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Gumby vs. the Astrobots
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Games > Games by developer > Games developed by Torus Games
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Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 9
Gumby vs. the Astrobots |
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Developer: Torus Games[1] This game has hidden development-related text. |
One of clay animation's biggest pioneering characters in his first (and only, strangely enough) action-platform game.
Development Text
Quite a bit of development text can be found scattered throughout the ROM:
x6D0B4:
Gumby Debug Screen Built: Jun 22 2005 Main Menu Profiling Slow RAM Usage Back Main Menu Profile Menu Disable.PhysicsSystem Update().Level Update().PlacedObjectGenerator Update().Profile Menu Profile Menu Enable Profile Information Maximum cycles %-8d scanlines %-8d Average cycles %-8d scanlines %-8d Slow RAM Stats: Available: %8u Largest Block: %8u Used Blocks: %8u Free Blocks: %8u StartPosition RespawnPosition UI_SongGauge UI_SFXGauge UI_PlacedAnimation UI_Button UI_StructureEvent UI_LevelSelect UI_MessageBox SaveGame PlacedTimer.Accumulator.Platform PumpPlatform Trampoline FallingTrack Astrobot Icicle LogPole TriggerBox LevelCompleteAction PickupTransformGumbyAction GumbyWaterSplashAction PiranhaHazardAction PushAction RandomTargetNotifier SnowballSpawnPoint NPC_Pokey NPC_Prickle NPC_Goo NPC_Minga NPC_Gumba NPC_Gumbo NPC_Professor NPC_Blockhead_J NPC_Blockhead_G SnowGun CatapultArm Cannon Boss_RicochetPete Boss_Wizard Boss_AstroKing Boss_Dracula Boss_AbominableSnowman RemoteControl SpeechBubble CutSceneEvent WayPoint Hint GameVariableAccessor CameraStartPosition AstroKingsMetalBalls PlacedSound PlacedRandomSFX ScreenShakeAction MatAnimController UI_LayerScroll UI_KeypadObserver LevelLock UI_PlayerProfile IcecreamTally KickGumbyOutOfBook
x6DC1C:
A creature with class string %s, (item type [%d]: asset id [%d]) was placed that does not exist in the generation list IdleState FadingDownOldSongState CreateNewSongState
x6DFEC:
FadeUpMapState LoadingScreenState RunningScreenState UnloadingScreenState FadeDownMapState ShutdownState WaitForEntityDeletionBeforeChangingToLoadingScreenState FadeUpBackgroundState Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jun 22 2005 09:46:46 DisplayTitleScreenState WaitForStartState TitleScreenCompletedState StructureEvent UIButton CantCallVirtualFnInCtorState LostFocusState DisabledState ActivatedState LosingFocusState GainingFocusState HasFocusState UIGauge UIKeypadObserver UILevelSelect LoseFocusState ActiveState IdleState GainFocusState UIObject UISlider UIPlayerProfile CantCallVirtualFnInCtorState EditingState LostFocusState ActivatedState LosingFocusState GainingFocusState HasFocusState WaitingForFeedbackState AbortEditState LicenseState TitleScreenState MainMenuState CreditsState PreLevelCutsceneState NewGameState LevelState GameCompletedState SelectChapterState CutSceneEvent FadeToColourAction FadeToNormalAction GumbyWaterSplashAction PiranhaHazardAction IdleState WarningWaitState InWaterWaitState BubbleUpState AttackState BubbleDownState PlacedAnimation PlayingSequenceState PlacedMatrixAnimGroupController ChangeSequenceState PlacedMessageBox IdleState ActiveState SendChoiceState PlacedRandomSFX InactiveState ActiveState PlacedSpeechBubble IdleState DebugSpeechState SpeakingState PlacedTimer TimingState IdleState RandomTargetNotifier ScreenShakeAction TriggerBox UILayerScroll Waypoint MultilayerMatrixAnim SideScrollingAbominableSnowman DoNothingState DieState HurtState JumpState AngryState SideScrollingAstrobot PreHoverMoveState SkiMoveState PogoFallState StandardMoveState IdleState StandardWalkToWaypointState ExplodeState ToggleOffState