Blood Omen 2 (PlayStation 2)
Blood Omen 2 |
---|
Developer: Crystal Dynamics This game has hidden development-related text. |
To do: Grab more screenshots of debug modes. |
Blood Omen 2 is the fourth game in the Legacy of Kain series and the second in the Blood Omen arc of the series.
Contents
Debug Modes
This game contains a lot of debugging material that can be enabled. Most of these modes show information on-screen, or print debug information to a PlayStation 2 debugging unit. Some of them also enable exclusive features, such as invincibility or slow motion. All of the codes in the below sections are for the US version of the game and are named after game-related debug sections of code.
In order to activate or disable a certain mode, take the address of a debug mode and append a 00000001 to enable it, or 00000000 to disable it. For example, 00493e3c 00000001 would enable "Show Bone IDs". The code 0049559C 00000000 would disable Draw UI".
Known debug modes that do not appear to work:
- "show camera Z lag"
- "debug trajectories"
- "use original kain (requires level reload)"
- "show memory stats"
- "Show Xbox pushbuffer Stats"
- "Show XBox Compression Stats"
- "Enable debug menus (Console)"
Blood Omen Specific Flags
00491460 ("display rendered font test") 0049146c ("show camera Z lag") 00491478 ("show captions") 00491484 ("dont show monster prints") 00491490 ("show superjump debug stuff") 0049149c ("allow abort from cinematics") 004914a8 ("weapons are not breakable") 004914b4 ("show weapon hitpoints") 004914c0 ("show analog controller") 004914cc ("disable kains headtracking") 004914d8 ("show ladder pivot points") 004914e4 ("draw pushable grids") 004914f0 ("debug trajectories") 004914fc ("draw path from Kain to charm victim") 00491508 ("debug rumble effects") 00491514 ("draw wardgate detection fields") 00491520 ("show detector debug stuff") 0049152c ("Dell's secret flag") 00491538 ("print weapon states") 00491544 ("show weapon animations")
BO2 Kain Debug Flags
00491550 ("draw Kain's enemy SENSE stuff") 0049155c ("show Kain's behaviors") 00491568 ("show Kain's position") 00491574 ("debug Kain's grab attacks") 00491580 ("show Kain's velocity") 0049158c ("show Kain's platform info") 00491598 ("show Kain's animations") 004915a4 ("show Kain's facing") 004915b0 ("show Kain's select aiming") 004915bc ("show Kain's lore") 004915c8 ("show Kain's hit points") 004915d4 ("don't use debug health") 004915e0 ("kain's invulnerable") 004915ec ("hide Kain during dark gift targeting") 004915f8 ("show Kain's charge move points") 00491604 ("show elapsed player time") 00491610 ("display ladder and edge grab probes") 0049161c ("show kain clip changes") 00491628 ("Dark gifts always available") 00491634 ("ignore water for Kain") 00491640 ("show checkpoint info") 0049164c ("show Kain's blocking preference")
BO2 Enemy Debug Flags
00491658 ("timings") 00491664 ("COMBAT messages") 00491670 ("COMBAT stuff") 0049167c ("sight view volume") 00491688 ("hearing range") 00491694 ("chase stuff") 004916a0 ("flee stuff") 004916ac ("range combat stuff") 004916b8 ("names") 004916c4 ("behaviors") 004916d0 ("animations") 004916dc ("polywalk") 004916e8 ("gotopos lowlevel") 004916f4 ("position") 00491700 ("show enemy clip changes") 0049170c ("disable enemies") 00491718 ("enemies always block") 00491724 ("sound paths")
BO2 New Feature Enable Flags
00491730 ("invert select up down") 0049173c ("don't use death dust effect") 00491748 ("enable save/restore game UI") 00491754 ("show super jump areas") 00491760 ("track ranged combat target") 0049176c ("use right stick in menu (requires restart)") 00491778 ("allow attack thru walls") 00491784 ("show dark gift name in menu") 00491790 ("use original kain (requires level reload)")
BO2 Most Used Flags
None of these modes appear to work at all. These are likely old versions of debug modes. Most of these appear in "Debug Common" again which work.
004917a0 ("reset creatures") 004917ac ("disable enemies") 004917b8 ("show memory stats") 004917c4 ("show fps") 004917d0 ("show kains position") 004917dc ("show current region") 004917e8 ("show helpers") 004917f4 ("always allow abort from cinematics") 00491800 ("kains invulnerable") 0049180c ("slow motion")
PS2 Debug Options
None of these appear to work.
