If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Global Force: Shin Sentou Kokka

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Global Force: Shin Sentou Kokka

Developer: Soliton Software
Publisher: Sony Computer Entertainment
Platform: PlayStation
Released in JP: March 11, 1999


DebugIcon.png This game has debugging material.


Global Force: Shin Sentou Kokka is a war strategy game that has a fictional story and actual weapons.

Debug Menu

Global Force Shin Sentou Kokka Debug Menu.png

Use the following code, after that press Select + Start to display a debug menu.

3007D600 0001
3007D605 0001
(Source: Original TCRF research)

DISP MENU

Global Force Shin Sentou Kokka Debug Menu 1.png

KOUKUU DISP

Unknown.

DBUG FNT

Enable/Disable display camera position.

VSYNC

Changes VSYNC count per second. (10/15/30/60)

CAM MODE

Changes camera mode. hex = default, free = free rotate mode.

KOUKUU TYPE

Unknown.

SKELETON

Enable/Disable see all opponent units.

FUEL TAMA

Infinite fuel and bullets/ammo.

VICTORY:

Force victory.

LOST

Force lose.

EXIT PROG

Exit the game.

MAKE UNIT

Global Force Shin Sentou Kokka Debug Menu 2.png

Generate an unit. Select these menu, after that press Circle to place the unit.

Text Note
SEISAN TYPE Country of manufacture
HEIKI ID Weapon ID.

SET UWK

Global Force Shin Sentou Kokka Debug Menu 3.png

Changes the unit attributes.

Text Notes
UNIT Weapon ID
ZANKI Remain life
FUEL Remain fuel
LVL Unit level
EXP Unit exp.
W TYPE Unknown
TAMA[*] Bullet/Ammo type
SYUTUGEKI 0 = Waited / 1 = Sortied
DESTROY Unit troubled.
DEAD Unit wiped out.
Cre city Unknown
Ninmu Command
Replace Unknown

COLOR TBL

Global Force Shin Sentou Kokka Debug Menu 4.png

Changes color palette table.