Пререлиз:Pokémon Gold and Silver/Спрайты/990613
Это доп. страница статьи Development:Pokémon Gold and Silver/Sprites.
A set of sprites from an internal archive dated June 13, 1999, well into the game's transition to Game Boy Color. While these sprites represent a much later version of the games, with a lot of sprites already finalized, many Pokémon are still missing, or reuse leftover placeholder graphics from the Spaceworld '97 build. Moreover, there still only exists one set of sprites shared across both versions, instead of each one having a designated set.
Also present in this sprite bank is a series of Trainer sprites, some of which are also not present in the final game, mainly just leftovers from the Spaceworld '97 build.
Original 151
Sprites for the original Kanto Pokemon, many of which are identical to their final sprites in Gold.
Sprites 152-251
Sprites for the new Pokémon. A combination of Pokémon as they would appear in the final as well as some carried over from as far back as Spaceworld '97.
Pokédex # | English Name | Front Sprite | Back Sprite | Japanese Name | Notes |
---|---|---|---|---|---|
152 | Chikorita | チコリータ Chikorita |
Sprites match Gold final. | ||
153 | Bayleef | ベイリーフ Bayleef |
Sprites almost match Gold final, albeit with Bayleef's leaf collar and back sprites being much rougher. | ||
154 | Meganium | メガニウム Meganium |
Front sprite matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
155 | Cyndaquil | ヒノアラシ Hinoarashi |
Sprites match Gold final. | ||
156 | Quilava | マグマラシ Magumarashi |
Sprites match Gold final. | ||
157 | Typhlosion | バクフーン Bakufuun |
Sprites match Gold final. | ||
158 | Totodile | ワニノコ Waninoko |
Sprites match Gold final. | ||
159 | Croconaw | アリゲイツ Arigeitsu |
Sprites match Gold final. | ||
160 | Feraligatr | オーダイル Oodairu |
Sprites match Gold final. | ||
161 | Sentret | オタチ Otachi |
Sprites almost match Gold final, albeit with Sentret appearing to be skinnier, with a more oval-shaped stomach pattern. | ||
162 | Furret | オオタチ Ootachi |
Uses a slightly different design from the final, with a bulbous tail more reminiscent of Sentret's and an unusual bright pink palette. | ||
163 | Hoothoot | ホーホー Hoohoo |
Sprites match Gold final. | ||
164 | Noctowl | ヨルノズク Yorunozuku |
Sprites match Gold final. | ||
165 | Ledyba | レディバ Ledyba |
Front sprite matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
166 | Ledian | レディアン Ledian |
Back sprite matches final. Front sprite uses the final design, although the sprite appears quite a bit larger than in the final game. | ||
167 | Spinarak | イトマル Itomaru |
Sprites match Gold final. | ||
168 | Ariados | アリアドネ Ariadone |
Front sprite is based on its Spaceworld '97 one, albeit with a different abdomen design which appears to be more akin to a sad Jack-O-Lantern. Reuses its back sprite from Spaceworld '97. | ||
169 | Crobat | クロバット Crobat |
Reuses its sprites from Spaceworld '97, hence the strange shading. The shading on the lower wings in Crobat's front sprite was touched up when compared to Spaceworld '97. | ||
170 | Yanma | ヤンヤンマ Yanyanma |
Sprites match Gold final. Yanma's Dex number is 193 in the final game, while Chinchou is the one occupying 170. | ||
171 | . | グロテス Gurotesu |
The final evolution of "Manboo 1" in the Spaceworld '97 demo, although the '98 sprite collection shows that the two had likely been split into separate evolution chains at some point. Reuses its sprites from Spaceworld '97, albeit with its back sprite being cropped. Moreover, the shading on the jaw in Gurotesu's front sprite was touched up when compared to Spaceworld '97. Lanturn occupies this Dex spot in the final game. | ||
172 | Pichu | ピチュー Pichu |
Front sprite matches Gold final. Back sprite appears to reflect Pichu's early design seen in the Silver Spaceworld '99 build. | ||
