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Magic Carpet (PlayStation)
Magic Carpet |
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Developer: Krisalis Software This game has unused areas. |
The PS1 Magic Carpet is a comprehensive port that includes the Hidden Worlds expansion.
Contents
Level Select
Press Triangle, Triangle, Circle, Square, Triangle, Circle, Triangle, Square on the Option screen. Exiting back to the main menu and choosing Continue Game starts the game from the chosen level.
Unused Levels
The five unused levels from the DOS version are here as well, using the exact same files. While their numbers can be selected using the level select cheat, the game behaves exactly as the DOS version and prevents playing them by loading the next level along instead.
This can even be confirmed by quitting back to the level select from in-game, which will now be one more than what was originally selected.
Unused FMVs
The unused level lose FMV from the DOS version is included on the PS1 version's disc, and seems similarly impossible to ever see here too. It was also translated into Japanese for that region's release, as well.
English | Japanese |
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Development Text
The US and Japanese versions include files called DESCRIPT.ION that explain the purpose of the various files found inside the current directory.
From the DATA directory:
blk00.dat The floor block GFX blk00.tab The floor block palette offsets blk10.dat The Floor Block GFX for Data Disk blk10.tab The Floor Block Palette offset for dd build00.dat The Buildings data build00.tab The Buildings table carpet.pal All the game palettes etext.dat English Language Texts font0.dat A Font font0.tab A Font font1.dat Another Font font1.tab Another Font font3.dat The BIG in game font font3.tab The BIG in game font table ftext.dat French Language Texts gtext.dat German Language Texts itext.dat Italian Language Texts pointers.dat The Pointer Data for the Spell Screen pointers.tab The Pointer Table for the Spell Screen scroll.bgr The Scroll Background for Map Screen search.dat Search Table for creature explosions sounds.dat The Sound Effect Data sounds.tab The Sound Effect Table file tmap00.dat The New Data File for PSX tmap00.tab The New Table file for PSX vram.pos Those Loverly VRAM positions mspr00.tab Panel and Spell Sprites tables mspr00.dat Panel and Spell Sprites data
From the SCREENS directory:
sptrs.tab The Pointer Table for the Spell Screen sptrs.dat The Pointer Data for the Spell Screen
Unseen Text
All versions weirdly still contain remnants of the help text from the September 1994 DOS demo in the main executable:
Cursor up Move forwards Cursor down Move backwards Cursor left Move left Cursor right Move right Left button Use spell to the left Right button Use spell to the right 1 - 0 Select assigned spells Space Rebirth Shift Q Exit to dos F5 Reflections toggle F6 Sky toggle F7 Shadows toggle F8 Icons toggle .F9 Speed blur toggle F10 Stereo modes toggle Return Left and Right Spell selection If you are experiencing slowness, try Pressing F5,F6,F7 Magic Carpet comes to you from Bullfrog Productions Ltd And will be released on the 15th November 1994 Copyright 1994 Bullfrog Productions Ltd Good Luck!
Version Differences
To do: Should this even be here? |
The PlayStation version has some changes and even improvements over the DOS version.
- Completely different simplified menu system.
- The sky is no longer a 2D texture. Instead the sky is three-dimensional with gouraud shaded polygons used as clouds:
- The PlayStation version can show up to 32,768 colors on-screen compared to only 256 in the DOS original.
- The game now features a CD audio soundtrack. This includes the "danger" versions of each original track, and the game dynamically jumps between each version of a track as the game plays.
- The map has been redone. Now important items like spell pots, teleports, and the healing Dolmen have large icons on the map making them far easier to identify than the single pixels used in the DOS original. Accessing the map screen now also pauses the game, unlike the original.
- No multiplayer.
Regional Differences
The Japanese version has some major changes:
- The Krisalis splash screen on startup has been removed.
- The game runs in a pseudo high-res 320×480 interlaced screen mode, as opposed to the 320×256 and 320×240 screen modes used by the European and US versions respectively.
- Each level now begins with a new text-based briefing screen giving hints and objectives for each level:
- The control scheme is modified. While the other versions set pitch up and down to D-Pad Up and D-Pad Down on the controller, and use Triangle for forwards and X for back, here Up and Down are forwards and backwards, and Triangle and X pitch forward and back.
- In the original English version the game's intro is narrated be a male voice who then turns out to be the master wizard that mentors the game's beginner wizard protagonist and voices all FMV sequences in the game. In the Japanese version the intro is narrated by a male voice, yet the in-between level win screens are voiced by a female character.
- The Hidden Worlds levels are removed.
The Magic Carpet series
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DOS | Magic Carpet (Prototype) • Magic Carpet 2: The Netherworlds (Prototype) |
PlayStation | Magic Carpet |
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- Games developed by Krisalis Software
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- Games released in 1996
- Games released in March
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- Games with unused areas
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- Games with unused text
- Games with hidden level selects
- Games with regional differences
- To do
- Magic Carpet series
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