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Astro Invader
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Konami
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Leijac
Games > Games by publisher > Games published by Stern Electronics
Games > Games by release date > Games released in 1980
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 25
Games > Games by release date > Games released in May
Astro Invader |
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Also known as: Kamikaze (JP) This game has unused graphics. |
Astro Invader is a game about defending Earth from enemy forces. Watch out for invaders, UFOs, and Heartbreakers.
Contents
Version Differences
Title
Konami | Stern |
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Konami's version is called Kamikaze, and is missing a copyright year on the screen.
Gameplay
Dip Switches
- In Kamikaze, one coin is worth one credit. Astro Invader adds three more settings through dip switches: 1 Coin / 2 Credits, 2 Coins / 1 Credit, and 3 Coins / 1 Credit.
- To make room for the new coin settings, a few options had to be removed:
- In Kamikaze, the player can start with 3, 4, 5, or 6 lives depending on dip switch settings. Astro Invader removes the 5- and 6-life settings.
- Kamikaze has four extra life settings: 5,000 points, 10,000 points, 15,000 points, and 20,000 points. Astro Invader removes the 5,000- and 15,000-point settings.
Main Game
Konami | Stern |
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- The mothership can hold up to 100 invaders at once in Kamikaze. This was doubled to 200 invaders in Astro Invader.
- In Kamikaze, there are six launch pads on each side for holding invaders. This was reduced to five launch pads in Astro Invader. Consequently, the remaining launch pads take less time to fill up.
- Invaders will also fall to the left / right of the red markers in Kamikaze. These aren't launch pads - invaders will pass right through them. Those lanes were covered up in Astro Invader.
- The UFOs in Kamikaze will always spawn below the yellow rectangle in the middle of the playfield. In Astro Invader, they can also spawn below the red rectangles on the left and right sides of the screen.
Konami | |
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Stern |
- The width of the invaders' shock wave was greatly reduced in Astro Invader. In the original game, it takes up almost half the width of the screen!
- In Kamikaze's 2-Player mode, the game instantly switches between players after one player's death animation finishes. Astro Invader adds a 128-frame delay before the gameplay starts up again.
Graphics
References
Categories:
- Pages missing developer references
- Games developed by Konami
- Pages missing publisher references
- Games published by Leijac
- Games published by Stern Electronics
- Arcade games
- Games released in 1980
- Games released in May
- Pages missing date references
- Games released in June
- Games released on June 25
- Games with unused graphics
- Games with regional differences
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Konami
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Leijac
Games > Games by publisher > Games published by Stern Electronics
Games > Games by release date > Games released in 1980
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 25
Games > Games by release date > Games released in May