173 | Cleffa | ピィ Pii |
Front sprite matches Gold final. Back sprite is almost identical, but lacking the curly tail. | ||
174 | Igglybuff | ププリン Pupurin |
Sprites almost match the final, albeit with a different facial expression and tuft of hair. | ||
175 | Togepi | トゲピー Togepi |
Sprites match Gold final. | ||
176 | Togetic | トゲチック Togechikku |
Sprites match Gold final. | ||
177 | Natu | ネイティ Neiti |
Reuses its sprites from Spaceworld '97, albeit with some tweaks here and there, as well as the back sprite having a messed-up palette. | ||
178 | Xatu | ネイティオ Neitio |
Reuses its front sprite from Spaceworld '97. Back sprite is the Spaceworld '97 one, albeit with some different cropping and some tweaks here and there. | ||
179 | Mareep | メリープ Mareep |
Sprites match Gold final. | ||
180 | Flaaffy | モココ Mokoko |
Reuses its sprites from Spaceworld '97, hence the strange shading. | ||
181 | Ampharos | デンリュウ Denryuu |
Sprites match Gold final. | ||
182 | Bellossom | キレイハナ Kireihana |
Sprites match Gold final, albeit using what would become Bellossom's Shiny palette in the final game. | ||
183 | Marill | マリル Marill |
Sprites match Gold final. | ||
184 | Azumarill | マリルリ Mariruri |
Uses a much different design with two tails, conjoined ears, and a different stomach pattern. Uses the back sprite of Hinaazu, the unused Doduo pre-evolution from the Spaceworld '97 demo, as well as its palette, hence the yellow color of its front sprite. This palette would later go on to be used for Azumarill's Shiny variant in the final game. | ||
185 | Sudowoodo | ウソッキー Usokkii |
Sprites match Gold final. | ||
186 | Politoed | ニョロトノ Nyorotono |
Sprites almost match the final, albeit with a larger front and back sprite, as well as a differently shaped "antenna". | ||
187 | Hoppip | ハネボーズ Hanebozu |
Front sprite matches Gold final, albeit using a palette that resembles a lighter version of Hoppip's final Shiny palette. Back sprite is original, and uses the design from the Spaceworld '97 demo. | ||
188 | Skiploom | ポポボーズ Popobozu |
Front sprite matches Gold final, albeit using a palette which goes completely unseen in the final game. Back sprite is original, and uses the design from the Spaceworld '97 demo. | ||
189 | Jumpluff | ワタネコ Wataneko |
Front and back sprites use an early design which differs even from the one seen in the Spaceworld '97 demo. Uses a palette that resembles a darker version of Jumpluff's Shiny palette. | ||
190 | Quagsire | オー Nuoo |
Front sprite matches Gold final, albeit using a palette that resembles a brighter version of Quagsire's Shiny palette, which may have gone on to influence how the shiny would appear in later generations. Reuses its back sprite from Spaceworld '97, hence the strange shading. Quagsire's Dex number is 195 in the final game, while Aipom is the one occupying 190. | ||
191 | . | . | Uses placeholder front and back sprites. Most likely Sunkern, given its placement in the Dex and how it is assigned a green palette. | ||
192 | Sunflora | キマワリ Kimawari |
Front sprite matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
193 | . | ツボミット Tsubomitto |
The unused Weepinbell split-evolution from the Spaceworld '97 demo. Front sprite is based on its Spaceworld '97 one, albeit with updated shading, different arms, and stripes on the leaves instead of spots. Reuses its back sprite from Spaceworld '97. Yanma occupies this Dex spot in the final game. | ||
194 | Aipom | エイパム Aipom |
Reuses its sprites from Spaceworld '97, hence the strange shading. Aipom's Dex number is 190 in the final game, while Wooper is the one occupying 194. | ||
195 | . | マダーム Madaamu |
