Development:Mario Bros. Classic
This page details development materials of Mario Bros. Classic.
This page or section details content from the July 2020 Nintendo Leak. Check the July 2020 Nintendo Leak category for more pages also sourced from this material. |
Present in the July 2020 Nintendo leaks are tools and source code for Super Mario Advance and the Mario Bros. Classic minigame, used by iQue to develop a localization for the game in China. Among the files are pieces of source code, music, audio and graphics.
Unused Tileset
To do: Rip the actual tileset. |
Present in graphic_data/mario_bros/title/title_maruc.ssc is a tileset for an early Mario Bros. Classic title screen, more reminiscent of the original arcade game.
Cut Narrator Tracks
Present in marioAGB\sound_data\usa_mks4agb1.05\aiff are all of the game's audio files in AIFF format. Among these files are all the tracks for the narrator, who was meant to be used for the Mario Bros. Battle mode as well.
Filename | Audio | Subtitles |
---|---|---|
sn_o_na_03.aif | How many players? | |
sn_o_na_06.aif | Okay? | |
sn_o_na_07.aif | Round 1! | |
sn_o_na_08.aif | Round 2! | |
sn_o_na_09.aif | Round 3! | |
sn_o_na_10.aif | Round 4! | |
sn_o_na_11.aif | Round 5! | |
sn_o_na_12.aif | Round 6! | |
sn_o_na_13.aif | Round 7! | |
sn_o_na_14.aif | Round 8! | |
sn_o_na_15.aif | Round 9! | |
sn_o_na_16.aif | Round 10! | |
sn_o_na_17.aif | Round 11! | |
sn_o_na_18.aif | Round 12! | |
sn_o_na_19.aif | Round 13! | |
sn_o_na_20.aif | Round 14! | |
sn_o_na_21.aif | Round 15! | |
sn_o_na_22.aif | Final round! | |
sn_o_na_23.aif | You win! | |
sn_o_na_24.aif | You lose! | |
sn_o_na_25.aif | Player one wins! | |
sn_o_na_26.aif | Player two wins! | |
sn_o_na_27.aif | Player three wins! | |
sn_o_na_28.aif | Player four wins! |
Cut Music
To do: sn_battle |
Present in marioAGB\sound_data\usa_mks4agb1.05\midi are all of the game's music tracks in MIDI format. Some tracks are even mentioned in the source code, though commented out.
Filename | Audio | Notes |
---|---|---|
sn_tenso.mid | A unique jingle that would've played during the Transmitting Data screen in Mario Bros. Classic. |