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Bully (PlayStation 2)/Unused Actions and Animations/Animations/Part 2

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This is a sub-page of Bully (PlayStation 2)/Unused Actions and Animations/Animations.

Unused Animations

G_GRAPPLER/NOR_GRAP_1_ESC1_ACT G_GRAPPLER/NOR_GRAP_1_ESC1_VIC

G_GRAPPLER/NOR_GRAP_1_ESC1_ACT

Seems to be an older version of the Bear Hug move's attacker animation.

G_GRAPPLER/NOR_GRAP_1_ESC1_VIC

Same as above, but for the victim.

LE_OFFICER/GRAP_PINDOWN_CYC_GV LE_OFFICER/GRAP_PINDOWN_CYC_RCV

LE_OFFICER/GRAP_PINDOWN_CYC_GV

An animation for an officer pinning down another ped.

LE_OFFICER/GRAP_PINDOWN_CYC_RCV

Same as above, but for the victim.

LE_OFFICER/GRAP_PINDOWN_GV LE_OFFICER/GRAP_PINDOWN_RCV Both (Mock-up)

LE_OFFICER/GRAP_PINDOWN_GV

The attacker's version for the animation preceding the previous pinning down one.

LE_OFFICER/GRAP_PINDOWN_RCV

Same as above, but for the victim.

MINIGRAF/MINIGRAF_CLEANUP_MOVE

An animation for cleaning graffiti tags on a wall.
Meant for the scrapped Graffiti Clean-up.

MINISNOW/MINISNOW_BLOCKIN

An upperbody-only animation for when holding the snow shovel.
Doesn't seem to differ from the final.

MINISNOW/MINISNOW_BLOCKOUT

Same as above.

MINISNOW/MINISNOW_RUNSHVL

Same as above.

MINISNOW/MINISNOW_WALKSHVL

Same as above.

MINI_LOCK/LOCKERSEARCH_STUFF

An animation for when searching in a locker.
Doesn't seem to differ from the final.

NEMESIS/PUNCH_S_2

An animation for Gary's second punch part of an early three-hit combo.
This is a copy of an earlier version of Jimmy's second punch.

NIS/DANVERS_TAUNRDC_V1

An animation meant for Miss Danvers' "Run along now, child." quote in Welcome to Bullworth.

NPC_GENERIC/CRAPS_SHAKE

An animation of a ped shaking and throwing dice.
It's just NPC_GENERIC/CRAPS_SHAKE_LOOP and NPC_GENERIC/CRAPS_THROW combined.

NPC_GENERIC/JBROOM_SPRINT

An animation for when holding the janitor's broom.
Doesn't seem to differ from the final.

NPC_GENERIC/PISS_HORIZ

An animation of a ped peeing while moving their pelvis in a horizontal motion.

NPC_GENERIC/PISS_VERT

Same as above, but vertically.

NPC_GENERIC/SIT_DOWN2_NPC

Seems to be a clone of the final one.

V_BIKE/BIKE_BACKMANUAL

An animation of a ped performing a manual on a bike.

PROPS/BIKE_BACKMANUAL

Same as above, but for the bike.

V_BIKE/BIKE_HOPCHARGE

An animation of a ped bouncing on the back wheel.

PROPS/BIKE_HOPCHARGE

Same as above, but for the bike.

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Bikes.act contains the ped version V_BIKE/BIKE_RIDEDODGE (shown in the clip). Is it possible to perform it in-game or is it unused?

PROPS/BIKE_RIDEDODGE

An animation for a bike when evading.

V_BIKE/BIKE_WHIPLASH

An animation of a ped performing a whiplash.

PROPS/BIKE_WHIPLASH

Same as above, but for the bike.

PROPS/BOLTCUT_CLOSE

An animation for the bolt cutters closing.

PROPS/BOLTCUT_IDLE

This resets them to their default state.

PROPS/BOLTCUT_OPEN

An animation for the bolt cutters opening.

PROPS/COPBIKE_GETON_RHS

An animation for the cop bike tilting left.

SGIRLS/GIFT_TAKE_GIRL_01

An animation of female peds receiving something.

SGIRLS/GIRL_GREET_COY

An animation of female peds acting shy, likely for when wanting a gift.

SGIRLS/G_DISMISS_TURN

An animation of female peds about to walk away, likely meant for when having low respect.

SIAMESE/EVIL_TWIN

What looks like the full animation for Jezebel.
The final splits it into multiple ones.

SIAMESE/REST

This resets Jezebel to her default state.

SKATEBOARD/SK8_FLAIL_GOOFY

An animation that's just a clone of C_PLAYER/FALL.
The ped will also rotate 180°.

SOCIAL/FOLLOW_LH_P

Looks similar to NPC_GENERIC/JV_JOINME, but as an Upperbody-only.
Judging by the name, it might have been meant for interacting with bodyguards.

SOCIAL/STOP_LH_P

An animation of a ped indicating to stop.
Same as above.

S_AUTH/A_DISMISS_02

An animation for prefects dismissing other peds.
Seems to be a clone of an existing animation.

S_AUTH/A_LISTEN_A_01

An animation for prefects chatting.

S_FAT/FAT_SHOVED_A

An animation for fat-sized nerds being pushed.
Seems to be a clone of an existing animation.

S_FAT/FAT_SHOVED_F

Same as above.

S_FAT/FAT_SHOVED_I

Same as above.

S_FAT/FAT_SHOVED_S

Same as above.

S_GEN/PRAISE_I_02

An animation of a ped being scared.
Seems to be a clone of an existing animation.

S_GEN/PRAISE_I_02

Same as above.

S_HUMIL/HUMIL_01_ATT S_HUMIL/HUMIL_01_STUN S_HUMIL/HUMIL_01_VIC

S_HUMIL/HUMIL_01_ATT

An animation for a humiliation attack of a ped punching another ped.

S_HUMIL/HUMIL_01_STUN

A stunned animation for the victim, which is what the next animation would lead to.

S_HUMIL/HUMIL_01_VIC

The victim version of the attack.