The unused Farfetch'd evolution from the Spaceworld '97 demo. The shading on the wings in Madaamu's front sprite was touched up when compared to Spaceworld '97. Reuses its back sprite from Spaceworld '97. Quagsire occupies this Dex spot in the final game, and uses the blue and purple palette used by Madame here. | ||
196 | Espeon | エーフィ Eefi |
Front sprite is based on the one from Spaceworld '97 albeit already more refined. Reuses its back sprite from Spaceworld '97. | ||
197 | Umbreon | ブラッキー Burakkii |
Front sprite matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
198 | Murkrow | ヤミカラス Yamikarasu |
Front sprite is almost identical to Gold final, albeit with some touch-ups done to the feet, namely the addition of an extra toe on each of them. | ||
199 | Slowking | ヤドキング Yadokingu |
Front sprite matches Gold final. Back sprite is similar to final, but with a different shell and collar. | ||
200 | . | ノロワラ Norowara |
A Ghost type Pokémon which was present in Spaceworld '97 and '98. It reuses its front sprite from Spaceworld '97, though its back sprite depicts a slightly different design, lacking the ears but with a headband and holding a nail in its right hand. Interestingly, its evolution, Kyonpan, is nowhere to be found in this collection. Misdreavus occupies this Dex spot in the final game. | ||
202 | . | ツインズ Tsuinzu |
The unused Girafarig pre-evolution from Spaceworld '97. It reuses its back sprite from Spaceworld '97, though its front sprite depicts a more refined, Haunter-like design. Reworked into Wobbuffet, which occupies the same Dex spot in the final game and has a tail resembling the Spaceworld '97 design. | ||
203 | Girafarig | キリンリキ Kirinriki |
Sprites match Gold final. | ||
204 | . | コーニャ Koonya |
The unused Meowth pre-evolution from Spaceworld '97. Uses an updated version of its front sprite from Spaceworld '97. Pineco occupies this Dex spot in the final game. | ||
205 | Shuckle | ツボツボ Tsubotsubo |
The design is closer to the final one, albeit with an urn-shaped shell and slimmer tentacles. Uses the back sprite of Pudi, the unused Growlithe pre-evolution from Spaceworld '97. Shuckle's Dex number is 213 in the final game, while Forretress is the one occupying 205. | ||
206 | . | べルルン Berurun |
The final evolution of Rinrin in the Spaceworld '97 demo. Dunsparce occupies this Dex spot in the final game. | ||
207 | Gligar | グライガー Gligar |
Uses a much different design from the final one. It has a red and grey palette instead of a pink and blue one, and features another set of arms and a smaller pincer. It vaguely resembles a Facehugger from the Alien series. | ||
208 | Steelix | ハガネール Haganēru |
Sprites match Gold final. | ||
209 | Snubbull | ブルー Burū |
Sprites match Gold final, albeit with the color of Snubbull's collar in its front sprite being white instead of blue. | ||
210 | Granbull | グランブル Granbull |
Front sprite matches Gold final. Back sprite uses the Pikachu placeholder graphic, which here is assigned the proper purple palette matching the one used by Granbull. | ||
211 | Qwilfish | ハリーセン Harīsen |
Reuses its sprite from Spaceworld '97. | ||
212 | Scizor | シザース Shizaasu |
Reuses its sprite from Spaceworld '97, hence the strange shading. Is assigned a green palette with pink highlights, while the final one uses a red one with grayish blue highlights. | ||
213 | . | プラックス Purakkusu |
Pinsir's evolution in the Spaceworld '97 demo. Shuckle occupies this dex spot in the final game. | ||
214 | Heracross | へラクロス Heracross |
Front sprite matches Gold final. Back sprite is different, and while it has a similar pose to the final, it is much rougher. | ||
215 | Sneasel | ニューラ Nyūra |
Front sprite is based on its Spaceworld '97 one, albeit with some tweaks having being done to its arms. Reuses its back sprite from Spaceworld '97. | ||
216 | Teddiursa | ヒメグマ Himeguma |
