CB Chara Wars: Ushinawareta Gag
CB Chara Wars: Ushinawareta Gag |
---|
Developer: Almanic This game has debugging material. |
Take Devilman, Mazinger Z, and a bunch of other Go Nagai manga mainstays, make them all tiny and cute, put them in a blender, and you might get CB Chara Wars: Ushinawareta Gag. Maybe.
Contents
Debug Mode
At the title screen, enter the cheat code Left, Y, Right, A, L, X, B, R. Alternatively, at any point during the intro or title screen, enable Pro Action Replay code 7E1E8501 to gain access to the debug mode, then disable the code once the menu appears.
Screen Check
"Screen check" leads to this screen, which lets you preview all the areas in the game. A, B, X, and Y cycle through areas, while Start returns to the menu.
Object Check
Pattern Check
Possibly a viewer for level graphics, although it always seems to display the same two or three different tiles. Y and X change "O-NO" (object number), B and A change "P-NO" (position number?), L and R change the palette, and Start returns to the menu.
Bank Check
A viewer for sprite graphics. Y and X change "O-NO" (object number), B and A change "B-NO" (bank number), L and R change the palette, and Start returns to the menu.
Sound Check
Finally, the obligatory sound test. Y and X change the song number, R plays the chosen music, and L stops it.
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden sound tests
Games > Games by developer > Games developed by Givro > Games developed by Almanic
Games > Games by platform > SNES games
Games > Games by publisher > Games published by Bandai Namco > Games published by Bandai > Games published by Banpresto
Games > Games by release date > Games released in 1992
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 28