C:\Projects\LocalDataXbox\levels\Episode_IV\DeathStarRescue\DeathStarRescue_D\DeathStarRescue_D.nx2

C:\Projects\LocalDataXbox\levels\Episode_IV\DeathStarRescue\DeathStarRescue_D\DeathStarRescue_D.nx2




Exported by LGiddings



Timing

Converted Fri Jul 28 18:04:30 2006
Total conversion time: 2 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs


Memory Usage

NameTable: 832(0.1214 %)
Instances: 4576(0.6679 %)
Instance IDs: 144(0.02102 %)
Special Objects: 2528(0.369 %)
Splines: 1056(0.1541 %)
Instance Animations: 3184(0.4648 %)
Bounds: 2768(0.404 %)
Texture Animations: 64(0.009342 %)
Materials: 4448(0.6493 %)
Gobj Set: 61120(8.921 %)
Textures: 165024(24.09 %)
Vertex Data: 434176(63.38 %)
AnimationLib: 5024(0.7333 %)
DynamicObjects: 128(0.01868 %)
Total Block Memory: 685072(100 %)
Unaccounted Memory: 16(0.002335 %)
Total File Size: 685088



Textures

Number of textures : 14

Details


Materials

Number of materials : 27
Materials per texture : 1.92857
Material Memory : 4448

Details


Shader Materials

Number of shader materials : 0

Details


Shader Lights

Number of shader lights : 0

Details


Geometry

Number of instances : 57
Number of gobjs : 49
Number of geoms : 111
Geoms per gobj : 2.26531
Number of vertex packets : 0
Vertex packets per geom : 0
Number of vertices : 0
Number of triangles in gobj: 0
Number of triangle strips : 0
Average triangles per strip : -1.#IND
Display list memory : 0
Geometry Memory : 61120

Details


Display List

Number of items : 0


Binary Blocks

Number of binary blocks : 0


Binary block memory : 0


HGObj

Number of joints : 0
Number of layers : 0
Hgo Memory : 0


Texture Details



Geometry Details

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4 Gobj : helmet_machine_scale2 Strip length (in triangles) : -1.#IND
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9 Gobj : helmet_machine_scale4 Strip length (in triangles) : -1.#IND
10 Gobj : helmet_machine_up4 Strip length (in triangles) : -1.#IND
11 Gobj : helmet_machine_up3 Strip length (in triangles) : -1.#IND
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13 Gobj : helmet_machine_off4 Strip length (in triangles) : -1.#IND
14 Gobj : helmet_machine_on3 Strip length (in triangles) : -1.#IND
15 Gobj : helmet_machine_on4 Strip length (in triangles) : -1.#IND
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36 Gobj : lift_2_door_a Strip length (in triangles) : -1.#IND
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47 Gobj : crack_2 Strip length (in triangles) : -1.#IND
48 Gobj : crack_3 Strip length (in triangles) : -1.#IND


Material Details



Shader Material Details



Shader Light Details