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Monster Hunter Stories 2: Wings of Ruin

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Title Screen

Monster Hunter Stories 2: Wings of Ruin

Developers: Capcom, Marvelous Inc.
Publisher: Capcom
Platforms: Windows, Nintendo Switch, PlayStation 4
Released internationally: July 9, 2021 (NSW/PC), June 14, 2024 (PS4)


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.


DevelopmentIcon.png This game has a development article

<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
  • Document the dozens of unused genes, and see if any skills may have been tied to said genes.
  • Begin creating renders of monster color-changes, as soon as models can be opened. These are slated to be removed in an upcoming update.
  • There are unused quests, see if any text remains for them or what monsters they would have included?
  • More than a fair amount of dummy textures, as well as document textures that go unused on the PC version of the game (like the Nintendo Switch logo).
  • Apparently, in the game data you can raise the weapons to level 10, do some research on this function and document it

Monster Hunter Stories 2: Wings of Ruin is the sequel to the original Monster Hunter Stories, an RPG spinoff of the Monster Hunter series. In it, you play as a Rider, an individual that tames monsters and fights alongside them, who is given the egg of a special Rathalos, said to be capable of destroying the world.

Sub-Pages

Read about development information and materials for this game.
Development Info

Leftovers from Stories 1

Hmmm...
To do:
Show some images of MHS1-exclusive monsties moved onto MHS2 monsters?

The model/textures/animations of almost every monster/monstie from Monster Hunter Stories 1 remain in both versions of Stories 2. Each texture is actually higher resolution than its 3DS-counterpart, so it is likely the game began by using Stories 1 as a base.

Most of these monsters/monsties cannot be immediately viewed in-game due to nulled material files, but otherwise work when a proper material file is provided to them.

Stories 1 Glavenus is a particular instance where his material file was not nulled, and can be properly viewed in-game.

MHStories2-Stories1Glavenus.png

(Source: Original TCRF research)
Hmmm...
To do:
  • There is much more
  • if possible, upload a photo with the models of the monsters and not just the textures

Versa Pietru

MHstories2 versapietru textures.png

Kurenai Goukami

MHstories2 kurenaigoukami textures.png

Unused Monsties

Hmmm...
To do:
  • I believe Rathi from MHS1 is still in the game as well.
  • Cross-reference the buddyPath file with data from the first game? Maybe that'll help find some of the BLANK IDs
  • What's going on with em402 and em403?

Several monsties were planned at one point, but were eventually cut at one point or another.

Unless otherwise stated, unused monsties cannot be ridden, and will attempt to attack within battles but will fail.

One-eyed Ratha

Monstie ID 69, this is the main character's Rathalos from Monster Hunter Stories 1. When placed onto a Monstie that has the Riding Action "Fly", can be ridden and flown like a regular Rathalos. It is also missing its icon, and instead uses the default "?" icon.

MHStories2-OneEyeRatha.png

Daimyo Hermitaur

Monstie ID 88, the saddle placement on him looks proper, so it may have been cut later in development

MHStories2-DaimyoMonstie.png

Plum Daimyo Hermitaur

Monstie ID 89, the saddle placement on him looks proper, so it may have been cut later in development

MHStories2-PDaimyoMonstie.png

Agnaktor

Monstie ID 90

MHStories2-AgnaktorMonstie.png

Glacial Agnaktor

Monstie ID 91

MHStories2-GAgnaktorMonstie.png

Guardian Ratha

Monstie ID 160, is notably smaller than his NPC counterpart. Notably, one of the only unused monsters with battle stats.

MHStories2-GuardianRathaMonstie.png

Oltura

Hmmm...
To do:
Get a picture of him in the field, requires free-cam

Monstie ID 161, despite using the icon of his final form, the model is that of the tentacles he uses to feed earlier in the story.

MHStories2-OlturaMonstie.png

buddyPath file

The buddyPath file, located in table.arc, contains the file paths of every Monstie. Included within are many Monsties that cannot be hacked into the game. Many of these Monsties are referred to as BLANK_X, rather than by their real ID. These will include the model ID they reference, if any. Many of the slots relate to data from the 1.3 update from Stories 1, which was never released in the West.

Monsters that exist in game will be bolded.

