Flash Point (Arcade)
Flash Point |
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Developer: Sega This game has unused modes / minigames. |
Flash Point is a Tetris variant released only in Japan as a sequel to Sega's Japanese arcade version. Unlike Tetris, which is usually a pure survival, your goal is to eliminate all golden blocks from the field. Strangely, this game names its only game play as "Ojama Mode" (ojama meaning nuisance), but there's a reason for it...
Contents
Normal Mode
Add the following cheat in your MAME to enable mode select screen (works with both fpoint and fpoint1):
<cheat desc="Unlock Mode Select Screen"> <script state="run"> <action>maincpu.ow@0045BE=4E71</action> <action>maincpu.ow@0045C0=4E71</action> </script> </cheat>
Alternatively, you can skip to Normal Mode without using the mode select screen:
<cheat desc="Normal Mode"> <script state="run"> <action>maincpu.ob@0045B4=60</action> </script> </cheat>
Unlike "Ojama Mode", you start with an empty field. Like Sega's Tetris, the goal is to survive as long as possible.
Mode Select Screen
The unused music (#90) plays here. The default cursor position is Ojama Mode.
Japanese | Translation |
---|---|
ノーマルモード | Normal Mode |
おじゃまモード | Ojama (Nuisance) Mode |
旧作 | Old Game |
新作 | New Game |
Differences From "Ojama Mode"
- Delayed Auto Shift (DAS) is much longer than Ojama Mode.
- No DAS for soft dropping the piece. The piece starts to fall as soon as you move the lever down.
- You can earn points from clearing lines. The line scoring is the same as Sega's Tetris:
- Single: 100 * ((Level / 2) + 1)
- Double: 400 * ((Level / 2) + 1)
- Triple: 900 * ((Level / 2) + 1)
- Tetris: 2000 * ((Level / 2) + 1)
- The instruction demo map from Sega's Tetris is used for the "How To Play" screen. However, there are no separate input data for it, so the demo player will end up dying.
Ojama Mode | Normal Mode |
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High-Score List
Normal Mode uses a different high-score list than Ojama Mode, and can partially be restored by the following cheat:
<cheat desc="Force Normal Mode Ranking"> <script state="run"> <action>maincpu.ow@00990E=EC0A</action> <action>maincpu.mw@009D76=9D94</action> </script> </cheat>
This cheat forces the Ojama Mode ranking screen to load Normal Mode's high scores instead.
To do: Is it possible to restore Normal Mode ranking completely? The ranking data starts from FFEC0A in RAM. The ranking loader code starts from 98E8, but it loads Ojama Ranking at the same time and doesn't seem to contain rendering codes. |
The default high scores for Normal Mode are as follows:
Rank | Name | Score | Lines |
---|---|---|---|
1 | STU | 10000 | 32 |
2 | FF. | 9000 | 30 |
3 | YON | 8000 | 28 |
4 | EZA | 7000 | 26 |
5 | WA. | 6000 | 24 |
6 | MIN | 5000 | 20 |
7 | ODA | 4000 | 18 |
8 | SAI | 3000 | 16 |
9 | TO. | 2000 | 12 |
10 | END | 1000 | 8 |
Putting the high score names together, it reveals some partial staff credits: STAFF: YONEZAWA. MINODA and SAITO.
The word "Stuff" was most likely meant to say "Staff", and was mistranslated from the fact that both words have the same exact spelling in katakana, "Sutaffu" (スタッフ).
Unused Music
Sound #90, the default music in the sound test, is not used during normal gameplay. It is used in the disabled Mode Select screen, though, as well as the title screen of the cancelled Genesis port.
References
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Sega
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1989
Games > Games by release date > Games released in July
Games > Games by series > Tetris series