Uses Honooguma's front and back sprites as a base, confirming that Honooguma was reworked into Teddiursa. Design is close to the final, albeit with a yellow palette instead of a light brown one, a missing muzzle highlight, and a different forehead pattern. | ||
217 | Ursaring | リングマ Ringuma |
Sprites match Gold final. | ||
218 | . | べトべビー Betobebī |
Grimer's pre-evolution from the Spaceworld '97 demo. Is assigned a grey palette and has slightly different eyes when compared to the Spaceworld '97 demo. Slugma occupies this Dex spot in the final game. | ||
219 | . | バリリーナ Barirīna |
Mr. Mime's pre-evolution from the Spaceworld '97 demo. Magcargo occupies this Dex spot in the final game. | ||
220 | . | . | Uses the Pikachu placeholder graphic with red palette applied. Given its placement in the dex, this spot may have been intended for Swinub. | ||
221 | Piloswine | イノムー Inomū |
Sprites match Gold final. | ||
222 | . | ワーウルフ Wāurufu |
The final evolution of Urufuman in the Spaceworld '97 demo. The shading on the front sprite was updated when compared to Spaceworld '97. Reuses its back sprite from Spaceworld '97. Corsola occupies this Dex spot in the final game. | ||
223 | Remoraid | テッポウオ 'Teppouo |
Reuses its sprites from Spaceworld '97. | ||
224 | Octillery | オクタン Okutan |
Front sprite is based on its Spaceworld '97 one, albeit with a different head and eye design. Reuses its back sprite from Spaceworld '97. | ||
225 | Delibird | ギフト Gifuto |
Sprites are close to the final, but with a different head and hand design. The highlights of the sprite are also using grey instead of white. | ||
226 | Mantine | マンタイン Mantine |
Poses are similar to Gold final, and while the design itself is much closer to the final one when compared to "Haneei", its back sprite is completely different. Its front sprite features a sly grin instead of a gentle smile, and the "Remoraid" by its side are more torpedo-shaped. | ||
227 | Skarmory | エアームド Eāmudo |
Front sprite matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
228 | Houndour | デビル Debiru |
Front sprite is close to Gold final, but the inside of its mouth is black, its body is longer, and it has one extra rib on its back. Reuses its back sprite from Spaceworld '97. | ||
229 | Houndoom | へルガー Herugā |
Front sprite is an updated version of its Spaceworld 97 sprite, and almost matches Gold final. Reuses its back sprite from Spaceworld '97. | ||
230 | Kingdra | キングドラ Kingdra |
Reuses its Spaceworld '97 sprites. | ||
231 | Phanpy | ゴマゾウ Gomazō |
Sprites are based on its Spaceworld '97 ones, albeit showcasing a design not seen in any previous build, with armor plating similar to Donphan's that is not present in the final. | ||
232 | Donphan | ドンファン Donphan |
Sprites match Gold final. | ||
233 | Porygon2 | ポリゴン2 Porygon2 |
Poses are similar to Gold final, and while the design itself is much closer to the final when compared to Porygon2's Spaceworld 1997 design, a few differences still remain. Namely, its neck is solid black and connects to the head in a less natural fashion, and the sprites' highlights are much more rough, with the feet of the front sprite even using red highlights instead of white ones. | ||
234 | Stantler | オドシシ Odoshishi |
Front sprite's pose matches Gold final, albeit with a different horn design. Uses the back sprite of Shibirefugu, the unused Qwilfish evolution from Spaceworld '97, except with Stantler's palette applied. | ||
235 | Smeargle | ドーブル Dooburu |
Reuses its sprites from Spaceworld '97. The palette used, consisting of yellow with green highlights, may have inspired Smeargle's Shiny palette in the final game, which would become its default palette in future generations. | ||
236 | Tyrogue | バルキー Barukī |
Reuses its sprites from Spaceworld '97. Is assigned an earlier version of Tyrogue's palette which uses a deeper purple and a lighter brown. | ||
