Die Hard: Vendetta
Die Hard: Vendetta |
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Developer: Bits Studios This game has unused code. |
Die Hard: Vendetta is an FPS game taking place after the events of the third Die Hard film.
Level Select
At the main menu, enter one of the following codes:
Platform | Code |
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GameCube | X, Y, Z, Z, X, Y, Z, Z |
Xbox | X, Y, White, White, X, Y, White, White |
PlayStation 2 | Right, Left, Circle, Circle, Right, Left, Circle, Circle |
Hidden Cheats
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Possible GameCube hidden cheats. These are in the talk page. |
To do: Find these for other console versions? |
Several hidden cheats and cheats that the internet got wrong for many years for the PS2 version can be inputted below. Like the level select code, you will need to be at the main menu for all of these.
Button Inputs | Reward |
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Triangle, Right, Right, Triangle, Circle, R1, Left, L1 | Bigger Guns |
L1, R1, Circle, Right, Triangle. | Kamikaze (exploding bullets when shooting enemies) |
Triangle, Left, R1, R1 | Exploding Fist |
Circle, Circle, Circle, Circle, L1, R1 | Infinity Ammo |
Circle, Right, Left, R1, L1, Triangle | Access To Level Parts |
Triangle, Right, L1, L1 | Hot Hands |
Triangle, Left, Right, Circle, L1, R1 | Infinity Hero Time |
Triangle, L1, R1, Left, Right, Circle | One Shot Kill |
L1, Triangle, R1, R1, Triangle, L1 | Dev: Trigger Complete |
Triangle, Right, Right, Triangle, Circle, R1, L1 | Big Guns |
L1, Circle, Right, Triangle, Right, Left | Steevs Graphical Surprise |
The "Dev: Trigger Complete" cheat will grant you access to a level skip option inside the pause screen.
Additionally, there are five more dummy cheats that cannot be inputted.
Debug Options/Unused Cheats
A few debug options and unused cheats remain in this game. You will need a cheat device that supports raw codes in order to access them, such as a GameShark or CodeBreaker.
Enable Debug Info (displays NPC states) 00693E44 00000001 Another Debug Display (doesn't appear to work anymore) 00693E40 00000001 Freeze All NPCs 00693E4C 00000001 Glowing Red Bodies 00693E74 00000001 Unknown (this apparently does something) 00693E6C 00000001
Development Text
Various error messages and development text fragments.
Getting an object that isn't a player or bot here!?!?!? No MP game fade - Bot hasn't reported death state - emergency bail out :( "Please create a buMP_GetMinGamePlayers for this game type" void\tply::ForceDropWeapon(TGS_OBJECT *pObj, int iWeapon) void\tply::SetBossEnergyBar(TGS_OBJECT *pThis, float fBossEnergyBar) void\tply::SetDisguiseValid( TGS_OBJECT *pObj, int iValid ) void\tply::SetHeroTime(TGS_OBJECT *pObj, float t) void\tply::SetPlayerScore(TGS_OBJECT *pObj, int iScore) void\tply::SetPlayerTimer(TGS_OBJECT *pObj, float fTime) void\tply::StopAllSpeech() void\tply::SupressDeathFade(TGS_OBJECT *pObj)
The Die Hard series
| |
---|---|
NES | Die Hard |
TurboGrafx-16 | Die Hard |
Arcade | Die Hard Arcade |
PlayStation | Die Hard Trilogy |
Nintendo 64 | Die Hard |
PlayStation 2, GameCube, Xbox | Die Hard: Vendetta |
- Pages missing developer references
- Games developed by Bits Studios
- Pages missing publisher references
- Games published by NDA Productions
- Games published by Sierra Entertainment
- GameCube games
- PlayStation 2 games
- Xbox games
- Pages missing date references
- Games released in 2002
- Games released in November
- Games released on November 19
- Games released on November 15
- Games with unused code
- Games with hidden development-related text
- Games with debugging functions
- Games with hidden level selects
- To investigate
- To do
- Die Hard series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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