ID Key String Monster Name/Notes
17 ID_BUDDY_RES_BLANK_0 no data
18 ID_BUDDY_RES_BLANK_1 no data
61 ID_BUDDY_RES_BLANK_2 no data
67 ID_BUDDY_RES_BLANK_3 no data
68 ID_BUDDY_RES_BLANK_8 em401, Blighted ST1 Ratha
69 ID_BUDDY_RES_SEKIGAN_RIOREUSU_0302_00 see One-eyed Ratha above
70 ID_BUDDY_RES_BLANK_9 em303, Great Poogie
71 ID_BUDDY_RES_BLANK_10 em400, another ST1 Ratha
72 ID_BUDDY_RES_BLANK_11 em325, which is Barioth. (Avinia's?)
73 ID_BUDDY_RES_BLANK_12 em302, One-eyed Ratha again
74 ID_BUDDY_RES_BLANK_13 em302, One-eyed Ratha yet again
75 ID_BUDDY_RES_RATHIAN_3 em001, which is Rathian. (Cheval's?)
76 ID_BUDDY_RES_BLANK_14 em403, (who?)
77 ID_BUDDY_RES_BLANK_15 em402, Great Dracophage Bug?
78 ID_BUDDY_RES_BLANK_16 em500, Kurenai Goukami
79 ID_BUDDY_RES_BLANK_17 em503, Epona
80 ID_BUDDY_RES_BLANK_18 em502, Arzuros Kumashira
82 ID_BUDDY_RES_BLANK_19 em504, Real Kumashira
83 ID_BUDDY_RES_BLANK_4 no data
87 ID_BUDDY_RES_BLANK_5 no data
88 ID_BUDDY_RES_DAIMYOZAZAMI_0107_00 see Daimyo Hermitaur above
89 ID_BUDDY_RES_DAIMYOZAZAMI_ASHU_0108_00 see Plum Daimyo Hermitaur above
90 ID_BUDDY_RES_AGUNAKOTORU_0349_00 see Agnaktor above
91 ID_BUDDY_RES_AGUNAKOTORU_ASHU_350_00 see Glacial Agnaktor above
92 ID_BUDDY_RES_BLANK_24 em505, a Rider's Silver Rathalos from ST1 1.3
93 ID_BUDDY_RES_BLANK_25 em510, a Rider's Great Baggi from ST1 1.3
94 ID_BUDDY_RES_BLANK_26 em511, a Rider's Rathian from ST1 1.3
95 ID_BUDDY_RES_BLANK_27 em512, a Rider's Seregios from ST1 1.3
96 ID_BUDDY_RES_BLANK_28 em340, Qurupeco?
97 ID_BUDDY_RES_BLANK_29 no data
98 ID_BUDDY_RES_BLANK_6 no data
99-108 ID_BUDDY_RES_BLANK_(30-39) a bunch of blank spaces with no data
109 ID_BUDDY_RES_BLANK_7 no data
115 ID_BUDDY_RES_GANOTOTOSU_0366_00 Plesioth
116 ID_BUDDY_RES_GANOTOTOSU_ASHU_0367_00 Green Plesioth
120 ID_BUDDY_RES_IYANGARURUGA_SEKIGAN_1018_04 Deadeye Yian Garuga
122 ID_BUDDY_RES_NARUGAKURUGA_KISHOSHU_1037_02 Lucent Nargacuga
124 ID_BUDDY_RES_URAGANKIN_ASHU_1045_01 Steel Uragaan
125 ID_BUDDY_RES_URAGANKIN_TAKARAMATOI_1045_04 Crystalbeard Uragaan
126 ID_BUDDY_RES_DOBORUBERUKU_1055_00 Duramboros
127 ID_BUDDY_RES_DOBORUBERUKU_ASHU_1055_01 Rust Duramboros
129 ID_BUDDY_RES_AOASHIRA_BENIKABUTO_1060_04 Redhelm Arzuros
130 ID_BUDDY_RES_URUKUSUSU_OYUKINUSHI_1061_04 Snowbaron Lagombi
131 ID_BUDDY_RES_TETSUKABURA_1066_00 Tetsucabra
132 ID_BUDDY_RES_TETSUKABURA_ASHU_1066_01 Berserk Tetsucabra
133 ID_BUDDY_RES_TETSUKABURA_IWAUGACHI_1066_04 Drilltusk Tetsucabra
134 ID_BUDDY_RES_ZABOAZAGIRU_ASHU_1067_01 Tigerstripe Zamtrios
135 ID_BUDDY_RES_DEINOBARUDO_ASHU_1080_01 Acidic Glavenus
142 ID_BUDDY_RES_PUKEPUKE_ASHU_1102_01 Coral Pukei-Pukei
143 ID_BUDDY_RES_NERUGIGANTE_KYOKA_1103_05 Ruiner Nergigante
146 ID_BUDDY_RES_TOBIKAGACHI_ASHU_1109_01 Viper Tobi-Kadachi
148 ID_BUDDY_RES_PAORUMU_ASHU_1110_01 Nightshade Paolumu
150 ID_BUDDY_RES_REIGIENA_KYOKA_1111_05 Shrieking Legiana
152 ID_BUDDY_RES_BAZERUGIUSU_KYOKA_1118_05 Seething Bazelgeuse
154 ID_BUDDY_RES_OKASANGO_KARI_1125_00 Namielle? ("okasango" refers to Coral Highlands)
161 ID_BUDDY_RES_NEW_LAST_BOSS_YOUTAI_0707_00 see Oltura above.


