Myth Makers: Super Kart GP
Myth Makers: Super Kart GP |
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Developer: Data Design Interactive This game has unused graphics. This game has a prototype article |
Myth Makers: Super Kart GP is a basic kart racer with only 5 tracks, tons of padding and very broken physics. It also constantly plugs the never finished series' website on some of the loading screens.
Contents
Sub-Page
Prototype Info |
Unused Graphics
Ninjabread Man Leftovers
Present in the Wii version are leftovers from the Ninjabread Man tutorials.
755279c5.bmp
An unused "Press Start" texture.
Unused Model
A model of an Xbox Duke controller is present. The game was never released on Xbox.
Unused Text
Present at 11A8ECA in DataWII.wad is some placeholder text for the title:
LS_FRONTEND_MAINMENU_TITLE=*** Need some title text here ***
In English.txt in the PS2 version are leftovers from Nickelodeon Party Blast:
LS_LEVEL_FOODFIGHT_LEVEL1=Mr Krabs Patty Blast LS_LEVEL_FOODFIGHT_LEVEL2=McMeaty Mayhem LS_LEVEL_FOODFIGHT_LEVEL3=A Bit of a Pickle LS_LEVEL_FOODFIGHT_LEVEL4=Robo Juicer Rampage LS_LEVEL_FOODFIGHT_LEVEL5=Rumble in the Jungle LS_LEVEL_FOODFIGHT_LEVEL8=Welcome to the Goooze-a-dome LS_LEVEL_FOODFIGHT_VARIANT0=Standard Mode LS_LEVEL_FOODFIGHT_VARIANT1=Last Man Standing LS_LEVEL_FOODFIGHT_VARIANT2=Highest Score LS_LEVEL_FOODFIGHT_VARIANT3=5 Minute Mode LS_LEVEL_FOODFIGHT_VARIANT4=Mega Food LS_LEVEL_FOODFIGHT_VARIANT5=Instant Splat LS_LEVEL_NEWPIPES_LEVEL1=Rockets and Sockets LS_LEVEL_NEWPIPES_LEVEL2=Bikini Bottom Clam Attack LS_LEVEL_NEWPIPES_LEVEL3=Invader ZIM: Attack of the Gnomes LS_LEVEL_NEWPIPES_LEVEL4=Sponge Bob: The Plankton Menace LS_LEVEL_NEWPIPES_LEVEL5=Loony Balloony LS_LEVEL_NEWPIPES_VARIANT0=Standard Mode LS_LEVEL_NEWPIPES_VARIANT1=5 Minute Mode LS_LEVEL_NEWPIPES_VARIANT2=Longest Pipe LS_LEVEL_NEWPIPES_VARIANT3=Fill The Floor LS_LEVEL_NEWPIPES_VARIANT4=First To Finish LS_LEVEL_NEWPIPES_VARIANT5=Whack a Clam LS_LEVEL_BASKETBALL_LEVEL1=A Shot In The Park LS_LEVEL_BASKETBALL_LEVEL2=Jimmy Neutron: A New Hoop LS_LEVEL_BASKETBALL_LEVEL3=Raiders of the Lost Goooze LS_LEVEL_BASKETBALL_LEVEL4=Jimmy Neutron: Goddard Strikes Back LS_LEVEL_BASKETBALL_LEVEL5=Luau-Loop LS_LEVEL_BASKETBALL_VARIANT0=Standard Mode 3 LS_LEVEL_BASKETBALL_VARIANT1=Standard Mode 5 LS_LEVEL_BASKETBALL_VARIANT2=It's A Steal LS_LEVEL_BASKETBALL_VARIANT3=First To .. LS_LEVEL_BASKETBALL_VARIANT4=FreeForm LS_LEVEL_BASKETBALL_VARIANT5=King Of The Hill LS_LEVEL_WATER_LEVEL1=Water Lot Of Fun LS_LEVEL_WATER_LEVEL2=Rock the Boat LS_LEVEL_WATER_LEVEL3=Can You Feel a Raft? LS_LEVEL_WATER_LEVEL4=Dib'n'Gaz's Last Stand LS_LEVEL_WATER_LEVEL5=Rugrats: Return of the Reptar LS_LEVEL_WATER_VARIANT0=Standard LS_LEVEL_WATER_VARIANT1=5 Minute Mode LS_LEVEL_WATER_VARIANT2=Last Man Standing LS_LEVEL_WATER_VARIANT3=Bath Night LS_LEVEL_WATER_VARIANT4=First To Score LS_LEVEL_WATER_VARIANT5=Capture Flag LS_LEVEL_WATER_VARIANT6=Hot Potato LS_LEVEL_RACING_LEVEL1=Darwin's Tube Challenge LS_LEVEL_RACING_LEVEL2=Jimmy's Box-Car Battle LS_LEVEL_RACING_LEVEL3=Snow Other Way Down LS_LEVEL_RACING_LEVEL4=Ray'n'Tito: Gettin' Air, Baby! LS_LEVEL_RACING_LEVEL5=Never Tyre of This One LS_LEVEL_RACING_VARIANT0=Standard LS_LEVEL_RACING_VARIANT1=Survival LS_LEVEL_BUNGEE_LEVEL1=Bonus Level 1 LS_LEVEL_BUNGEE_LEVEL2=Bonus Level 2 LS_LEVEL_BUNGEE_LEVEL3=Bonus Level 3 LS_LEVEL_BUNGEE_LEVEL4=Bonus Level 4
Unused Audio
Italian PS2 Uncompressed Songs