237 | Hitmontop | カポエラー Kapoerā |
Reuses its sprites from Spaceworld '97, albeit with a few tweaks having been done to the face in its front sprite. Is also assigned the early Tyrogue palette. | ||
238 | Smoochum | ムチュール Muchūru |
Front sprite matches Gold final, albeit with different shading. Reuses its back sprite from Spaceworld '97. | ||
239 | Elekid | エレキッド Elekid |
Sprites match Gold final. | ||
240 | Magby | ブビィ Bubī |
Front sprite almost identical to Gold final, albeit with a few tweaks having being done here and there. Reuses its back sprite from Spaceworld '97. | ||
241 | Miltank | ミルタンク Miltank |
Reuses its sprites from Spaceworld '97, albeit with the shading on the front sprite having being touched up slightly. | ||
242 | Blissey | ハピナス Hapinasu |
Uses a design not seen in neither '97 or '99 builds, with Blissey appearing taller, wearing an apron, lacking its "shoulder wings", and seemingly sporting a tail similar to Chansey's. This sprite is also associated with a yellow palette with pink highlights that is seen in neither the regular or Shiny version of Blissey in the final game. | ||
243 | Raikou | ライコウ Raikou |
Sprite is almost identical to the Spaceworld '99 version, with a fiercer expression and longer, red fangs more akin to those of a sabertooth tiger. | ||
244 | Entei | エンテイ Entei |
Front sprite identical to the Spaceworld '99 version, with a longer patch of chest fur. Back sprite matches the final. | ||
245 | Suicune | スイクン Suicune |
Sprites match Gold final, albeit with a different palette and some different shading here and there. This palette may have gone on to influence Suicune's Shiny palette in the Generation III games and onward, which uses a similarly all-blue palette. Suicune's Shiny in the Generation II games opts for a silvery color scheme instead. | ||
246 | . | . |
Uses Cyndaquil's early front sprite and Rinrin's back sprite as placeholders. Most likely Larvitar, given its placement in the Dex and how it is assigned a green and pink palette. | ||
247 | . | ウルフマン Urufuman |
An Ice-type Pokémon which was present in Spaceworld '97. The shading on the front sprite was updated when compared to Spaceworld '97. Reuses its back sprite from Spaceworld '97. The fact that it is so far away from its evolution, Waaurufu, indicates that this is most likely just a placeholder. Indeed, this is most likely intended to be Pupitar, given its placement in the Dex and how it is assigned a grayish blue palette with purple highlights. | ||
248 | Tyranitar | バンギラス Bangirasu |
Front sprite matches Gold final, albeit with a few shading differences here and there. Uses the back sprite of Nameeru, the unused Lickitung evolution from Spaceworld '97, except with Tyranitar's palette applied. | ||
249 | Lugia | ルギア Lugia |
Front sprite identical to the Spaceworld '99 version, with less back spikes than the final. Back sprite is different, and while it has a similar pose to the final one, it is much rougher. | ||
250 | Ho-oh | ホウオウ Ho-Oh |
Sprites match Gold final. | ||
251 | . | . | Uses placeholder front and back sprites. Most likely Celebi, given its placement in the Dex and how it is assigned a green palette. |
Unown
The full set of Unown variants, found in a separate listing.
Letter | Front Sprite | Back Sprite |
---|---|---|
A | ||
B | ||
C | ||
D | ||
E | ||
F | ||
G | ||
H | ||
I | ||
J | ||
K | ||
L | ||
M | ||
N | ||
O | ||
P | ||
Q | ||
R | ||
S | ||
T | ||
U | ||
V | ||
W | ||
X | ||
Y | ||
Z |
Shiny Pokémon
A few sprites of Pokemon with their shiny palettes are also present here.
Trainers
A large range of trainer sprites, some from Spaceworld '97, some from the final build, and some that have not been seen in any other build.
