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Makaimura Gaiden: The Demon Darkness

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Title Screen

Makaimura Gaiden: The Demon Darkness

Also known as: Gargoyle's Quest II
Developer: Sun L
Publisher: Capcom
Platform: Game Boy
Released in JP: April 16, 1993
Released in AS: 1993


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Hmmm...
To do:
Document the unreleased US version found in the 9/9/20 gigaleak (found in DMG/POOL/DMGRFE-0.828).

An enhanced, Japan-only port of Gargoyle's Quest II on the NES.

Debug Mode

An extensive debug mode can be activated with one of the below sets of Game Genie codes. Some features are enabled by default, while others are enabled by holding certain buttons at the title screen. Multiple buttons can be held to enable multiple functions at once.

Japan US Prototype
BF0‑68F‑E6A
0F0‑30C‑D5A
BF0‑68F‑E6A
0F0‑5BC‑D5A

Sound Test

Makaimura Gaiden The Demon Darkness Sound Test.png

Hold Select at the title screen and press Start. Controls:

Up/Down: Switch between music and sound effects.
Left/Right: Switch between tracks.
A: Play the selected track.
B: Stop the selected track.
Start: Return to the title screen.

Stage Select

Makaimura Gaiden The Demon Darkness Stage Select.png

Hold B at the title screen and press Start. The stage select will appear when starting a new game. Controls:

Up/Down: Increase/Decrease the stage number by 1.
Left/Right: Increase/Decrease the stage number by 10.
Start: Go to the selected stage.

Debug Stage

Makaimura Gaiden The Demon Darkness Debug Stage.png

Choose stage 00 in the stage select.

Hmmm...
To do:
  • Further documentation.
  • Rip the map of the entire stage.

Debug Display

Makaimura Gaiden The Demon Darkness Debug Display.png Makaimura Gaiden The Demon Darkness Debug Display 2.png

Hold A at the title screen and press Start. The numbers in the top row represent, from left to right, Firebrand's X-position, Firebrand's Y-position, the screen's X-position, and the screen's Y-position. What the number on the bottom represents is unknown.

NOTE: This will cause the pause screen to appear glitchy in action stages.

Invulnerability

Hold Down at the title screen and press Start. Firebrand will now be invulnerable to all enemies and obstacles (such as spikes) in action stages.

Free-Movement Mode

Makaimura Gaiden The Demon Darkness Free Movement Mode.png Makaimura gaiden (GB)-overwalk.png

Enabled by default. Either in action or overworld stages, hold A and press Select. Firebrand can now be moved around with the D-Pad. Hold A and press Select again to return to normal.

Debug Pause

Enabled by default. While paused in an action stage, the following functions will be available:

Select: Obtain all items.
A: Increase Firebrand's jump height ("J" in the HUD).
B: Increase Firebrand's stamina ("W" in the HUD).


(Source: cah4e3)