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Air Combat 22

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Title Screen

Air Combat 22

Developer: Namco
Publisher: Namco
Platform: Arcade (Namco Super System 22)
Released in JP: March 1995[1]
Released in US: April 1995[1]


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


Development Text

Present throughout the game's memory is text for some debug menus.

0x109DC

        AIR COMBAT 22
          GAME MODE
          TEST MODE
          SCSI MODE
 IN   = PRESS A BUTTON
             V150
     ********************
     *                  *
     *       READY      *
     *        TO        *
     *      RECEIVE     *
     *     SCSI DATA    *
     *                  *
     ********************
       PRESS START BUTTON
            TO EXIT
          -GAME MENU-
         GAME
         OBJ & MAP TEST
         ---------
         ---------
         HUD TEST
         ENEMY TEST
MAP NO.=
 IN   = PRESS A BUTTON
 EXIT = PRESS B BUTTON

0x11E5E

         -ENEMY TEST-

         TRIGGER TEST
         MOTION TEST
                      MAP NO.=
 IN   = PRESS A BUTTON
 EXIT = PRESS B BUTTON

At 0x12340 is text for a animation viewer.

          MOTION TEST
      TEST MODE :
      MOTION No.:
      SPEC TYPE :
      FORMATION :
 START = PRESS A BUTTON
 EXIT  = PRESS B BUTTON
B52     
JA37    
F4      
AV8B    
F15     
F14     
YF23    
SU27RED 
Solo            
Wing L          
Wing LU         
Wing R          
Wing RU         
Wing LT         
Wing RT         
ReverseV L      
ReverseV LU     
ReverseV R      
ReverseV RU     
ReverseV LT     
ReverseV RT     
Diamond         
Diamond T       
Diamond U       

0x13622

                        < mode 2 >
             2D ETC. TEST
    EXIT = PRESS B BUTTON
        -2D TEST MENU-
      2D TEXT CG TEST
      2D TEXT CG TEST PATTERN
      2D OBJECT CG TEST
      2D OBJECT LINK TEST
      2D ETC. TEST
 IN   = PRESS A BUTTON
 EXIT = PRESS B BUTTON
          2D Object CG TEST
Code  =
H Size=
V Size=
Pal.No=

    EXIT = PRESS B BUTTON
         2D Object Link TEST
Link  =
H Size=
V Size=
Pal.No=
    EXIT = PRESS B BUTTON
           2D Text CG TEST
CG Bank =
Link    =
H Size  =
V Size  =
Pal.Bank=
Pal.No  =
    EXIT = PRESS B BUTTON
         2D TEXT PATTERN TEST
PATTERN=
BANK   =
LEVEL  =
POSI H =
POSI V =
    EXIT = PRESS B BUTTON

0x14CBC

         3D Field Block TEST
 Alt.=     [m]
 X
 Z
    EXIT = PRESS A&B BUTTON
             3D ETC. TEST
    EXIT = PRESS B BUTTON
       3D Level of Detail TEST
Dist.=     [m]
Code =
PosiX=
PosiY=
PosiZ=
THX  =
THY  =
THZ  =
    EXIT = PRESS A&B BUTTON
Sight Mode
PosiX=
PosiY=
PosiZ=
THX  =
THY  =
THZ  =
       3D Level of Detail TEST
        Do you want to exit ?
         Yes = A or Gun
         No  = B or Missile

0x15472

        -3D TEST MENU-
      3D TEST OPTION
      3D OBJECT TEST
      3D LOD TEST
      3D TEXTURE TEST
      3D BLOCK TEST
      3D ETC. TEST
 IN   = PRESS A BUTTON
 EXIT = PRESS B BUTTON

0x15A54

            TEXTURE TEST
Zoom
    EXIT = PRESS A&B BUTTON
            3D OBJECT TEST
Code =
PosiX=
PosiY=
PosiZ=
THX  =
THY  =
THZ  =
    EXIT = PRESS A&B BUTTON
Sight Mode
PosiX=
PosiY=
PosiZ=
THX  =
THY  =
THZ  =
            3D OBJECT TEST
        Do you want to exit ?
         Yes = A or Gun
         No  = B or Missile

0x1677A

           3D TEST OPTION
   CLOSE OBJ NO.
   MIDDLE OBJ NO.
   FAR OBJ NO.
   BEYOND OBJ NO.
   END OBJ NO.
   CLOSE -> MIDDLE DIST.      [m]
   MIDDLE -> CLOSE DIST.      [m]
   MIDDLE -> FAR DIST.        [m]
   FAR -> MIDDLE DIST.        [m]
   FAR -> BEYOND DIST.        [m]
   BEYOND -> FAR DIST.        [m]
   BEYOND -> END DIST.        [m]
   END -> BEYOND DIST.        [m]
   BLOCK TEST DEEP COLOR RED
   BLOCK TEST DEEP COLOR GREEN
   BLOCK TEST DEEP COLOR BLUE
   BLOCK TEST TILE PATTERN NO.
   BLOCK TEST START OBJ. NO. 1
   BLOCK TEST START OBJ. NO. 2
   BLOCK TEST START OBJ. NO. 3
   BLOCK TEST SKY DOME OBJ.NO.
   BLOCK TEST SKY RING OBJ.NO.
    EXIT = PRESS B BUTTON

0x170DE

             8004 TEST
SZ
Pal
CZ
CMODE
BN
Tx0      
Tx1      
Tx2      
Tx3
Ty0      
Ty1      
Ty2      
Ty3
X0       
X1       
X2       
X3
Y0       
Y1       
Y2       
Y3
Z0       
Z1       
Z2       
Z3
SBRI0    
SBRI1    
SBRI2    
SBRI3
    EXIT = PRESS A&B BUTTON
             8005 TEST
ObjNo.=
Sort Z=
ShiftX=
ShiftY=
    EXIT = PRESS A&B BUTTON
             8006 TEST
Display
Start=
End  =
Ratio=
Line =
PosiX=
PosiY=
PosiZ=
THX  =
THY  =
THZ  =
    EXIT = PRESS A&B BUTTON
(Source: Original TCRF research)

Test Message

Present at 0x21B70 in memory.

This is PRINT TEST

      [GS-57]


    Dog Fighter

        in

     SYSTEM 22

      [GS-57]
(Source: Original TCRF research)

References