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Development:Portal

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This page details development materials of Portal.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: This is structured more as a prerelease page than a development one, not to mention there is next to no file directory paths and a crapton other issues. SERIOUSLY in need of not just a rewrite, but a complete and utter overhaul.
Hmmm...
To do:
  • Research more information regarding the 2005 and 2006 eras of development
  • Search around for more files regarding these eras
  • Look through the 2023 repo dump for leftover files from 2005 and 2006

Devteam53's Todo:

  • Upload current files for 2005 and 2006 pages
  • Get information for Pre-2007 Era

User:Mantis' Clean-up/Todo: This page is, very messy to put it lightly. Try to make more it like TF2's development page, here's some starting points:

  • Sort assets in the repo leak by what they are (Models, Maps, Textures, Sounds etc) not by year or "era".
  • Also separately sort assets from the 2016-2017 facepunch leaks (where most of the stuff discussed here came from) and stuff leaked in the Source Repository leak.
  • Don't let this page completely go to waste, move the subpages to a prerelease and rewrite their contents.
  • (Preferably) after this has been overhauled add file directory paths for every asset.
  • A whole lot more needs to be done, so lets get to it!

Sub-Pages

Portal-testroom point camera teleport-2.png
Maps
Maps that were cut from the main game or used for testing purposes.
P1 oldgun2005.png
Models
Cut models and design changes that happened over development.
P1 2005 go back.png
Textures
Old textures that never saw the light of day.

Migrate content from these sub-pages below into the ones above.

P1 2005 beta portals.png
2005 - Nova Prospekt Era
Files and information from the early stages of development. When the game had a Half-Life aesthetic
P1 swirl-portals 2006.png
2006 - Transitional Era
Files and information from later in development, when the game adopted the modern look
P1 Final Portals with Swirl Effects.png
2007 - Pre-release Era
Information and assets from between the 2006 build and release