(Source: DSC-173(Discovery), Silvris(Screenshot))

Unused Monsters

Hmmm...
To do:
Double check these, document Amatsu better because he has assets in-game already that will go unused should he appear in DLCs. There also seems to be more data for Coral Pukei-Pukei in archive/sound/mons

monster_base_info.mbi, the file that defines general monster information (such as class and what icon to use), also includes many unused entries. A large majority of these are given names that match to other monsters within the series.

Key String English Name
ID_MONSTER_RAGIAKURUSU_KISHOSHU_0348_00 Abyssal Lagiacrus
ID_MONSTER_RAOSHANRON_1012_00 Lao-Shan Lung
ID_MONSTER_RAOSHANRON_ASHU_1012_01 Ashen Lao-Shan Lung
ID_MONSTER_IYANGARURUGA_SEKIGAN_1018_04 Deadeye Yian Garuga
ID_MONSTER_DAIMYOZAZAMI_HOKOKUDAKI_1019_04 Stonefist Hermitaur
ID_MONSTER_SHOGUNGIZAMI_1020_00 Shogun Ceanataur
ID_MONSTER_SHOGUNGIZAMI_ASHU_1020_01 Terra Shogun Ceanataur
ID_MONSTER_SHOGUNGIZAMI_YOROIZAKI_1020_04 Rustrazor Ceanataur
ID_MONSTER_ONAZUCHI_1025_00 Chameleos
ID_MONSTER_AKAMUTORUMU_1033_00 Akantor
ID_MONSTER_NARUGAKURUGA_KISHOSHU_1037_02 Lucent Nargacuga
ID_MONSTER_UKAMURUBASU_1038_00 Ukanlos
ID_MONSTER_URAGANKIN_ASHU_1045_01 Steel Uragaan
ID_MONSTER_URAGANKIN_TAKARAMATOI_1045_04 Crystalbeard Uragaan
ID_MONSTER_CHANAGABURU_1048_00 Gobul
ID_MONSTER_ARUBATORION_1050_00 Alatreon
ID_MONSTER_DOBORUBERUKU_ASHU_1055_01 Rust Duramboros
ID_MONSTER_HAPURUBOKKA_1056_00 Nibelsnarf
ID_MONSTER_AMATSUMAGATSUCHI_1058_00 Amatsu
ID_MONSTER_AOASHIRA_BENIKABUTO_1060_04 Redhelm Arzuros
ID_MONSTER_URUKUSUSU_OYUKINUSHI_1061_04 Snowbaron Lagombi
ID_MONSTER_GURAN_MIRAOSU_1064_00 Dire Miralis
ID_MONSTER_TETSUKABURA_ASHU_1066_01 Berserk Tetsucabra
ID_MONSTER_TETSUKABURA_IWAUGACHI_1066_04 Drilltusk Tetsucabra
ID_MONSTER_ZABOAZAGIRU_ASHU_1067_01 Tigerstripe Zamtrios
ID_MONSTER_GOA_MAGARA_1071_00 Gore Magala
ID_MONSTER_SHAGARUMAGARA_1072_00 Shagaru Magala
ID_MONSTER_ARUSERUTASU_ASHU_1076_01 Desert Seltas
ID_MONSTER_HOROROHORURU_1079_00 Malfestio
ID_MONSTER_HOROROHORURU_OBOROGAKURE_1079_04 Nightcloak Malfestio
ID_MONSTER_DEINOBARUDO_ASHU_1080_01 Acidic Glavenus
ID_MONSTER_PUKEPUKE_ASHU_1102_01 Coral Pukei-Pukei
ID_MONSTER_NERUGIGANTE_KYOKA_1103_05 Ruiner Nergigante
ID_MONSTER_TOBIKAGACHI_ASHU_1109_01 Viper Tobi-Kadachi
ID_MONSTER_PAORUMU_ASHU_1110_01 Nightshade Paolumu
ID_MONSTER_REIGIENA_KYOKA_1111_05 Shrieking Legiana
ID_MONSTER_BUARUHAZAKU_1115_00 Vaal Hazak
ID_MONSTER_BUARUHAZAKU_KYOKA_1115_05 Blackveil Vaal Hazak

Additionally, Coral Pukei-Pukei is present within the English monster names within the game's text.