00493130 ("Show debug text") 0049313c ("GIF dont prune MIPMAPs") 00493148 ("GS no trilinear filtering") 00493154 ("GS force trilinear filtering") 00493160 ("VIF drop sprites") 0049316c ("VU show code stats") 00493178 ("VU drop geom") 00493184 ("VU drop creatures") 00493190 ("VU drop terrain") 0049319c ("VU drop VMOs") 004931a8 ("VU drop sprites") 004931b4 ("VU drop clipped geom") 004931c0 ("VU ignore clipping") 004931cc ("VU drop scissored tris") 004931d8 ("Show scenemem stats") 004931e4 ("Show LowRes") 004931f0 ("No Fog") 004931fc ("No Fill") 00493208 ("No Textures") 00493214 ("No Texture Transfer") 00493220 ("No GIF Overlap") 0049322c ("Show OverDraw") 00493238 ("Disable sprite CTXT2")
Debug Engine Lighting
00493ec8 ("Draw Lights") 00493ed4 ("Enable Multitexturing for Lightmaps") 00493ee0 ("Write Lightmaps to Targa Files") 00493eec ("Don't Build Lighting at Load Time") 00493ef8 ("Don't use angle of incidence decay")
Debug Effects
None of these appear to work anymore.
00493f18 ("Disable effects") 00493f24 ("Disable effect drawing") 00493f30 ("Show effect bounding volumes") 00493f3c ("Effect statistics") 00493f48 ("List simulated effects")
Debug Timing
00493f68 ("Subsystem Times") 00493f74 ("Collision Times") 00493f80 ("Creature times") 00493f8c ("Creature EndOfTick Times") 00493f98 ("Only show Creature Times > 10microsec")
Debug Common
00495530 ("Fileout creature list") 0049553c Nothing. 00495548 ("Slow Motion") 00495554 ("Display AnimInfo") 00495560 ("Display BoneOrients") 0049556c ("Show Additional Warnings") 00495578 ("Force Keyboard Controls") 00495584 ("Global Region Edit Mode") 00495590 ("Enable creature lighting") 0049559c ("Draw UI") 004955a8 ("Flythru Camera is not the culling camera") 004955b4 ("Characters are deaf") 004955c0 ("Characters are blind") 004955cc ("Draw lines of sight") 004955d8 ("Disable Simulation Cull") 004955e4 ("Spline Draw") 004955f0 ("Don't draw cameras") 004955fc ("Debug conversation stuff") 00495608 ("Reset Creatures") 00495614 ("Disable Terrain Marks (footprints)") 00495620 ("Disable Creature Shadows") 0049562C ("Debug Creature Shadows") 00495638 ("Draw Helper Creatures") 00495644 ("Display Current Regions") 00495650 ("Display Regions Loaded") 0049565c ("Disable script debug print") 00495668 ("Show UI debug info") 00495674 "Enable debug menus (Console)" 00495680 ("Display EType") 0049568C ("Show Mem Totals") 00495698 ("Exit game") 004956A4 ("Show camera info") 004956b0 ("Sound ignores walls") 004956bc ("Disable scripted region loading")
Unsorted
00493D10 ("Draw Collision Geometry") 00493D1C ("Use Old Cell Render Params") 00493D28 ("Mute Sounds") 00493D34 ("Show Symbol Stats") 00493D40 ("Show Terrain Rendering Stats") 00493D4C ("Show Cell Crossings") 00493d58 ("Print Texture Stats at Startup") 00493d64 ("Print Tile Warnings at Startup") 00493d70 ("Render Terrain Without Texures") 00493d7c ("Show AnimAligns") 00493d88 ("Show Skeletons") 00493d94 ("Draw Terrain Wireframes") 00493da0 ("Render in TRON Mode (Wireframe ONLY)") 00493dac ("Debug AnimStreams") 00493DB8 ("Draw cells") 00493dc4 ("Draw traversed portals") 00493dd0 ("Do not cull against view volume") 00493DDC ("Show Render Totals") 00493de8 ("Show Bounding Volumes") 00493df4 ("Debug Rendering System") 00493e00 ("Print AnimEvent Warnings") 00493E0C ("Draw All Cells") 00493e18 ("Show Sound Stream Usage") 00493e24 ("Show Sound Channel Usage") 00493e30 ("Show Memory Usage") 00493e3c ("Show Bone IDs") 00493e48 ("Disable Software VMOs") 00493e54 ("Show FPS") 00493e60 ("Show Xbox pushbuffer Stats") 00493e6c ("Show XBox Compression Stats") 00493e78 ("Show music vars 0") 00493e84 ("Show music vars 1") 00493e90 ("Enable Model LODs") 00493e9c ("Show Free SRAM") 00493ea8 ("Show SoundGroup Volume")
The Legacy of Kain series
| |
---|---|
Windows | Blood Omen: Legacy of Kain |
PlayStation | Blood Omen: Legacy of Kain • Soul Reaver (Prototypes) |
Dreamcast | Soul Reaver |
PlayStation 2 | Soul Reaver 2 • Blood Omen 2 |
- Pages missing developer references
- Games developed by Crystal Dynamics
- Pages missing publisher references
- Games published by Eidos Interactive
- PlayStation 2 games
- Pages missing date references
- Games released in 2002
- Games released in May
- Games released on May 21
- Games released on May 28
- Games released on May 29
- Games with hidden development-related text
- Games with debugging functions
- To do
- Legacy of Kain series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Crystal Dynamics
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by THQ Nordic > Games published by Crystal Dynamics > Games published by Eidos Interactive
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 21
Games > Games by release date > Games released in May > Games released on May 28
Games > Games by release date > Games released in May > Games released on May 29
Games > Games by series > Legacy of Kain series