�TWIN CARD
�BATTLE CITY
�SEA WAR
�TROJAN
�GARDEN WAR
�FINDING NEMO
�COMBATA
�CLIMB ICEBERG
�NUTS MILK
�ROPE GAMES
�STAR FORCE
�SUPER POOYAN
�STAR GATE
�SUPER DIGDUG
�SLALOM
�MUSIC MOMENT
�DONKEY KONG 3
�MARIO-STORM
�MAPPY
�SNOOKER
�FRUIT GIFT
�HAPPY ADVENTURE
�CONTE ENEGY
�DEVIL WORLD
�BASE2 CONTRA
�POPEYE
�PAC MAN
�FIRE DRAGON
�EXERION
�LINK BALL
�BINARY LAND
�MARIO-PRINCESS
�FIND SAME
�SKY DESTROYER
�LOVE HOUSE
�SHOOT CAR
�BALLOON FIGHT
�MARIO-SHELLING
�FORMATION Z
�FOREST ADVENTURE
�GROT KID
�BEAR & BALD
�MANOR BATTLE
�KARATEKA
�TOM & JERRY
�SUPER ARABIAN
�DEFEND BASE
�SNOW FIELD
�JOUST
�GALAXIAN
�JEWELRY
�MOUSE
�HAPPY ISLAND
�ARKANOID
�HONEY DONKEY
�ZHANG GA
�FRUIT SLOTS
�100M DUSH
�SAME BIRDS
�110M HURDLES
�ARCHERY
�TREASURE CAVES
�TRIPLE JUMP
�FINAL SHOOTER
�STAR
�SHOT JAPS
�AETHER FIGHTER
�AIR FIGHTER
�AETHER KAVASS
�Z BALLTE
�AIMLESS
�SUPER ADVENTURE
�ANTARCTIC ADVENTURE
�ARABIAN
�PICK VEGETABLES
�DINOSAUR
�TWIN COPTERS
�LOVE PENGUIN
�PENTA BASE
�WHITE TERROR
�WARPMAN
�JUMP BALLS
�PINBALL
�WORLD CHAMP
�ZIPPY RACE
�PK ARKANOID
�SUPER PAC MAN
�TENNIS
�ENERGY ZONE
�CHINESE KF
�BOX WORLD
�THE HERO
�X RACING
�FINAL ARKANOID
�FIELD COMBAT
�SHOOT BALLON
�FINAL MAN
�STRAFE
�SUPER TANK
�BIRD WEEK
�HANGER CONTRA
�LIDO
�STAR DEFENSE
�CORRIDOR
�PENGUIN TRAVEL
�WRECKING CREW
�DRAGON FLYING
�FARMER
�COLOR GEMS
�SUPER ARKANOID
�GHOST PALACE
�MOTO RACING
�BURGER TIME
�MARIO-CASTLE
�BOMB SWEEPER
�ALIEN'S LAIR
�ARMOR WARS
�HELLFIRE
�SPACE FOUND
�BIRD STORY
�FAMILY TENNIS
�MORPH PLANE
�FAT FISH
�CLOUD UP
�ON THE ROAD
�FINAL RESCUE
�BATTERY DEFEND
�SHEPHERD
�THE PORTER
�FIELD BATTLE
�CRANE KNIGHT
�CIRCUS VENTURE
�SHOOT ALIEN
�HOBBS VOYAGE
�SEA BATTLE
�BLAST MARIO
�MEMORY HELICOPER
�SKY EXPEL
�TIME BOMB
�SUPER GALAXING
�CLOUD FLYING
�FINAL ADVENTUR
�GHOST VALLEY
�HAMBURGER
�TABLE BALL
�CLOWN
�SPEED RACING

Judging by two of the games being "DIAOYU ISLANDS" and the disturbing "SHOT JAPS", it was likely created around 2012-13 (during the peak of military escalation and protests relating to the Sankaku Islands dispute).

Wellminds Technology

A credit to "Wellminds Technology", another plug-and-play manufacturer, appears at address 7F505.

PAC-MAN

An extra string of Pac-Man appears at 7F7A7. Just in case he hasn't been present enough yet...

Controller Test

On the Namco and Taito machines, hold Up + Start when powering on the unit to access a controller test. Earlier (2018) systems play music from the first level of Mighty Final Fight, for some reason; later systems have no music, but feature Konami NES sound effects. The Data East units do not feature any kind of controller test.

(Source: Original TCRF research)

Other Notes

For the Namco units (minus Ms. Pac-Man), the game that plays is determined by jumper pads on the PCB. By soldering different jumper pads, you can make the cabinet play a different game.