Fur Fighters: Viggo's Revenge
Fur Fighters: Viggo's Revenge |
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Developer: Bizarre Creations This game has hidden development-related text. |
An enhanced port of the Dreamcast original, with loads of extra goodies like more weapons, more cheats, an extra level, and a full voice cast.
To do:
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Test Levels
To do: Explain how to access. |
There are three test levels left in the game. Two of them are accessible using a code but the third one, labelled TEST_L3.LP2, is not in the correct folder and thus cannot be loaded through the same code.
Dreamcast Leftover
A small leftover from the Dreamcast version, text relating to the VMU.
THE CONTROLLER HAS BEEN REMOVED OR A VM IS BEING RECOGNISED IN PORT A THE CONTROLLER HAS BEEN REMOVED OR A VMU IS BEING RECOGNIZED IN PORT A There is no VM inserted into Port A Slot 1. Fur Fighters requires a VM with %d blocks free to save game progress. Insert a VM with enough free blocks or press the $ button to continue with saving disabled. There is no VMU inserted into Port A Slot 1. Fur Fighters requires a VMU with %d blocks free to save game progress. Insert a VMU with enough free blocks or press the $ button to continue with saving disabled. There are not enough free blocks on the VM inserted into Port A Slot 1. Fur Fighters requires a VM with %d blocks free to save game progress. Insert a VM with enough free blocks or press the $ button to continue with saving disabled. There are not enough free blocks on the VMU inserted into Port A Slot 1. Fur Fighters requires a VMU with %d blocks free to save game progress. Insert a VMU with enough free blocks or press the $ button to continue with saving disabled. NO VM INSERTED NO VMU INSERTED NOT ENOUGH FREE BLOCKS
Developer Comments
A few notes and comments from the team at Bizarre Creations. Mentioned are Mark Craig (Design, Enemy Behavior, Game System and Code) and Simon Pickard (Level Designer and Animator):
Ask Mark to increase the amount of NPCs - he won't mind doing it Loading UltraBasic Code - no longer implemented Water Too Slow, FIX IT! WATER %ldk, I suppose you think thats funny Too many pickups in level (Matt probably did it) Mark, why is this here, ReturnToHubFunc() game.no_players = 2, it crashes things. line %d in %s pmenu.cpp STM_StopAudio called with voice index of -1. Please don't do that. Sorry Simon, skeleton has too many vertices ===========================bank debug=========================== Bank Error In your favour, collect 200
SETTINGS.TXT
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Is it functional? |
A text file called SETTINGS.TXT is present on the disc and contains a pretty extensive collection of things to modify, from weapon damage to enemy behavior. It also dates back to 1998 and calls the game by its working title, "Furballs".
Download SETTINGS.TXT
File: FurFighters PS2 SETTINGS.rar (2 KB) (info)
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The Fur Fighters series
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Adobe Flash | Adventures Down Under featuring Chang • Chicago Shoot-Em-Up • Tweak In: Tweakspar • Hong Kong Caper |
PlayStation 2 | Fur Fighters: Viggo's Revenge |
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- Fur Fighters series
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