Mana Khemia 2: Fall of Alchemy (PlayStation 2)/Unused Cutscenes
This is a sub-page of Mana Khemia 2: Fall of Alchemy (PlayStation 2).
...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! Notes: Translation of pictures and videos. |
Unused Cutscenes
Several unused cutscenes remain in this game. Ranging from a few video files from Ar tonelico II and several unused and test events can be seen on this page. A few notable unused ones are the Flay Gunnar cutscenes leading to the unused dungeon, as well as the unused boss battle of him. You can apply the following code and then while the code is active, press L3 + R3 while in a field location to force play an event of your choice.
Force Play Event L3 + R3 (while in a field location) 10DFF658 0000???? D0C9F54C 0000FFF9 201ADF64 10000003 D0C9F54C 0000FFFF 201ADF64 14400003 Replace ???? with one of the following: 04C9 = Unused test event. Displays a blank screen with your cursor at the very bottom right. 04C8 = Unused event with Ulrika's party. 04C7 = Sample test cutscene. Starts an event with the main cast and teachers lined up. 04C3 = Test battle event. Starts a test battle with no enemies. 04C2 = A small test event where Reicher slashes a Puni. 04C0 = A small test event with Raze and Et. 02E0 = Unused Flay event 1 for Raze. 02E1 = Unused Flay event 2 for Raze. 02E2 = Unused Flay event 3 for Raze. This also leads to the unused battle against him. 02E5 = Unused Flay event 1 for Ulrika. 02E6 = Unused Flay event 2 for Ulrika. 02E7 = Unused Flay event 3 for Ulrika. This also leads to the unused battle against him. 02EA = Unused Flay event for all party members 1. 02EB = Unused Flay event for all party members 2. This also leads to the unused battle against him. 016F - 0172 = Test battles with high level enemies. Internally labeled as Test. 0173 - 0174 = Test events in Mana Sanctuary. Opens a few doors. 019B, 019F, 01C0 = Unused overworld game overs. 019C = Unused test event from Raze's prologue scene. Same as used version but doesn't continue the full scene. 01A0 - 01A3 = Unused events. They do not appear to work. 0000 = Unused text box pops up.
Event 1224 (Unused Conversation With Ulrika's Party)
An unused, untranslated conversation with Ulrika's party. There is no voices present here for either English audio or Japanese audio.
Text | Translation |
---|---|
また、何かやっているな… | She is doing something again... |
次は誰が犠牲者になることやら | Who is next victim. |
そういえば、一人だけ被害に遭ってない人がいるわよねえ。 順番的に君じゃないかい? |
|
女性絡みのトラブルは望むところだけど、彼女は特殊だからなあ | |
くそ、おれ達には黙って見守ることしかできねーのか… | |
できた…後はこれを、陽の当たる場所にばらまいて… | |
やっほー!あ、みんな揃ってる? | Hello! Is everyone there? |
おねえさん。今日は随分ご機嫌だねえ | Sister, You seem to feel good today. |
それがさ、聞いてよ!今トニ先生のところに行ってきたんだ けど、いきなりゲンナル先生が裸で乱入してきて… |
|
あ | oh |
あ… | oh... |
………。 | ..... |
ご、ごめん!前見てなくって…今落としたのって、その… | |
すごく時間かかったのに…期待の新作だったのに… | |
だ、だからごめんってば! | |
………。 | ..... |
あーあ。終わったな、ねーちゃん。 | |
今回ばかりはしょうがないねえ… | |
まあ、骨は拾ってあげるよ | Well, I will gather your bones. |
なっ!?ちょっと冷たすぎない?助けてあげようとか、そ ういうのはないわけ? |
|
助けてあげたいのはやまやまだけどねえ | I want to help you, but... |
ヘタに手をだしても、とばっちりくうだけだしな | |
ということでまあ明日…生きていればね | Therefore, see you tomorrow.... if you alive. |
薄情者ーーー!! |
Event 1223 (Sample Test)
This starts an event where the main cast along with the teachers in the school are lined up in the courtyard.
Original Text | Translation |
---|---|
集合写真サンプル アトリエ別・教師奥端配置 |
Group Photo Sample Atelier, Teachers places back-end. |
Event 1219 (Test Battle)
An unused test battle event. When starting the battle there will be no enemies.
Original Text | Translation |
---|---|
テスト 『グループ呼べるか!?編』 |
Test "Chapter: Able to call group!?" |
Event 1218 (Test Event)
Labeled internally as "Test". A small test event where Reicher slashes a Puni. Normally this event would carry on, but it does not here.
Event 1216 (Test Event Selection)
A test event with Raze and Et. There is no voices present here for either English audio or Japanese audio.
Text | Translation |
---|---|
みんな言ってること ばらばらだね…誰の話を 参考にすればいいのかな? |
|
誰のでも大して 変わらない気がするけどな |
|
んー、どうしよう… | Well, What should I do... |
Event 0000 (Unused Text Box)
An unused text box that reads "Incorrect" in Japanese.
Unused Overworld Game Over
Several test event IDs for unused overworld game overs are present in the game. You can only get a game over in battle and it does not show this animation.
Unused Flay Events
A total of eight unused events relating to the unused dungeon can be seen below. A point of interest is that they are fully translated in English, however they have no voices among the English or Japanese voice files.
Event 736 (Raze)
The initial opening event of the unused dungeon for Raze's side of the story.
Event 737 (Raze)
Entering the dungeon event.
Event 738 (Raze)
The final event for Raze's side of the story. Also starts an unused battle with Flay as well.
Event 741 (Ulrika)
The initial opening event of the unused dungeon for Ulrika's side of the story.
Event 742 (Ulrika)
Entering the dungeon event.
Event 743 (Ulrika)
The final event for Ulrika's side of the story. Also starts an unused battle with Flay as well.
Event 746 (All Party Members 1)
Entering the dungeon with all party members.
Event 747 (All Party Members 2)
The final event with all party members.
Unused Ar tonelico II Videos
A total of eleven videos from Ar tonelico II remain on the disc. They have been complied into one single video here.