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Half-Life: Alyx/Unused Entities
This is a sub-page of Half-Life: Alyx.
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Lots of unused entities are in the FGD, which is the definition of entities and functions that can be used in the Hammer editor.
Contents
- 1 item_hlvr_grenade_remote_sticky
- 2 item_hlvr_weapon_grabbity_slingshot
- 3 item_healthcharger_DEPRECATED
- 4 item_hlvr_weapon_radio
- 5 item_hlvr_weaponmodule_rapidfire
- 6 item_hlvr_weaponmodule_ricochet
- 7 item_hlvr_weaponmodule_snark
- 8 item_hlvr_weaponmodule_guidedmissle_cluster
- 9 weapon_zipline
- 10 Half-Life 2 Leftovers
- 11 Xen_flora_animatedmover
item_hlvr_grenade_remote_sticky
A grenade that would stick to walls and could be detonated remotely. It also uses the helicopter bomb model.
item_hlvr_weapon_grabbity_slingshot
An item for the Gravity gloves that would allow you to launch objects, similar to the original Gravity Gun.
item_healthcharger_DEPRECATED
The old healthcharger from Half-Life 2. It has no model, but it still works fine.
item_hlvr_weapon_radio
A weapon that may have been the precursor to the headset used for communicating with Russel. Its model name is walkietalkie.vmdl, however, it doesn't exist anymore.
item_hlvr_weaponmodule_rapidfire
This module probably would have made weapons shoot rapidly.
item_hlvr_weaponmodule_ricochet
A weapon module that most likely made bullet shots bounce off walls.
item_hlvr_weaponmodule_snark
A weapon module that may have been used to deploy snarks, like in Half-Life. It uses the same model as the snark at the beginning of the game.
item_hlvr_weaponmodule_guidedmissle_cluster
As the name suggests, this item may have launched guided missiles. It no longer has a model.
weapon_zipline
A weapon that was mentioned in an early Half-Life 3 FGD file found in Dota 2 when the Source 2 port was released.
Half-Life 2 Leftovers
Multiple entities from Half-Life 2 and other Source games are still included. They will still function, however, they are mostly missing models and sounds. This list shows some leftover entities:
- item_suit
- npc_crabsynth
- npc_cranedriver
- npc_enemyfinder_combinecannon
- npc_fastzombie_torso
- npc_fisherman
- npc_heli_avoidbox
- npc_heli_avoidsphere
- npc_heli_nobomb
- npc_hunter_maker
- npc_ichthyosaur
- npc_kleiner
- npc_launcher
- npc_magnusson
- npc_missiledefense
- npc_monk
- npc_mortarsynth
- npc_mossman
- npc_puppet
- npc_rollermine
- npc_seagull
- npc_spotlight
- npc_stalker
- npc_turret_ground
- weapon_alyxgun
- weapon_annabelle
- weapon_brickbat
- weapon_striderbuster
- weapon_stunstick
Xen_flora_animatedmover
An unused Entity. A Xen flying creature that flies around a set path