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Help:Contents/Finding Content/Game Engines/Unity
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This is a sub-page of Help:Contents/Finding Content/Game Engines.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.
Game Data
Unity stores game files in primarily two formats: "assets" files and "bundle" files.
Bundles are used in StreamingAssets for streaming assets in and out on the fly in small bundles. Assets are in the base folder, and are used for really anything. Videos will most commonly be in StreamingAssets.
Tools
- Asset Studio (Stopped development)
- Asset Studio (Active Fork) Supports newer Unity versions.
- UnityEX
- dnSpy can browse .dll files.
- bnkextr can convert .bnk files to .wem files.
- VGMStream can convert .wem files to .wav files.
- UtinyRipper
Usage
Asset Studio |
Utiny Ripper |