Grapple Dog/Out Of Bounds Objects & Tiles
This is a sub-page of Grapple Dog.
To do: OOB findings in boss areas. |
Across the game's huge levels are sometimes objects, tiles or background elements present that were placed by accident or forgotten to be removed once the level was finished. Neither are these objects or tiles accessible by normal means, as they're blocked off by death barriers or cameras, something the infinite jump can't bypass. Opening the game's levels in a level editor makes these out of bounds mistakes visible.
This page will cover only instances of these types found in v1.0.1, though after 5-B had its rooms split into several parts in v2.0.0, some new out of bounds objects were placed.
Tutorial
At 3792x96 is a tiled square without a solid object. This was later removed in an update.
Rocky Road (1-4)
At 1205x2641 are fences with pink placeholder tiles.
Doggy Paddle (2-1)
Right below the stage at 4972x1808 are rock tiles. These tiles aren't connected to the underwater section either.
TANK (2-B)
At 5760x0 is a random row of tiles.
Hot Zone (3-1)
At 1088x0 are two background tiles.
Riding Rails (3-4)
At 32x0 are floor tiles.
At 3248x2224 are pink grapple path placeholder tiles.
Lava Lanterns (3-5)
At 5040x0 is a small interrupted row of ceiling tiles.
On the bottom at 6208x4976 is a row of floor tiles.
At 7936x4976 is another row of floor tiles. Can't get enough of them!
Ice Water (4-3)
Two instances of random snow and pillar tiles at 80x594.
Cool Castle (4-5)
At 2467x519 is a big brick background.
DRAGON (4-B)
Starting at 128x640 are a bunch of tree tiles that fills the top of the level.
Doom Forge (5-1)
At 706x512 is a single metal vine tile.
NUL (5-B)
At 740x933 are two houses from Merry Mountains.
Trial of Lanterns (6-3)
This is the only level which has an object rather than tiles placed out of bounds. At 2576x652 is the unused Countdown Switch with a number logic object attached.
Valour Bonus Level (Finish)
At 176x192 is an untiled ending section in the shape of an L.