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Development:Journey to Silius

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This page details development materials of Journey to Silius.

Contained within disk F08 of the Sunsoft Dev Disks were a variety of graphics and mockups for Journey to Silius.

Intro Cutscene

Early Final
Sun soft data disk (F08)(FDS)-Journey to Silius0.png Journey to Silius NES-Intro Cutscene3.png

Evidently, much of the intro was given a proofreading and rewriting before release.

Early Final
Sun soft data disk (F08)(FDS)-Journey to Silius1.png Journey to Silius NES-Intro Cutscene4.png

Jay was given a snazzy hairstyle in the final game's cutscenes. The text mentioning the fate of Jay's father was touched up to be less awkward here, too.

Early Final
Sun soft data disk (F08)(FDS)-Journey to Silius2.png Journey to Silius NES-Intro Cutscene5.png

The "floppy disk" actually looks more like a microfloppy diskette in the earlier version, instead of resembling a magneto-optical disk in the final. (The reflection effect graphics are still in the early version's CHR bank.)

Early Final
Sun soft data disk (F08)(FDS)-Journey to Silius3.png Journey to Silius NES-Intro Cutscene6.pngJourney to Silius NES-Intro Cutscene7.png

The message from Jay's father was split up into multiple screens in the final game.

Title Screen

Early Final
Operation ʎXXy. Journey-title.png

"Operation SSS", an early title for Journey to Silius after being itself changed from "The Terminator".

(Source: Gaming Alexandria)

Journey-Stg5Final.png
The space graphics were later used in the final for the background of the last boss battle.