Call of Duty 4: Modern Warfare (Windows)/Unused Ordnance
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Some weapons are inaccessible and unavailable without using console commands or the mod SDK.
Contents
25mm, 40mm, and 105mm
Weapons for the AC-130, which eventually got used in Modern Warfare 2. Sound effects and spots in the mp weapons folder remain.
AG36
Localization strings mention an AG36 grenade launcher for the G36C.
AT4
This weapon is only accessible using console commands. Surprisingly, it has most of its animations available, except its reload animation and its firing animation. It also has an unused perk icon and a HUD icon in the files. On the back end of the model, a noticeable separation between the rocket-loading area and the body of the launcher itself can be spotted, which seems to be why it lacks a reloading animation (as the player would be able to see that separated area). The weapon made its first official appearance in Modern Warfare 2 as a secondary weapon.
AW-50
An anti-material sniper rifle which uses the Dragunov's model as a placeholder and is similar to the Barrett .50 Cal. Code and sounds remain in the SDK.
Brick Blaster
The Brick Blaster, otherwise named the C4 Detonator in-game, is a USP pistol that fires cinder blocks as well as bullets. Its pickup icon is that of a squished M1911 pickup icon. The Brick Blaster has a 150 round clip, and uses a rifle butt melee animation instead of the usual knife animation for knifing, consistent with the melee attack used in earlier builds of the game.
Browning M2
If the player goes out of bounds in the Charlie Don't Surf level, they can find this weapon lying around out of bounds. It's fully functional and works mostly like in the older titles, but slightly clips through the main character's model when used.
Nonfunctional versions are also present elsewhere in the game.
Camera
While remnants of this "weapon" remain in the game, the models for it are missing from the final game. It was to be used in the cut mission Descent.
Default Weapon
The Default Weapon, as seen in other Call of Duty games, is the game's default weapon. The hands as seen in first-person use an awkward looking pose, with a small blue box sitting on the left wrist. The Default Weapon can kill an enemy in two shots on Veteran, and has a ten-round magazine, though only five rounds are put in on reloads. Its pickup icon is a squished AK-47.
M72 LAW
This cut weapon is mentioned in a string of the cut mission That's No Sandstorm.
MAC-10
While it doesn't feature in the game, a string for the MAC-10 can be found using mod tools. However, it does appear in the DS version.
MG42
To do: Check if the weapon files have any more major differences from COD 2. |
A leftover from Call of Duty 2. A texture sheet with heavy usage of the alpha channel is present, while its HUD icon is used in-game as the pickup icon for some out-of-reach machine guns in Campaign. Weapon files for this weapon also exist.
The MG42's pickup icon and texture sheet. The third image here shows its pickup icon being used for this normally out-of-bounds M249 SAW.
The MG42 that goes unused in CoD4 have only a few differences. The damage values were changed.
CoD4 | CoD2 | |
---|---|---|
minDamage | 90 | 250 |
damage | 130 | 250 |
minPlayerDamage | 30 | 30 |
playerDamage | 40 | 30 |
As well as having different damage values, this updated MG42 was supposed to also penetrate through objects like most other weapons in the game.
The turning speed while holding the weapon was changed from 100% vertical & horizontal speed to 40% while in prone and 45% while standing.
There are multiple mentions of the M249 SAW in the files for the updated MG42, one of which mentions that this gun would have used the sounds from the M249 SAW
Parabolic Microphone
This "weapon" is mentioned in strings of the cut mission Parabolic. It is known that the sprint key would target and amplify conversations. Interestingly, the Eavesdrop perk is coded as "specialty_parabolic".
Select a location
"Select a location" is a non-functioning AK-47 utilizing what is most likely Default Weapon's viewmodel. Like the Brick Blaster, this uses a rifle butt melee animation instead of the usual knife animation. This possibly became the Tactical Insertion perk in Call of Duty: Modern Warfare 2. Its pickup icon is a weird orange square.
Sticky Grenade
A grenade leftover from Call of Duty 2, but all that remains is a HUD icon.
Thermite
Another Call of Duty 2 weapon, but all that remains is a HUD icon.
Campaign MP44
To do: Load this weapon in-game. |
The MP44 has a campaign weapon file despite not appearing in the campaign.