Development:Bugs Bunny in Double Trouble (Genesis)
This page details development materials of Bugs Bunny in Double Trouble (Genesis).
Found inside the source code to The Muppets On The Go! are some assets from Bugs Bunny in Double Trouble.
Contents
Deluxe Paint Animation
Found in the PR253\ANDYP\040396\CAMEO folder are several Deluxe Paint Animation files of the game's sprites and animations, some of which were later cut.
BGSASD-I.ANM and BGSFUE-I.ANM
Two cut animations of Bugs in a UFO from the "Mad as a Mars Hare" level.
HASSRUN.ANM
An animation of the large swordsman enemy running. He mainly stands in place in the final game.
HIT2.anm
An animation of K-9 getting hit.
MSRFLOC2C.ANM and MSRHIT2C.ANM
Sprites of Marvin the Martian alone in a UFO in the "Mad as a Mars Hare" level. He is only seen accompanied by K-9 in the level.
Miscellaneous
TREEBACK.LBM
PR253\ANDYP\040396\CAMEO\TREEBACK.LBM is an unused, very dark tree background.
LOONEYS.BMP
PR253\BACKUPS\SRC_0103.ZIP\GRAPHICS has an image of Speedy Gonzales and Yosemite Sam, likely as reference, though Speedy appears nowhere in the final game.