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Help:Contents/Finding Content/Game Engines/Unity

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This is a sub-page of Help:Contents/Finding Content/Game Engines.

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.

Game Data

Unity stores game files in primarily two formats: "assets" files and "bundle" files.

Bundles are used in StreamingAssets for streaming assets in and out on the fly in small bundles. Assets are in the base folder, and are used for really anything. Videos will most commonly be in StreamingAssets.

Tools

Usage

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Asset Studio
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Utiny Ripper