BowledOverState TurnState StandardTurnToWaypointState HoverMoveState PogoPreJumpState PogoJumpState PogoBounceOffGumbyState PogoMoveState RegenerateState InactiveState SideScrollingAstroKing DoNothingState DieState HurtState ThrowWaitState ThrowState FollowWaypointState SideScrollingAstroKingsMetalBalls IdleState ExplodeState PushState RollState FallState SideScrollingBlockheadG SideScrollingBlockheadJ SideScrollingCannon IdleState PrepForLaunchState LoadCannonState ReadyForLaunchState OverloadState LaunchState PostLaunchState SideScrollingCatapult IdleState PrepForLaunchState LaunchState WindBackState SideScrollingCreature SideScrollingDracula IdleState SingState XFormToBatState XFormFromBatState SingContinuallyState BatFlyState BatIdleState SideScrollingFallingTrack FallingState IdleState SideScrollingGoo IdleState JumpOntoGumbyState SideScrollingGumba SideScrollingGumbo SideScrollingGumby HelicopterRiseState CartInAirState BallLaunchingState StandState....ÿÿ%Ô InAirState IdleState FlyingFoxGrabState MoveTrampolineState InAirForwardState InAirTurnState SplatState LandState InAirStartingCutsceneState SplatStartingCutsceneState LandStartingCutsceneState RunState StartingCutsceneState BallStandState BallInAirState BallSplatState BallRollDownQuarterPipeRightState BallRollDownQuarterPipeLeftState BallRollUpQuarterPipeRightState BallRollUpQuarterPipeLeftState BallRollBoostState BallRollDownSlopeState BallRollState BallTurnState BallLookUpState BallLookDownState BallInAirForwardState BallInAirTurnState BallSquishCeilingState BallSquishVerticalWallState BallSquishVerticalWallJumpState BallSquishVerticalWallInAirState BallSquishCeilingJumpState CartRollState CartBoostState CartDecelerateState SnowGunFiringState SnowGunIdleState FlyingFoxState FlyingFoxLetGoState HelicopterMoveState HelicopterMoveAccelerateState HelicopterMoveDecelerateState HelicopterBumpOffGroundState CutsceneState InAirForwardStartingCutsceneState XFormFromBallState XFormFromCartState XFormIntoBallState XFormIntoBallForLaunchState BallReadyForLaunchState XFormIntoCartState CartDuckRollState XFormIntoHelicopter BounceOffEnemyState GetHurtState WalkState TurnState LookUpState LookDownState OnTrampolineCutsceneState InCatapultCutsceneState RespawnFadeDownState RespawnFadeUpState ExitCutsceneModeState PlayCutsceneSequenceState OnGroundState DoubleJumpState FallState FloatFallState FloatState BallFallState CartJumpFallState JumpState BallJumpState CartJumpState BounceState BallBounceState XFormIntoBallInAirState XFormFromBallInAirState
70D70:
SideScrollingIcicle PrepareToFallState IdleState ExplodeState FallState WaitForRespawn SideScrollingLogPole SideScrollingMinga SideScrollingNPCFriendly DoNothingState FollowWaypointState FireProjectileState AnimatingState SideScrollingObject SideScrollingParticleEffect SideScrollingPickup SideScrollingPlatform MovingState CreatureCollidedWithWorldState ChangeDirectionState SideScrollingPokey SideScrollingPrickle SideScrollingProfessor IdleState FallState RollState SideScrollingProjectile MovingState ExplodingState SideScrollingProjectileDracula MovingState ExplodingState SideScrollingPumpPlatform IdleState InflateState DeflateState SideScrollingPushable SideScrollingRemoteControl SideScrollingRicochetPete DoNothingState SpawnAndMoveState MoveState JumpState FallState SideScrollingSnowballProjectile SideScrollingSnowballSpawnPoint SideScrollingSnowGun IdleState DeadState InUseState InUseChangeDirectionState SideScrollingSnowGunProjectile SideScrollingTrampoline IdleState BounceState SideScrollingWizard DoNothingState TeleportOut1State FallState TeleportOut2State CountState LevelLock SaveGame DPAK Torus
References
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Torus Games
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 9