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Final Fantasy III (Nintendo DS)

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Title Screen

Final Fantasy III

Developers: Square Enix, Matrix Software
Publisher: Square Enix
Platform: Nintendo DS
Released in JP: August 24, 2006
Released in US: November 14, 2006
Released in EU: May 4, 2007


ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
Animations; From the looks of things almost, if not every boss and subsequent recolor has an unused "casting magic" animation.

The lost third game in the Final Fantasy series finally comes to America and Europe, complete with newly redesigned and rebalanced jobs, a questionable level curve and unique identities and personalities for the protagonists (90% of the scenes featuring said personalities being cut)!

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info
TextIcon.png
Unused Text
This version has a shitload of unused text sitting in the code, untranslated, for just about every area in the game.

Unused Area

Hmmm...
To do:
Get an image of the room in question

Within the files for the Tower of Owen is room d07_12, a room containing a bed and some furniture. This room did not exist in the original game and it cannot be entered here.

Interestingly, some unused dialogue is linked to this room, suggesting that it is Desch's room.

Unused Items

Hmmm...
To do:
There's more, most notably every Bardsong/Terrain spell. If memory serves, the individual Summon spells are also available, but don't quote me on that. Also, can these be hacked to work?

Weapons

Desch's Sword

This is used by Desch while he is in your party. The sword has an attack power of 20. This cannot be obtained by any normal means without cheating/hacking. You also cannot equip this sword on any character no matter what job class you choose without using cheats/hacks, this weapon can however be thrown by the Ninja job class.

Equipped in Battle Desch Preparing to Attack
Final Fantasy III (DS) - Desch's Sword - Bottom Screen.png Final Fantasy III (DS) - Desch Holding Sword - Bottom Screen.png

Adaman Sword

The sword is spelled this way in the code, this was part of the Adamant equipment line throughout the Final Fantasy series. The sword is a fire-elemental melee weapon with an attack power of 138 and grants +20 Strength. This cannot be obtained by any normal means without cheating/hacking. You also cannot equip this sword on any character no matter what job class you choose without using cheats/hacks, this weapon can however be thrown by the Ninja job class.

Final Fantasy III (DS) - Adaman Sword - Bottom Screen.png

Tigerfangs

This is a scrapped fist weapon in the game. It is actually the most powerful fist weapon with a whopping attack power of 140, it also gives +20 Agility. This was designed for the Black Belt job class as a mastery weapon. This cannot be obtained by any normal means without cheating/hacking, you can however equip it like a normal weapon without issues.

Final Fantasy III (DS) - Tigerfangs - Bottom Screen.png

Spells

Shadowflare

Normally used with the Geomancer's Terrain command. Level 8. Cannot be used by any class (probably for the best, as this would break the game if it could be used at will). Uses the bell icon in the item menu and the "dead" status icon in the magic menu (for some reason), and has a description: "Deals non-elemental damage."

Debug Room

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: The game may have more debugging material left in it. There are references to a viewer, and there may be more rooms. Investigate this, and perhaps see if the Japanese version has any debug content that may have been removed when the game was localised.
FF3DS DebugRoom.png

To be perhaps one of the most uninteresting debug rooms in all of Final Fantasy, a fairly simple debug room exists in the game under the name debug01. Unei stands as the sole NPC in the room, talking to her will cause the screen to flash, then display text.

Regional Differences

Title Screen

There are some obvious differences of the title screen for each regional version. The release years make that a bit obvious, even so the Japanese version has the title of the game in Japanese right under the English title.

Japan US Europe
Final Fantasy III (DS) - Title Screen - Japan.png Final Fantasy III (DS) - Title Screen - USA.png Final Fantasy III (DS) - Title Screen - Europe.png

Alignment

Comparing between the USA and Europe versions of the game shows some slight description alignment changes at the bottom. The European version of the game has the descriptions set to the far left with no gaps unlike the USA and Japanese versions.

Japan USA Europe
Final Fantasy III (DS) - Item Screen - Japan.png Final Fantasy III (DS) - Item Screen - USA.png Final Fantasy III (DS) - Item Screen - Europe.png

Battles Fonts

There are no differences between the USA and European versions of the game while in a battle. The Japanese version however uses a different font when you look at the HP of each character, although it's quite common for the Japanese versions of games to have this difference, as alphabetical and numerical characters tend to use full-width fonts in Japan and get changed to shorter variable-width fonts in the overseas release.

Japan USA/Europe
Final Fantasy III (DS) - Battle - Japan.png] Final Fantasy III (DS) - Battle - USA.png