Trainer Class/Name | Demo Sprite | Final Sprite | Notes |
---|---|---|---|
Falkner | Palette is slightly brighter when compared to final. | ||
Whitney | Palette is slightly brighter when compared to final. Whitney being second and Bugsy being third in the index is a relic from when Whitney was planned to be the second gym leader and Bugsy was planned to be the third. Sprite is identical to final aside to some of the detailing on the face. | ||
Bugsy | Uses the default grayish-purple palette. | ||
Morty | Uses the default grayish-purple palette. | ||
Pryce | Uses the default grayish-purple palette. Appears in the spot where Chuck stands in the final game. | ||
Jasmine | Uses a bright purple palette. | ||
Chuck | Uses the default grayish-purple. Appears in the spot where Pryce stands in the final game. | ||
Clair | Uses a red palette, possibly to match Lance's color scheme. | ||
Rival | Reuses its sprites from the Spaceworld '97 build of the game, onlu with a dark purple palette applied. | ||
Prof.Oak | Identical to final. | ||
Giovanni | N/A | Uses an updated version of his sprite from the Generation I games with a bright red palette applied. Does not appear in the final game, although he does appear in a special event in the game's remakes. | |
Player | Identical to final. | ||
Bruno | Uses the default grayish-purple palette. | ||
Lorelei | N/A | Lorelei, an Elite Four member from Generation I who does not appear at all in the final game. Uses a completely new sprite which is assigned the default grayish-purple palette. Karen has a nearly identical pose in the final game. | |
Agatha | N/A | Agatha, an Elite Four member from Generation I who does not appear at all in the final game. Uses a completely new sprite which is assigned the default grayish-purple palette. | |
Lance | Uses the default grayish-purple palette. | ||
Brock | Uses the default grayish-purple palette. | ||
Misty | Uses the default grayish-purple palette. | ||
Lt.Surge | Uses the default grayish-purple palette. | ||
Kurt | N/A | Reuses its sprite from Spaceworld '97, albeit with updated shading and what appears to be a finalized palette. This suggests that this sprite was still planned to be used late into development. | |
Erika | Uses the default grayish-purple palette. | ||
Youngster | Uses a green palette. | ||
Schoolboy | Identical to final. | ||
Birdkeeper | Identical to final. | ||
Lass | Identical to final. | ||
Janine | Uses a completely different pose from the final, this one mimicking Koga's pose from the Generation 1 games. Uses the default grayish-purple palette. Worth noting is that no sprite for Koga is present in this archive. | ||
Cooltrainer♂️ | Uses the default grayish-purple palette. | ||
Cooltrainer♀️ | Uses the default grayish-purple palette. | ||
Beauty | Palette is slightly brighter when compared to final. | ||
PokéManiac | Uses a brown palette. | ||
Rocket♂️ | Uses the default grayish-purple palette. | ||
Gentleman | Uses the default grayish-purple palette, which differs slightly from final. | ||
Teacher♂️ | N/A | Uses a different sprite from the Spaceworld '97 demo and is assigned the default grayish-purple palette. Trainer class goes unused in the final game. | |
Teacher♀️ | Palette is slightly brighter when compared to final. | ||
Sabrina | Uses the default grayish-purple palette. | ||
Bug Catcher | Uses a brown palette. | ||
Fisherman | Uses an orange palette. | ||
Swimmer♂️ | Sprite identical to final. | ||
Swimmer♀️ | Palette is slightly brighter when compared to final. | ||
Sailor | Palette is slightly brighter when compared to final. | ||
Super Nerd | Uses the default grayish-purple palette. | ||
Engineer | N/A | Reuses its sprite from Spaceworld '97, but with a yellow palette applied. Trainer class goes unused in the final game. | |
Guitarist | Sprite identical to final. | ||
Hiker | Sprite identical to final. | ||
Biker | Sprite identical to final. | ||
Blaine | Uses the default grayish-purple palett. | ||
Burglar | Sprite identical to final. | ||
Firebreather | Sprite identical to final. | ||
Juggler | Sprite identical to final. | ||
Blackbelt | Sprite identical to final. | ||
Sportsman | N/A | Reuses its sprite from Spaceworld '97, albeit with updated shading and what appears to be a finalized palette. This suggests that this sprite was still planned to be used late into development. Trainer class goes unused in the final game. | |
Psychic | Uses the default grayish-purple palette. | ||
Picnicker | Palette is slightly brighter when compared to final. | ||
Camper | Sprite identical to final. | ||
Blaine | N/A | Uses the sprite of Blaine's unused design from Generation I as a placeholder. | |
Sage | Uses a dark purple palette. | ||
Medium | Uses a green palette. | ||
Soldier | N/A | Reuses its sprite from Spaceworld '97, albeit with a green palette applied. Trainer class goes unused in the final game. | |
Pokéfan♂️ | Uses the default grayish-purple palette. | ||
Kimono Girl | Uses a magenta palette. | ||
Twins | Uses a blue palette different from the final. | ||
Pokéfan♀️ | Uses the default grayish-purple palette. | ||
Red | Uses the default grayish-purple palette. | ||
Blue | Sprite identical to final. | ||
Officer | Sprite identical to final. | ||
Rocket♀️ | Uses a pink palette. |