Grand Theft Auto V (Windows)/Unused Graphics
Contents
- 1 Unused Graphics
- 1.1 Unused Textures
- 1.1.1 Cloud Test Textures
- 1.1.2 Test Pictures & Test Decals
- 1.1.3 Unused Dancing Mini-game Textures
- 1.1.4 PLEASE REPLACE PROP Texture
- 1.1.5 Do not distribute! Texture
- 1.1.6 Unused Leftover Grand Theft Auto IV Textures
- 1.1.7 Unused Assassination Mission Target Images
- 1.1.8 Unused Contact icons
- 1.1.9 Unused Frogger Vehicle FIB Texture
- 1.1.10 Unused Los Santos Male Police Officer Dummy Textures
- 1.1.11 Unused Firefighter Dummy Texture
- 1.2 Unused Data Crack Design
- 1.3 Partially Unused Textures
- 1.1 Unused Textures
Unused Graphics
Unused Textures
Test, dummy, scrapped and leftover textures.
Cloud Test Textures
Textures and models exist for a cloud test.
Location: x64b.rpf
Test Pictures & Test Decals
There are three high resolution test pictures and three test decals present in raw format.
Location: common.rpf\data\glass
Unused Dancing Mini-game Textures
There are textures for a cut dancing mini-game. It seemed that it was planned for the Grand Theft Auto Online: After Hours update, but it got cut.
Location: x64a.rpf\textures\level_design_titleupdate\dancingmg.ytd
PLEASE REPLACE PROP Texture
This texture can be found in multiple models.
Do not distribute! Texture
Location: x64a.rpf\textures\graphics_pc.ytd
Unused Leftover Grand Theft Auto IV Textures
There are textures for an early version of car stealing missions for GTA IV.
Location: x64a.rpf\textures\proc_mail.ytd
Unused Assassination Mission Target Images
There are textures for an early version of assassination missions featuring GTA IV peds with an early version of the map in the background.
Location: x64v.rpf\textures\script_txds.rpf\assassinations.ytd
To do: Confirm if these are actually GTA IV peds and not GTA V peds. |
Unused Contact icons
Dia_melvin.ydt |
Melvin is a cut character that was meant to appear in a setup mission for the Heists DLC for GTA Online. The only thing left of him is the contact texture of him and voice lines from the prep mission of him. |
Location: update/x64/dlcpacks/mpheist/dlc.rpf/x64/data/cdimages/heist_mp.rpf
Unused Frogger Vehicle FIB Texture
While a Trevor-vandalised variant of an FIB Frogger livery is used in-game, the clean FIB Frogger livery is normally never seen, and the texture goes unused.
Location: x64e.rpf\levels\gta5\vehicles.rpf\frogger2.ytd
Unused Los Santos Male Police Officer Dummy Textures
The Los Santos male police officer texture file contains 3 unused images labelled DUMMY, 2 of which are duplicates.
Location: x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf\s_m_y_cop_01.ytd
Unused Firefighter Dummy Texture
The firefighter texture file contains 1 unused image labelled DUMMY.
Location: x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf\s_m_y_fireman_01.ytd
Unused Data Crack Design
There are a couple of early files for the Data Crack software in one of the GTA Online heist missions. Notably, the unused one has a Windows XP-style look.
Partially Unused Textures
Some texture images contain unused areas.
Buzzard
Unused LOS SANTOS POLICE Text
Location: x64e.rpf\levels\gta5\vehicles.rpf\buzzard2.ytd
Fire Truck
Unused LOS SANTOS CITY FIRE DEPARTMENT Text
firetruck_liveries.png |
While some of this texture is used, the LOS SANTOS CITY FIRE DEPARTMENT text does not appear anywhere on the Fire Truck vehicle.
There is no official word on where this unused text was planned to be mapped. However, considering that the Fire Truck in this game bears a strong resemblance (both model and texture wise) to the Fire Truck in Grand Theft Auto IV, which has a unit number on its red roof area, it's possible that this now blank spot on the Grand Theft Auto V variant could have been where the unused text was going to be mapped to. This appears to be the only significant free space on the vehicle where this text could comfortably fit, although where this unused text was ever planned to be used is ultimately unconfirmed. |
Location: x64e.rpf\levels\gta5\vehicles.rpf\firetruk+hi.ytd
LSCS Cruiser
Unused Blue & Black Rectangle Items
Location: x64e.rpf\levels\gta5\vehicles.rpf\sheriff.ytd
Police Vehicles
Unused Police Badge
police_new2.png |
While some of this texture is used on various police vehicles, the police badge is not used on any vehicle.
In the last-generation releases of Grand Theft Auto V, the badge was mapped to the hood area of the LSPD Buffalo vehicle. However, in the Windows, Xbox One and PlayStation 4 releases, the badge was removed from the LSPD Buffalo's texture mapping, and its livery was altered to more closely resemble that of the LSPD Cruiser. Due to this, the badge in the texture is left unused. |
Location: x64e.rpf\levels\gta5\vehicles.rpf\vehshare.ytd
Foot Prints
Unused Horse Hoof Prints
Location: x64a.rpf\textures\fxdecal.ytd
"TEMP" Billboard Texture
The neon lighted billboard uses a placeholder texture to properly display the text on it.
Location: x64f.rpf\levels\gta5\props\roadside\v_signs.rpf\gta5_bill.ytd