Inside the STREAMS folder in the Italian PS2 release are uncompressed music files in WAV format at 48hz. Despite sharing the same filenames as the proper MSV files used by the game, TITLE.WAV and TRACK1.WAV aren't actually present in the game and are instead from other Data Design Interactive games, such as Ninjabread Man.
Inside this folder there's another folder named MUSIC which only contains one song, MUSIC.WAV, which is a very muffled recording of a cartoony, Yakety Sax-esque song, likely a test track. This last song is in 44hz, rather than 48hz, like the rest of the uncompressed tracks.
Filename | Audio |
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CUP.WAV | |
MUSIC.WAV | |
TITLE.WAV | |
TRACK1.WAV | |
TRACK2.WAV | |
TRACK3.WAV |
Wii SDK Leftovers
The Sound folder in the Wii version has two leftover MIDI files from the Wii's SDK and a Yoshi voice clip.
Filename | Audio |
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2nd_time.mid | |
autumnal.mid | |
sound_data.brsar |
Regional Differences
The PS2 version got a revision with added features and minor changes that was only released in Italy.
Main Menu
English | Italian |
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- The text in the main options has a darker color and smaller size in the Italian version. Some of the letters are also slightly more spaced out.
- The Load & Save option was renamed to Save / Load and got its Memory Card icon replaced by a more generic but fitting clipboard and pencil icon.
- The MOVE prompt uses a D-Pad icon in the Italian version, instead of the analogue stick.
Training Mode
English | Italian |
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A new option, named Training was added to the Italian release, which is accesible through the difficulty menu shown after selecting Play Game.
In this mode there are 5 new and very simple tracks designed to teach you each of the game's mechanics, such as the items and special abilities. There's only one CPU opponent and it (and your character) are chosen at random by the game, as you cannot select your character in this mode. Brand new loading screens were created exclusively for this mode.
Misc. Differences
- Any mention of Phoenix Games was removed from the Italian version, both from the opening logos (although the FMV is still present in the game's files) and the credits. Presumably they were not responsible for this release, hence their complete removal.
- The Italian version runs on the PS2's dithered mode, which is not the case with the original.
English | Italian |
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- The standard text was recolored white and made slightly smaller in the Italian release. The button icons were also made smaller.
The Myth Makers series
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Wii, PlayStation 2, Windows | Super Kart GP (Prototype) • Orbs of Doom (Prototype) • Trixie in Toyland |
- Pages missing developer references
- Games developed by Data Design Interactive
- Pages missing publisher references
- Games published by Phoenix Games
- Games published by Data Design Interactive
- Games published by Conspiracy Entertainment
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- Pages missing date references
- Games released in 2006
- Games released in January
- Games released on January 1
- Games with unused graphics
- Games with unused models
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with regional differences
- Myth Makers series
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