(Source: Original TCRF research)

Unused Music

The two credits themes from Monster Hunter Stories 1, Bonding Winds (風の絆) and Proof of a Hero (英雄の証) are still present within the game's files, despite Stories 2 using an entirely different set of credits themes.

(Source: Original TCRF research)

Revisional Differences

Version 1.0.3 (Day 1 Patch)

  • Access to the content from the Deluxe Kit
  • Reduced loading times
  • Minor bug fixes

Version 1.1.0

  • New Monstie: Palamute
  • New quests:
    • Palamute Den
    • Palamute Home
  • Minor bug fixes
  • Text revisions

Version 1.2.0

  • New Monster: Kulve Taroth
  • New Monsties:
    • Hellblade Glavenus
    • Boltreaver Astalos
  • New quests:
    • The Goddess of Gold
    • Fire Eggs
    • Thunder Eggs
    • Dealin' for Dunkers
  • Bug fixes:
    • When out in the field only, a Monstie that has been given a gene that boosts attack power of one of the elements would change color depending on the Monstie's elemental values. This has been fixed
    • Minor bug fixes

Version 1.3.0

  • New Monsties:
    • Oroshi Kirin
    • Soulseer Mizutsune
    • Elderfrost Gammoth
  • New quests:
    • (Explore) Water Eggs
    • (Explore) Ice Eggs
    • (Slay) Soulseer Mizutsune
    • (Slay) Elderfrost Gammoth
    • (Turn) Mizutsune
    • (Turn) Gammoth
    • (Explore) Fated Four Den
    • Ice Phantom
    • (Special) Bag Me Some Bugs
    • Heavenly Eye
    • Unconquerable Mountain
    • (Special) Pluck Me Some Shrooms
  • Bug fixes:
    • Adjusted some monster voices.
    • Fixed an issue where a Lv. 99 Battle Buddy and their Lv. 99 Monstie revert to Lv. 1 because of a certain condition.
    • Fixed an issue where an error message appears when accessing multiplayer functions as a result of choosing certain Skin Tones.
    • Improved stability to address an issue where the story's final cutscene stopped playing for some players. If you continue to encounter this issue, we recommend restarting the game periodically.
    • Fixed an issue where some sound settings do not carry over upon rebooting the game under certain conditions.
    • Fixed an issue where a change is not reflected in Red's appearance after altering your Rider's appearance with a Character Edit Ticket.
    • Fixed an issue where Palamute's scarf looks extended after entering a battle and returning to the field because of a certain condition.
    • Fixed an issue where Kulve Taroth's icon and name disappear from the quest description, after completing a certain battle.
    • Other minor bug fixes

Version 1.4.0

  • New Monsties:
    • Dreadking Rathalos
    • Molten Tigrex
  • New Monsters:
    • (High Difficulty) Kulve Taroth
  • New quests:
    • (Time) Fury of the Earth
    • (Slay) Oroshi Kirin
    • (Explore) Dragon Eggs
    • (Explore) Elder Dragon Den
    • (Turn) Dreadking & Molten
    • (Slay) Dreadking Rathalos
    • (Slay) Molten Tigrex
    • (Special) Go Nuts for Donuts
    • Sky-Rending Roar
    • King Among Kings
    • (Special) A Meaty Proposition
  • Bug fixes:
    • Fixed a bug that prevents the Tenacity Skill from activating when switching in another Monstie during battle.
    • Fixed a bug that occurs after selling trade-in items via "Sell Trade-in Items" that prevents a player's funds from increasing if the total amount reaches 10,000,000 or more zenny while also causing their sold items to disappear.
    • Fixed a bug that occurs when a player enters a battle while using Lava Dive, causing them to become immobile once the battle is finished and they return to the field.
    • Fixed a bug that prevents the game from finishing loading after a player presses buttons repeatedly when changing the time of day at a Catavan Stand or taking a Catavan to another location (during a loading screen).
    • There was a bug that occurs during a specific Subquest when the player is carrying an egg in a Monster Den and enters a battle. When the battle finishes, the eggs in the nest have regenerated, but when the player picks up one of these eggs, they cannot exit the den. This bug has been fixed.
    • Fixed a bug that occurs when four players are engaged in a Pair Battle in Versus Battles and both sides lose simultaneously, but rather than enter into sudden death, the game stops functioning properly.
    • Minor bug fixes .